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HTTP adaptive streaming (HAS) has emerged as a prevalent approach for over-the-top (OTT) video streaming services due to its ability to deliver a seamless user experience. A fundamental component of HAS is the bitrate ladder, which…

Image and Video Processing · Electrical Eng. & Systems 2025-03-12 Ahmed Telili , Wassim Hamidouche , Hadi Amirpour , Sid Ahmed Fezza , Luce Morin , Christian Timmerer

Increasing the frame rate of a 3D video generally results in improved Quality of Experience (QoE). However, higher frame rates involve a higher degree of complexity in capturing, transmission, storage, and display. The question that arises…

Image and Video Processing · Electrical Eng. & Systems 2018-03-14 Amin Banitalebi-Dehkordi , Mahsa T. Pourazad , Panos Nasiopoulos

The optimization of viewers' quality of experience (QoE) in 360 videos faces two major roadblocks: inaccurate adaptive streaming and viewers missing the plot of a story. Alignment edit emerged as a promising mechanism to avoid both issues…

Multimedia · Computer Science 2022-05-24 Lucas Althoff , Alessandro Rodrigues , Mylène C. Q. Farias

Current virtual reality (VR) headsets encounter a trade-off between high processing power and affordability. Consequently, offloading 3D rendering to remote servers helps reduce costs, battery usage, and headset weight. Maintaining network…

Systems and Control · Electrical Eng. & Systems 2024-10-04 Ali Majlesi Kopaee , Seyed Amir Hajseyedtaghia , Hossein Chitsaz

Peer-to-Peer (P2P) network needs architectural modification for smooth and fast transportation of video content. The viewer imports chunk video objects through the proxy server. The enormous growth of user requests in a small session of…

Networking and Internet Architecture · Computer Science 2019-10-14 Soumen Kanrar , Soamdeep Singha

With recent advances of Virtual Reality (VR) technology, the deployment of such will dramatically increase in non-entertainment environments, such as professional education and training, manufacturing, service, or low frequency/high risk…

Human-Computer Interaction · Computer Science 2019-12-09 Arian Mehrfard , Javad Fotouhi , Giacomo Taylor , Tess Forster , Nassir Navab , Bernhard Fuerst

Adaptive video streaming relies on the construction of efficient bitrate ladders to deliver the best possible visual quality to viewers under bandwidth constraints. The traditional method of content dependent bitrate ladder selection…

Image and Video Processing · Electrical Eng. & Systems 2024-09-04 Somdyuti Paul , Andrey Norkin , Alan C. Bovik

Large curved displays have emerged as a powerful platform for collaboration, data visualization, and entertainment. These displays provide highly immersive experiences, a wider field of view, and higher satisfaction levels. Yet, large…

Human-Computer Interaction · Computer Science 2023-10-11 A K M Amanat Ullah , William Delamare , Khalad Hasan

Traditionally, video conferencing is a widely adopted solution for telecommunication, but a lack of immersiveness comes inherently due to the 2D nature of facial representation. The integration of Virtual Reality (VR) in a…

Computer Vision and Pattern Recognition · Computer Science 2021-12-03 Surabhi Gupta , Ashwath Shetty , Avinash Sharma

Remote communication has rapidly become a part of everyday life in both professional and personal contexts. However, popular video conferencing applications present limitations in terms of quality of communication, immersion and social…

Multimedia · Computer Science 2022-05-11 Shishir Subramanyam , Irene Viola , Jack Jansen , Evangelos Alexiou , Alan Hanjalic , Pablo Cesar

Advances in neural fields are enabling high-fidelity capture of the shape and appearance of dynamic 3D scenes. However, their capabilities lag behind those offered by conventional representations such as 2D videos because of algorithmic…

Computer Vision and Pattern Recognition · Computer Science 2024-12-06 Cheng-You Lu , Peisen Zhou , Angela Xing , Chandradeep Pokhariya , Arnab Dey , Ishaan Shah , Rugved Mavidipalli , Dylan Hu , Andrew Comport , Kefan Chen , Srinath Sridhar

360{\deg} omnidirectional images have gained research attention due to their immersive and interactive experience, particularly in AR/VR applications. However, they suffer from lower angular resolution due to being captured by fisheye…

Image and Video Processing · Electrical Eng. & Systems 2023-04-27 Xiaopeng Sun , Weiqi Li , Zhenyu Zhang , Qiufang Ma , Xuhan Sheng , Ming Cheng , Haoyu Ma , Shijie Zhao , Jian Zhang , Junlin Li , Li Zhang

Head tracking in head-mounted displays (HMDs) enables users to explore a 360-degree virtual scene with free head movements. However, for seated use of HMDs such as users sitting on a chair or a couch, physically turning around 360-degree is…

Human-Computer Interaction · Computer Science 2022-03-08 Chen Wang , Song-Hai Zhang , Yizhuo Zhang , Stefanie Zollmann , Shi-Min Hu

While 360{\deg} cameras offer tremendous new possibilities in vision, graphics, and augmented reality, the spherical images they produce make core feature extraction non-trivial. Convolutional neural networks (CNNs) trained on images from…

Computer Vision and Pattern Recognition · Computer Science 2018-12-10 Yu-Chuan Su , Kristen Grauman

Achieving extremely high-quality and truly immersive interactive Virtual Reality (VR) is expected to require a wireless link to the cloud, providing multi-gigabit throughput and extremely low latency. A prime candidate for fulfilling these…

Networking and Internet Architecture · Computer Science 2025-01-16 Jakob Struye , Hemanth Kumar Ravuri , Hany Assasa , Claudio Fiandrino , Filip Lemic , Joerg Widmer , Jeroen Famaey , Maria Torres Vega

Three-dimensional (3D) understanding of objects and scenes play a key role in humans' ability to interact with the world and has been an active area of research in computer vision, graphics, and robotics. Large scale synthetic and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Matthew Wallingford , Anand Bhattad , Aditya Kusupati , Vivek Ramanujan , Matt Deitke , Sham Kakade , Aniruddha Kembhavi , Roozbeh Mottaghi , Wei-Chiu Ma , Ali Farhadi

Visual object tracking and segmentation in omnidirectional videos are challenging due to the wide field-of-view and large spherical distortion brought by 360{\deg} images. To alleviate these problems, we introduce a novel representation,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-23 Yinzhe Xu , Huajian Huang , Yingshu Chen , Sai-Kit Yeung

Video streaming is a fundamental Internet service, while the quality still cannot be guaranteed especially in poor network conditions such as bandwidth-constrained and remote areas. Existing works mainly work towards two directions:…

Networking and Internet Architecture · Computer Science 2026-02-04 Tianyi Gong , Zijian Cao , Zixing Zhang , Jiangkai Wu , Xinggong Zhang , Shuguang Cui , Fangxin Wang

4D Gaussian Splatting (4DGS) enables high-quality dynamic novel view synthesis, yet current models remain monolithic bitstreams that clients must download in full before any frame can be rendered, causing black-screen waits of tens to…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Jiachen Li , Guangzhi Han , Jin Wan , Delong Han , Yuan Gao , Min Li , Mingle Zhou , Gang Li

Immersive formats such as 360{\deg} and 6DoF point cloud videos require high bandwidth and low latency, posing challenges for real-time AR/VR streaming. This work focuses on reducing bandwidth consumption and encryption/decryption delay,…

Cryptography and Security · Computer Science 2026-02-13 Mohammad Waquas Usmani , Sankalpa Timilsina , Michael Zink , Susmit Shannigrahi