Related papers: Walker-Independent Features for Gait Recognition f…
Despite its paramount importance for manifold use cases (e.g., in the health care industry, sports, rehabilitation and fitness assessment), sufficiently valid and reliable gait parameter measurement is still limited to high-tech gait…
Egocentric videos are characterised by their ability to have the first person view. With the popularity of Google Glass and GoPro, use of egocentric videos is on the rise. Recognizing action of the wearer from egocentric videos is an…
Gait recognition, known for its ability to identify individuals from a distance, has gained significant attention in recent times due to its non-intrusive verification. While video-based gait identification systems perform well on large…
The critical goal of gait recognition is to acquire the inter-frame walking habit representation from the gait sequences. The relations between frames, however, have not received adequate attention in comparison to the intra-frame features.…
Gait is a behavioral biometric modality that can be used to recognize individuals by the way they walk from a far distance. Most existing gait recognition approaches rely on either silhouettes or skeletons, while their joint use is…
Learning to recognize pedestrian attributes at far distance is a challenging problem in visual surveillance since face and body close-shots are hardly available; instead, only far-view image frames of pedestrian are given. In this study, we…
Gait recognition is a biometric modality that identifies individuals from their characteristic walking patterns. Unlike conventional biometric traits, gait can be acquired at a distance and without active subject cooperation, making it…
Existing methods for video-based person re-identification (ReID) mainly learn the appearance feature of a given pedestrian via a feature extractor and a feature aggregator. However, the appearance models would fail when different…
Human skeleton-based action recognition has long been an indispensable aspect of artificial intelligence. Current state-of-the-art methods tend to consider only the dependencies between connected skeletal joints, limiting their ability to…
Humans use context and scene knowledge to easily localize moving objects in conditions of complex illumination changes, scene clutter and occlusions. In this paper, we present a method to leverage human knowledge in the form of annotated…
Whole-body humanoid motion represents a fundamental challenge in robotics, requiring balance, coordination, and adaptability to enable human-like behaviors. However, existing methods typically require multiple training samples per motion,…
Privacy issues related to video camera feeds have led to a growing need for suitable alternatives that provide functionalities such as user authentication, activity classification and tracking in a noninvasive manner. Existing…
Generative models of 3D human motion are often restricted to a small number of activities and can therefore not generalize well to novel movements or applications. In this work we propose a deep learning framework for human motion capture…
Gait is a unique biometric feature that can be recognized at a distance; thus, it has broad applications in crime prevention, forensic identification, and social security. To portray a gait, existing gait recognition methods utilize either…
Predicting where people can walk in a scene is important for many tasks, including autonomous driving systems and human behavior analysis. Yet learning a computational model for this purpose is challenging due to semantic ambiguity and a…
This paper presents a novel yet intuitive approach to unsupervised feature learning. Inspired by the human visual system, we explore whether low-level motion-based grouping cues can be used to learn an effective visual representation.…
The model-based gait recognition methods usually adopt the pedestrian walking postures to identify human beings. However, existing methods did not explicitly resolve the large intra-class variance of human pose due to camera views changing.…
Video-based gait recognition has achieved impressive results in constrained scenarios. However, visual cameras neglect human 3D structure information, which limits the feasibility of gait recognition in the 3D wild world. Instead of…
Psychological studies indicate that emotional states are expressed in the way people walk and the human gait is investigated in terms of its ability to reveal a person's emotional state. And Microsoft Kinect is a rapidly developing,…
Human pose estimation from monocular video is a rapidly advancing field that offers great promise to human movement science and rehabilitation. This potential is tempered by the smaller body of work ensuring the outputs are clinically…