Related papers: Simulating device-to-device communications in OMNe…
New intelligence applications are driving increasing interest in deploying deep neural networks (DNN) in a distributed way. To set up distributed deep learning involves alterations of a great number of the parameter configurations of…
The move toward Sixth-Generation (6G) networks relies on open interfaces and protocols for seamless interoperability across devices, vendors, and technologies. In this context, open 6G development involves multiple disciplines and requires…
At the time of the development, standardization, and further improvement are vital to the modern cellular systems such as the next generation wireless communication (5G). Simulations are essential to test and optimize algorithms and…
Device-to-device (D2D) communications have recently emerged as a novel transmission paradigm in wireless cellular networks. D2D transmissions take place concurrently with the usual cellular connections, and thus, controlling the…
With the raising demand for autonomous driving, vehicle-to-vehicle communications becomes a key technology enabler for the future intelligent transportation system. Based on our current knowledge field, there is limited network simulator…
DTLS is a protocol that provides security guarantees to Internet communications. It can operate on top of both TCP and UDP transport protocols. Thus, it is particularly suited for peer-to-peer and distributed multimedia applications. The…
In recent IoT (Internet of Things) and Web 2.0 technologies, a critical problem arises with respect to storing and processing the large amount of collected data. In this paper we develop and evaluate distributed infrastructures for storing…
This paper introduces the new Real-Time Media Flow Protocol (RTMFP) simulation model for the INET framework for the OMNeT++ simulation environment. RTMFP is a message orientated protocol with a focus on real time peer-to-peer communication.…
This paper presents main concepts and issues concerned with the simulation of Internet of Things (IoT). The heterogeneity of possible scenarios, arising from the massive deployment of an enormous amount of sensors and devices, imposes the…
For Device-to-device (D2D) communication of Internet-of-Things (IoT) enabled 5G system, there is a limit to allocating resources considering a complicated interference between different links in a centralized manner. If D2D link is…
In this paper we advocate the use of device-to-device (D2D) communications in a LoRaWAN Low Power Wide Area Network (LPWAN). After overviewing the critical features of the LoRaWAN technology, we discuss the pros and cons of enabling the D2D…
Federated Learning (FL) over wireless multi-hop edge computing networks, i.e., multi-hop FL, is a cost-effective distributed on-device deep learning paradigm. This paper presents FedEdge simulator, a high-fidelity Linux-based simulator,…
This paper proposes Leader in Charge (LiC), a reliable multicast architecture for device-to-device (D2D) radio underlaying cellular networks. The multicast-requesting user equipments (UEs) in close proximity form a D2D cluster to receive…
Device-to-Device (D2D) communication is expected to be a key feature supported by 5G networks, especially due to the proliferation of Mobile Edge Computing (MEC), which has a prominent role in reducing network stress by shifting…
The Internet of Things (IoT) is ubiquitous thanks to the rapid development of wireless technologies. However, the broadcast nature of wireless transmissions results in great vulnerability to device authentication. Physical layer…
A novel interference management approach is proposed for modern communication scenarios, where multiple applications and networks coexist on the same channel resource. The leading principle behind the proposed approach is that the…
With the advent of Fifth Generation (5G) and Sixth Generation (6G) communication technologies, as well as the Internet of Things (IoT), semantic communication is gaining attention among researchers as current communication technologies are…
The domain name system (DNS) is one of the core services in today's network structures. In local and ad-hoc networks DNS is often enhanced or replaced by mDNS. As of yet, no simulation models for DNS and mDNS have been developed for…
The dramatic increase in data and connectivity demand, in addition to heterogeneous device capabilities, poses a challenge for future wireless networks. One of the promising solutions is Device-to-Device (D2D) networking. D2D networking,…
We propose a cellular architecture that combines multiuser MIMO (MU-MIMO) downlink with opportunistic use of unlicensed ISM bands to establish device-to-device (D2D) cooperation. The architecture consists of a physical-layer cooperation…