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Graph pebbling models the transportation of consumable resources. As two pebbles move across an edge, one reaches its destination while the other is consumed. The $t$-pebbling number is the smallest integer $m$ so that any initially…

Combinatorics · Mathematics 2019-03-05 Liliana Alcón , Marisa Gutierrez , Glenn Hurlbert

The pebbling number of a graph $G$, $f(G)$, is the least $p$ such that, however $p$ pebbles are placed on the vertices of $G$, we can move a pebble to any vertex by a sequence of moves, each move taking two pebbles off one vertex and…

Combinatorics · Mathematics 2014-02-07 Zheng-Jiang Xia , Yong-Liang Pan , Jun-Ming Xu

Let $G$ be a connected graph with vertex set $V(G)$ and edge set $E(G)$. Pebbling shift is a deletion of two pebbles from a vertex and a placement of one pebble at a neighbouring vertex. The vertex cover set, $D_{vc}$ for graph $G$ is the…

Combinatorics · Mathematics 2024-06-04 K. Christy Rani , I. Dhivviyanandam

The computation of a peeling order in a randomly generated hypergraph is the most time-consuming step in a number of constructions, such as perfect hashing schemes, random $r$-SAT solvers, error-correcting codes, and approximate set…

Data Structures and Algorithms · Computer Science 2013-12-03 Djamal Belazzougui , Paolo Boldi , Giuseppe Ottaviano , Rossano Venturini , Sebastiano Vigna

Technology trends are making the cost of data movement increasingly dominant, both in terms of energy and time, over the cost of performing arithmetic operations in computer systems. The fundamental ratio of aggregate data movement…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-04-21 Venmugil Elango , Fabrice Rastello , Louis-Noël Pouchet , J. Ramanujam , P. Sadayappan

In this paper, we study the treasure hunt problem in a graph by a mobile agent. The nodes in the graph $G=(V,E)$ are anonymous and the edges incident to a vertex $v\in V$ whose degree is $deg(v)$ are labeled arbitrarily as $0,1,\ldots,…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-09-05 Adri Bhattacharya , Barun Gorain , Partha Sarathi Mandal

The efficient parallel execution of complex computations requires balancing the workload across processors while minimizing the communication between them. This inherent trade-off is often captured by graph partitioning or DAG scheduling…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-04 Pál András Papp , Toni Böhnlein , A. N. Yzelman

Graph pebbling is a game played on graphs with pebbles on their vertices. A pebbling move removes two pebbles from one vertex and places one pebble on an adjacent vertex. The pebbling number is the smallest $t$ so that from any initial…

We study the problem of planning paths for $p$ distinguishable pebbles (robots) residing on the vertices of an $n$-vertex connected graph with $p \le n$. A pebble may move from a vertex to an adjacent one in a time step provided that it…

Data Structures and Algorithms · Computer Science 2015-03-20 Jingjin Yu , Daniela Rus

In a graph $G$, we define a set of vertices to be a \emph{strong hub set} if for any two vertices in $G$, we can find a path between them whose internal vertices are all in this set. We define the \emph{strong hub cover pebbling number} of…

Combinatorics · Mathematics 2025-10-08 Runze Wang

Fully homomorphic encryption (FHE) allows an untrusted party to evaluate arithmetic cir- cuits, i.e., perform additions and multiplications on encrypted data, without having the decryp- tion key. One of the most efficient class of FHE…

Data Structures and Algorithms · Computer Science 2017-11-20 Hao Chen

We study the problem of treasure hunt in a graph by a mobile agent. The nodes in the graph are anonymous and the edges at any node $v$ of degree $deg(v)$ are labeled arbitrarily as $0,1,\ldots, deg(v)-1$. A mobile agent, starting from a…

Data Structures and Algorithms · Computer Science 2021-03-11 Barun Gorain , Kaushik Mondal , Himadri Nayak , Supantha Pandit

Determining I/O lower bounds is a crucial step in obtaining communication-efficient parallel algorithms, both across the memory hierarchy and between processors. Current approaches either study specific algorithms individually, disallow…

In this paper, we define a new parameter of a graph as a spin-off of the pebbling number (which is the smallest $t$ such that every supply of $t$ pebbles can satisfy every demand of one pebble). This new parameter is the singular pebbling…

Combinatorics · Mathematics 2023-07-18 Harmony Morris

Let $G$ be a connected graph. A pebbling move is defined as taking two pebbles from one vertex and placing one pebble to an adjacent vertex and throwing away the other pebble. The non-split domination cover pebbling number, $\psi_{ns}(G)$,…

Combinatorics · Mathematics 2023-05-09 A. Lourdusamy , I. Dhivviyanandam , Lian Mathew

Stackelberg Pricing Games is a two-level combinatorial pricing problem studied in the Economics, Operation Research, and Computer Science communities. In this paper, we consider the decade-old shortest path version of this problem which is…

Computer Science and Game Theory · Computer Science 2009-10-05 Parinya Chalermsook , Bundit Laekhanukit , Danupon Nanongkai

A minimum path cover (MPC) of a directed acyclic graph (DAG) $G = (V,E)$ is a minimum-size set of paths that together cover all the vertices of the DAG. Computing an MPC is a basic polynomial problem, dating back to Dilworth's and…

Data Structures and Algorithms · Computer Science 2021-07-14 Manuel Cáceres , Massimo Cairo , Brendan Mumey , Romeo Rizzi , Alexandru I. Tomescu

We consider the following generalization of the classic Binary Search Problem: a searcher is required to find a hidden target vertex $x$ in a graph $G$, by iteratively performing queries about vertices. A query to $v$ incurs a cost $c(v,…

Data Structures and Algorithms · Computer Science 2026-03-19 Michał Szyfelbein

We show how to support efficient back traversal in a unidirectional list, using small memory and with essentially no slowdown in forward steps. Using $O(\log n)$ memory for a list of size $n$, the $i$'th back-step from the farthest point…

Data Structures and Algorithms · Computer Science 2009-09-29 Yossi Matias , Ely Porat

A DAG compression of a (typically dense) graph is a simple data structure that stores how vertex clusters are connected, where the clusters are described indirectly as sets of reachable sinks in a directed acyclic graph (DAG). They…

Data Structures and Algorithms · Computer Science 2026-03-24 Florian Chudigiewitsch , Till Tantau , Felix Winkler
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