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The decision making and management of many engineering networks involves multiple parties with conflicting interests, while each party is constituted with multiple agents. Such problems can be casted as a multi-cluster game. Each cluster is…

Computer Science and Game Theory · Computer Science 2022-05-25 Yue Chen , Peng Yi

Electricity markets differ in their ability to meet power imbalances in short notice in a controlled fashion. Relatively flexible markets have the ability to ramp up (or down) power flows across interties without compromising their ability…

Computer Science and Game Theory · Computer Science 2022-03-01 Hossein Khazaei , Ceyhun Eksin , Roohallah Khatami , Alfredo Garcia

Within the context of games on networks S. Goyal (Goya (2007), pg. 39) posed the following problem. Under any arbitrary but fixed topology, does there exist at least one pure Nash equilibrium that exhibits a positive relation between the…

Computer Science and Game Theory · Computer Science 2012-02-10 Ali Kakhbod , Demosthenis Teneketzis

Nash`s classical bargaining solution suggests that n players in a non-cooperative bargaining situation should find a solution that maximizes the product of each player's utility functions. We consider a special case: Suppose that the…

Analysis of PDEs · Mathematics 2017-12-21 Micah Warren

The goal of this work is to model the peering arrangements between Autonomous Systems (ASes). Most existing models of the AS-graph assume an undirected graph. However, peering arrangements are mostly asymmetric Customer-Provider…

Networking and Internet Architecture · Computer Science 2007-05-23 Sagy Bar , Mira Gonen , Avishai Wool

As the Internet becomes severely overburdened with exponentially growing traffic demand, it becomes a general belief that a new generation data network is in urgent need today. However, standing at this crossroad, we find that we are in a…

Networking and Internet Architecture · Computer Science 2009-11-12 Guoqiang Zhang

We consider the provision of public goods on networks of strategic agents. We study different effort outcomes of these network games, namely, the Nash equilibria, Pareto efficient effort profiles, and semi-cooperative equilibria (effort…

Computer Science and Game Theory · Computer Science 2016-05-20 Parinaz Naghizadeh , Mingyan Liu

A social choice procedure is modeled as a repeated Nash game between the social agents, who are communicating with each other through a social communication network modeled by an undirected graph. The agents' criteria for this game are…

Systems and Control · Computer Science 2021-03-02 Athanasios-Rafail Lagos , George P. Papavassilopoulos

This work considers coordination and bargaining between two selfish users over a Gaussian interference channel. The usual information theoretic approach assumes full cooperation among users for codebook and rate selection. In the scenario…

Information Theory · Computer Science 2015-03-17 Xi Liu , Elza Erkip

In this paper, we study a routing and travel-mode choice problem for mobility systems with a multimodal transportation network as a ``mobility game" with coupled action sets. We develop a game-theoretic framework to study the impact on…

Computer Science and Game Theory · Computer Science 2022-12-15 Ioannis Vasileios Chremos , Andreas A. Malikopoulos

Task offloading provides a promising way to enhance the capability of the mobile terminal (also called terminal user) that is distributed on network edge and communicates edge clouds with wireless. Generally, there are multiple edge cloud…

Computer Science and Game Theory · Computer Science 2018-12-20 Bo Yang , Zhiyong Li , Wenbin Liu

We define and study a lending game to model the interbank money market, in which lending banks strategically allocate their cash to borrowing banks. The interest rate offered by each borrowing bank is within the interest rate corridor set…

Computer Science and Game Theory · Computer Science 2026-02-18 Jinyun Tong , Bart de Keijzer , Haoxiang Wang , Carmine Ventre

We study a network formation game where nodes wish to send traffic to other nodes. Nodes can contract bilaterally other nodes to form bidirectional links as well as nodes can break unilaterally contracts to eliminate the corresponding…

Computer Science and Game Theory · Computer Science 2012-03-27 Carme Àlvarez , Aleix Fernàndez

Current research in distributed Nash equilibrium (NE) seeking in the partial information setting assumes that information is exchanged between agents that are "truthful". However, in general noncooperative games agents may consider sending…

Optimization and Control · Mathematics 2021-11-30 Dian Gadjov , Lacra Pavel

The common sense suggests that networks are not random mazes of purposeless connections, but that these connections are organised so that networks can perform their functions well. One function common to many networks is targeted transport…

Physics and Society · Physics 2015-07-24 András Gulyás , József Bíró , Attila Kőrösi , Gábor Rétvári , Dmitri Krioukov

One of the natural objectives of the field of the social networks is to predict agents' behaviour. To better understand the spread of various products through a social network arXiv:1105.2434 introduced a threshold model, in which the nodes…

Computer Science and Game Theory · Computer Science 2013-04-09 Sunil Simon , Krzysztof R. Apt

Peer-to-peer (P2P) computing is currently attracting enormous attention. In P2P systems a very large number of autonomous computing nodes (the peers) pool together their resources and rely on each other for data and services. Peer-to-peer…

Performance · Computer Science 2011-10-04 Anis Ismail , Mohamed Quafafou , Nicolas Durand , Gilles Nachouki , Mohammad Hajjar

This paper investigates a distributed robust Nash Equilibrium (NE) seeking problem for second-order players subject to external disturbances and uncertain dynamics while communicating via semi-Markov switching topologies. To accommodate the…

Optimization and Control · Mathematics 2026-05-22 Jianing Chen , Sitian Qin , Chuangyin Dang

For an offline-first collaborative application to operate in true peer-to-peer fashion, its collaborative features must function even in environments where internet connectivity is limited or unavailable. Each peer may only be interested in…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-03-05 Sreeja S. Nair , Nicholas E. Marino , Nick Pascucci , Russell Brown , Arthur P. R. Silva , Tim Cummings , Connor M. Power

Modern random access mechanisms combine packet repetitions with multi-user detection mechanisms at the receiver to maximize the throughput and reliability in massive Internet of Things (IoT) scenarios. However, optimizing the access policy,…