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Social networks are quickly becoming the primary medium for discussing what is happening around real-world events. The information that is generated on social platforms like Twitter can produce rich data streams for immediate insights into…

Social and Information Networks · Computer Science 2019-07-26 Mateusz Fedoryszak , Brent Frederick , Vijay Rajaram , Changtao Zhong

Following the recent initiatives for the democratization of AI, deep fake generators have become increasingly popular and accessible, causing dystopian scenarios towards social erosion of trust. A particular domain, such as biological…

Computer Vision and Pattern Recognition · Computer Science 2021-05-21 Ilke Demir , Umur A. Ciftci

Existing tracking algorithms typically rely on low-frame-rate RGB cameras coupled with computationally intensive deep neural network architectures to achieve effective tracking. However, such frame-based methods inherently face challenges…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Shiao Wang , Xiao Wang , Liye Jin , Bo Jiang , Lin Zhu , Lan Chen , Yonghong Tian , Bin Luo

Liquid staking and restaking represent recent innovations in Decentralized Finance (DeFi) that garnered user interest and capital. Liquid Staking Tokens (LSTs), tokenized representations of staked tokens on Proof-of-Stake (PoS) blockchains,…

Cryptography and Security · Computer Science 2024-12-30 Krzysztof Gogol , Yaron Velner , Benjamin Kraner , Claudio Tessone

We propose a robust scheme for streaming 360-degree immersive videos to maximize the quality of experience (QoE). Our streaming approach introduces a holistic analytical framework built upon the formal method of stochastic optimization. We…

Multimedia · Computer Science 2018-12-04 Arnob Ghosh , Vaneet Aggarwal , Feng Qian

Recently, a distinct form of online antisocial behavior, known as "fanchuan", has emerged across online platforms, particularly in livestreaming chats. Fanchuan is an indirect attack on a specific entity, such as a celebrity, video game, or…

Computers and Society · Computer Science 2025-09-03 Yiluo Wei , Jiahui He , Gareth Tyson

What if a successful company starts to receive a torrent of low-valued (one or two stars) recommendations in its mobile apps from multiple users within a short (say one month) period of time? Is it legitimate evidence that the apps have…

Social and Information Networks · Computer Science 2016-11-24 Gabriel Gimenes , Robson Cordeiro , Jose F. Rodrigues-Jr

Stack Overflow incentive system awards users with reputation scores to ensure quality. The decentralized nature of the forum may make the incentive system prone to manipulation. This paper offers, for the first time, a comprehensive study…

Software Engineering · Computer Science 2024-08-02 Iren Mazloomzadeh , Gias Uddin , Foutse Khomh , Ashkan Sami

We initiate the study of the classical Submodular Cover (SC) problem in the data streaming model which we refer to as the Streaming Submodular Cover (SSC). We show that any single pass streaming algorithm using sublinear memory in the size…

Data Structures and Algorithms · Computer Science 2016-11-28 Ashkan Norouzi-Fard , Abbas Bazzi , Marwa El Halabi , Ilija Bogunovic , Ya-Ping Hsieh , Volkan Cevher

As online fraudsters invest more resources, including purchasing large pools of fake user accounts and dedicated IPs, fraudulent attacks become less obvious and their detection becomes increasingly challenging. Existing approaches such as…

Social and Information Networks · Computer Science 2017-05-26 Shenghua Liu , Bryan Hooi , Christos Faloutsos

The intrusiveness and the increasing invasiveness of online advertising have, in the last few years, raised serious concerns regarding user privacy and Web usability. As a reaction to these concerns, we have witnessed the emergence of a…

Computers and Society · Computer Science 2016-02-08 Javier Parra-Arnau , Jagdish Prasad Achara , Claude Castelluccia

The detection of a volumetric attack involves collecting statistics on the network traffic, and identifying suspicious activities. We assume that available statistical information includes the number of packets and the number of bytes…

Networking and Internet Architecture · Computer Science 2018-01-29 Oliver Rutishauser

Live streaming recommender system is specifically designed to recommend real-time live streaming of interest to users. Due to the dynamic changes of live content, improving the timeliness of the live streaming recommender system is a…

Information Retrieval · Computer Science 2024-02-23 Fengqi Liang , Baigong Zheng , Liqin Zhao , Guorui Zhou , Qian Wang , Yanan Niu

Modern social media platforms play an important role in facilitating rapid dissemination of information through their massive user networks. Fake news, misinformation, and unverifiable facts on social media platforms propagate disharmony…

Machine Learning · Computer Science 2023-10-24 Mor Oren-Loberman , Vered Azar , Wasim Huleihel

Load Balancing (LB) is a routing strategy that increases performance by distributing traffic over multiple outgoing paths. In this work, we introduce a novel methodology to detect the influence of LB on anycast routing, which can be used by…

Networking and Internet Architecture · Computer Science 2025-11-27 Remi Hendriks , Mattijs Jonker , Roland van Rijswijk-Deij , Raffaele Sommese

Real-time deepfake, a type of generative AI, is capable of "creating" non-existing contents (e.g., swapping one's face with another) in a video. It has been, very unfortunately, misused to produce deepfake videos (during web conferences,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-18 Zhixin Xie , Jun Luo

Deepfakes are computer manipulated videos where the face of an individual has been replaced with that of another. Software for creating such forgeries is easy to use and ever more popular, causing serious threats to personal reputation and…

Computer Vision and Pattern Recognition · Computer Science 2021-05-14 Samuele Pino , Mark James Carman , Paolo Bestagini

VTubers, or Virtual YouTubers, are live streamers who create streaming content using animated 2D or 3D virtual avatars. In recent years, there has been a significant increase in the number of VTuber creators and viewers across the globe.…

Human-Computer Interaction · Computer Science 2024-03-01 Qian Wan , Zhicong Lu

Context. The game industry is increasingly growing in recent years. Every day, millions of people play video games, not only as a hobby, but also for professional competitions (e.g., e-sports or speed-running) or for making business by…

Software Engineering · Computer Science 2022-04-11 Emanuela Guglielmi , Simone Scalabrino , Gabriele Bavota , Rocco Oliveto

People use the Internet to learn new skills, stay connected with friends, and find new communities to engage with. Live streaming platforms like Twitch.tv, YouTube Live, and Facebook Gaming provide a place where all three of these…

Human-Computer Interaction · Computer Science 2023-02-02 Ella Kokinda , Paige Rodeghero