Related papers: Simulating device-to-device communications in OMNe…
A traditional cellular system (e.g., LTE) operates only on the licensed spectrum. This tutorial explains the concept of cellular communications on both licensed and license-exempt spectrum under a unified architecture. The purpose to extend…
Resource allocation in LTE networks is known to be an NP-hard problem. In this paper, we address an even more complex scenario: an LTE-based, 2-tier heterogeneous network where D2D mode is supported under the network control. All…
The increasing traffic demand in cellular networks has recently led to the investigation of new strategies to save precious resources like spectrum and energy. Direct device-to-device (D2D) communication becomes a promising solution if the…
On the Internet of Things (IoT), devices continuously communicate with each other, with a gateway, or other Internet nodes. Often devices are constrained and use insecure channels for their communication, which exposes them to a selection…
We consider a device-to-device (D2D) aided multicast channel, where a transmitter wishes to convey a common message to many receivers and these receivers cooperate with each other. We propose a simple computationally efficient scheme…
The growth and evolution of Internet of Things (IoT) is now of paramount importance for next-generation networks, including the upcoming 6G. In particular, there is a set of constrained IoT nodes that comprise the Low-Power and Lossy…
Due to its potential for multi-gigabit and low latency wireless links, millimeter wave (mmWave) technology is expected to play a central role in 5th generation cellular systems. While there has been considerable progress in understanding…
Device-to-device (D2D) communication in cellular networks allows direct transmission between two cellular devices with local communication needs. Due to the increasing number of autonomous heterogeneous devices in future mobile networks, an…
The increasing capabilities of Digital Twins (DTs) in the context of the Internet of Things (IoT) and Industrial IoT (IIoT) call for seamless integration with simulation platforms to support system design, validation, and real-time…
Device-to-device (D2D) communication is a promising technology for the future wireless systems. It allows direct communication between devices, which provides improvements in terms of delay, throughput and energy consumption. Therefore, it…
We present LUNES, an agent-based Large Unstructured NEtwork Simulator, which allows to simulate complex networks composed of a high number of nodes. LUNES is modular, since it splits the three phases of network topology creation, protocol…
Internet-of-Things (IoT) systems are becoming increasingly complex, heterogeneous and pervasive, integrating a variety of physical devices and virtual services that are spread across architecture layers (cloud, fog, edge) using different…
Direct Device-to-Satellite (D2S) communications, which enable direct satellite connectivity with unmodified user equipment (UE), not only expand global coverage but also reshape the evolution of future access networks. However, D2S links…
The small cells in millimeter wave (mmWave) have been utilized extensively for the fifth generation (5G) mobile networks. And full-duplex (FD) communications become possible with the development of self-interference (SI) cancellation…
Device-to-device (D2D) technology enables direct communication between adjacent devices within cellular networks. Due to its high data rate, low latency, and performance improvement in spectrum and energy efficiency, it has been widely…
We present P2PL, a practical multi-device peer-to-peer deep learning algorithm that, unlike the federated learning paradigm, does not require coordination from edge servers or the cloud. This makes P2PL well-suited for the sheer scale of…
Switching connectivity over multiple wireless interfaces of a mobile node is essential when performing handover between heterogeneous networks. In such a communication scenario, session continuity as experienced by the user can be enhanced…
Harris Corporation has an interest in making HF radios a suitable medium for wireless information networks using standard Internet protocols. Although HF radio links have many unique characteristics, HF wireless subnets can be subject to…
The performance of downlink massive multiple-input-multiple-output networks with co-channel device-to-device communications is investigated in this paper. Specifically, we consider a cellular network with sufficient number of antennas at…
The basic idea of device-to-device (D2D) communication is that pairs of suitably selected wireless devices reuse the cellular spectrum to establish direct communication links, provided that the adverse effects of D2D communication on…