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Many real-world problems modeled by stochastic games have huge state and/or action spaces, leading to the well-known curse of dimensionality. The complexity of the analysis of large-scale systems is dramatically reduced by exploiting mean…

Systems and Control · Computer Science 2015-03-19 H. Tembine

In games with a large number of players where players may have overlapping objectives, the analysis of stable outcomes typically depends on player types. A special case is when a large part of the player population consists of imitation…

Computer Science and Game Theory · Computer Science 2010-06-18 Soumya Paul , R. Ramanujam

This paper analyzes the problem of assigning weights to edges incrementally in a dynamic complete bipartite graph consisting of producer and consumer nodes. The objective is to minimize the overall cost while satisfying certain constraints.…

Distributed, Parallel, and Cluster Computing · Computer Science 2011-05-03 Ankur Sahai

This paper studies dynamic complexity under definable change operations in the DynFO framework by Patnaik and Immerman. It is shown that for changes definable by parameter-free first-order formulas, all (uniform) $AC^1$ queries can be…

Logic in Computer Science · Computer Science 2017-01-11 Thomas Schwentick , Nils Vortmeier , Thomas Zeume

We introduce a two-player game, in which each player extends a given sequence by picking a free element in a domain D of the real line. The aim of the players is to control the parity of the number of transpositions necessary to put the…

Combinatorics · Mathematics 2009-04-06 Elise Janvresse , Steve Kalikow , Thierry De La Rue

We study two-player zero-sum concurrent stochastic games with finite state and action space played for an infinite number of steps. In every step, the two players simultaneously and independently choose an action. Given the current state…

Computer Science and Game Theory · Computer Science 2024-10-10 Ali Asadi , Krishnendu Chatterjee , Raimundo Saona , Jakub Svoboda

Parity games are abstract infinite-round games that take an important role in formal verification. In the basic setting, these games are two-player, turn-based, and played under perfect information on directed graphs, whose nodes are…

Computer Science and Game Theory · Computer Science 2019-10-31 Antonio Di Stasio , Aniello Murano , Giuseppe Perelli , Moshe Y. Vardi

In this work, we analyze a sequential game played in a graph called the Multilevel Critical Node problem (MCN). A defender and an attacker are the players of this game. The defender starts by preventively interdicting vertices (vaccination)…

Computational Complexity · Computer Science 2020-10-05 Adel Nabli , Margarida Carvalho , Pierre Hosteins

Unlike Poker where the action space $\mathcal{A}$ is discrete, differential games in the physical world often have continuous action spaces not amenable to discrete abstraction, rendering no-regret algorithms with…

Computer Science and Game Theory · Computer Science 2025-02-17 Mukesh Ghimire , Zhe Xu , Yi Ren

We study cellular automata with respect to a new communication complexity problem: each of two players know half of some finite word, and must be able to tell whether the state of the central cell will follow a given evolution, by…

Formal Languages and Automata Theory · Computer Science 2011-02-18 Eric Goles , Pierre Guillon , Ivan Rapaport

Parameterized complexity theory has lead to a wide range of algorithmic breakthroughs within the last decades, but the practicability of these methods for real-world problems is still not well understood. We investigate the practicability…

Data Structures and Algorithms · Computer Science 2018-06-28 Max Bannach , Sebastian Berndt

Counter reachability games are played by two players on a graph with labelled edges. Each move consists in picking an edge from the current location and adding its label to a counter vector. The objective is to reach a given counter value…

Computer Science and Game Theory · Computer Science 2013-07-22 Julien Reichert

We consider the computational complexity of the question whether a certain strategy can be removed from a game by means of iterated elimination of dominated strategies. In particular, we study the influence of different definitions of…

Computational Complexity · Computer Science 2010-01-20 Arno Pauly

Edge-matching problems, also called edge matching puzzles, are abstractions of placement problems with neighborhood conditions. Pieces with colored edges have to be placed on a board such that adjacent edges have the same color. The problem…

Data Structures and Algorithms · Computer Science 2017-03-29 Martin Ebbesen , Paul Fischer , Carsten Witt

Graph editing problems offer an interesting perspective on sub- and supergraph identification problems for a large variety of target properties. They have also attracted significant attention in recent years, particularly in the area of…

Computational Complexity · Computer Science 2017-03-06 Luke Mathieson

Connectivity query processing is a fundamental problem in graph processing. Given an undirected graph and two query vertices, the problem aims to identify whether they are connected via a path. Given frequent edge updates in real graph…

Databases · Computer Science 2026-01-27 Lantian Xu , Junhua Zhang , Dong Wen , Lu Qin , Ying Zhang , Xuemin Lin

Game-theoretic approaches are envisioned to bring human-like reasoning skills and decision-making processes for autonomous vehicles (AVs). However, challenges including game complexity and incomplete information still remain to be addressed…

Systems and Control · Electrical Eng. & Systems 2023-12-01 Mushuang Liu , H. Eric Tseng , Dimitar Filev , Anouck Girard , Ilya Kolmanovsky

We consider games played on graphs with the winning conditions for the players specified as weak-parity conditions. In weak-parity conditions the winner of a play is decided by looking into the set of states appearing in the play, rather…

Logic in Computer Science · Computer Science 2008-12-18 Krishnendu Chatterjee

Experiments on the ultimatum game have revealed that humans are remarkably fond of fair play. When asked to share an amount of money, unfair offers are rare and their acceptance rate small. While empathy and spatiality may lead to the…

Physics and Society · Physics 2012-08-20 Attila Szolnoki , Matjaz Perc , Gyorgy Szabo

Fully dynamic graph is a data structure that (1) supports edge insertions and deletions and (2) answers problem specific queries. The time complexity of (1) and (2) are referred to as the update time and the query time respectively. There…

Data Structures and Algorithms · Computer Science 2014-04-30 Yoichi Iwata , Keigo Oka