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Related papers: Games for Topological Fixpoint Logic

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In this paper, we generalize modal $\mu$-calculus to the non-distributive (lattice-based) modal $\mu$-calculus and formalize some scenarios regarding categorization using it. We also provide a game semantics for the developed logic. The…

A solution concept on a class of transferable utility coalitional games is a multifunction satisfying given criteria of economic rationality. Every solution associates a set of payoff allocations with a coalitional game. This general…

Combinatorics · Mathematics 2020-10-13 Tomáš Kroupa

It is well-known that in finite strategic games true common belief (or common knowledge) of rationality implies that the players will choose only strategies that survive the iterated elimination of strictly dominated strategies. We…

Computer Science and Game Theory · Computer Science 2010-11-24 Krzysztof R. Apt , Jonathan A. Zvesper

Several recent papers in digital topology have sought to obtain fixed point results by mimicking the use of tools from classical topology, such as complete metric spaces and homotopy invariant fixed point theory. We show that in many cases,…

General Topology · Mathematics 2018-07-04 Laurence Boxer , P. Christopher Staecker

The satisfiability problem for branching-time temporal logics like CTL*, CTL and CTL+ has important applications in program specification and verification. Their computational complexities are known: CTL* and CTL+ are complete for doubly…

Logic in Computer Science · Computer Science 2015-07-01 Oliver Friedmann , Martin Lange , Markus Latte

This paper proposes a family of network centralities called fixed-point centralities. This centrality family is defined via the fixed point of permutation equivariant mappings related to the underlying network. Such a centrality notion is…

Systems and Control · Electrical Eng. & Systems 2022-09-16 Shuang Gao

We introduce and investigate a range of general notions of a game. Our principal notion is based on a set of agents modifying a relational structure in a discrete evolution sequence. We also introduce and study a variety of ways to model…

Logic in Computer Science · Computer Science 2019-11-20 Antti Kuusisto

Fixpoints are ubiquitous in computer science as they play a central role in providing a meaning to recursive and cyclic definitions. Bisimilarity, behavioural metrics, termination probabilities for Markov chains and stochastic games are…

Logic in Computer Science · Computer Science 2025-07-23 Paolo Baldan , Richard Eggert , Barbara König , Timo Matt , Tommaso Padoan

We begin by reviewing and proving the basic facts of combinatorial game theory. We then consider scoring games (also known as Milnor games or positional games), focusing on the "fixed-length" games for which all sequences of play terminate…

Combinatorics · Mathematics 2011-07-27 Will Johnson

The maintenance of cooperation in the presence of spatial restrictions has been studied extensively. It is well-established that the underlying graph topology can significantly influence the outcome of games on graphs. Maintenance of…

Physics and Society · Physics 2021-10-27 Saptarshi Sinha , Deep Nath , Soumen Roy

We present an abstract unifying framework for interpreting Stone-type dualities; several known dualities are seen to be instances of just one topos-theoretic phenomenon, and new dualities are introduced. In fact, infinitely many new…

Category Theory · Mathematics 2011-04-06 Olivia Caramello

In the context of strategic games, we provide an axiomatic proof of the statement Common knowledge of rationality implies that the players will choose only strategies that survive the iterated elimination of strictly dominated strategies.…

Computer Science and Game Theory · Computer Science 2010-06-28 Jonathan A. Zvesper , Krzysztof R. Apt

Two-player games are a fruitful way to represent and reason about several important synthesis tasks. These tasks include controller synthesis (where one asks for a controller for a given plant such that the controlled plant satisfies a…

Logic in Computer Science · Computer Science 2023-08-22 Stanly Samuel , Deepak D'Souza , Raghavan Komondoor

We investigate the properties of Inclusion Logic, that is, First Order Logic with Team Semantics extended with inclusion dependencies. We prove that Inclusion Logic is equivalent to Greatest Fixed Point Logic, and we prove that all…

Logic in Computer Science · Computer Science 2013-05-01 Pietro Galliani , Lauri Hella

It is well-known that the winning region of a parity game with $n$ nodes and $k$ priorities can be computed as a $k$-nested fixpoint of a suitable function; straightforward computation of this nested fixpoint requires…

Computational Complexity · Computer Science 2021-03-23 Daniel Hausmann , Lutz Schröder

We present a unified approach, based on dominating families in binary relations, for the study of topological properties defined in terms of selection principles and the games associated to them.

General Topology · Mathematics 2014-05-21 Rodrigo R. Dias , Marion Scheepers

In this paper, we defined two new games - the mildly Menger game and the compact-clopen game. In a zero-dimensional space, the Menger game is equivalent to the mildly Menger game and the compact-open game is equivalent to the compact-clopen…

General Topology · Mathematics 2022-02-01 Manoj Bhardwaj , Alexander V. Osipov

Using recent results in topos theory, two systems of higher-order logic are shown to be complete with respect to sheaf models over topological spaces---so-called ``topological semantics''. The first is classical higher-order logic, with…

Logic · Mathematics 2023-03-31 Steve Awodey , Carsten Butz

In this article, we start with a two-player game that models communication under adverse circumstances in everyday life and study it from the perspective of a modal logic of graphs, where links can be deleted locally according to…

Logic in Computer Science · Computer Science 2019-03-06 Dazhu Li

We model the formation of networks as a game where players aspire to maximize their own centrality by increasing the number of other players to which they are path-wise connected, while simultaneously incurring a cost for each added…

Computer Science and Game Theory · Computer Science 2012-09-19 Ryan Tatko , Christopher Griffin