Related papers: Pursuit on a Graph under Partial Information from …
In the Travelling Salesman Problem, every vertex of an edge-weighted graph has to be visited by an agent who traverses the edges of the graph. In this problem, it is usually assumed that the costs of each edge are given in advance, making…
Given an undirected graph $G$ whose edge weights change over $s$ time slots, the sub-tree scheduling for wireless sensor networks with partial coverage asks to partition the vertices of $G$ in $s$ non-empty trees such that the total weight…
We investigate the behavior of data structures when the input and operations are generated by an event graph. This model is inspired by Markov chains. We are given a fixed graph G, whose nodes are annotated with operations of the type…
Motivated by alignment of correlated sparse random graphs, we introduce a hypothesis testing problem of deciding whether or not two random trees are correlated. We obtain sufficient conditions under which this testing is impossible or…
Topological features based on persistent homology capture high-order structural information so as to augment graph neural network methods. However, computing extended persistent homology summaries remains slow for large and dense graphs and…
This paper addresses a multi-pursuer single-evader pursuit-evasion game where the free-moving evader moves faster than the pursuers. Most of the existing works impose constraints on the faster evader such as limited moving area and moving…
A tessellation of a graph is a partition of its vertices into vertex disjoint cliques. A tessellation cover of a graph is a set of tessellations that covers all of its edges. The $t$-tessellability problem aims to decide whether there is a…
The secrecy graph is a random geometric graph which is intended to model the connectivity of wireless networks under secrecy constraints. Directed edges in the graph are present whenever a node can talk to another node securely in the…
We present a first algorithm for finding Euler tours in undirected graphs in the StrSort model. This model is a relaxation of the semi streaming model. The graph is given as a stream of its edges and can only be read sequentially, but while…
We consider a variant of pursuit-evasion games where a single defender is tasked to defend a static target from a sequence of periodically arriving intruders. The intruders' objective is to breach the boundary of a circular target without…
The deduction game is a variation of the game of cops and robber on graphs in which searchers must capture an invisible evader in at most one move. Searchers know each others' initial locations, but can only communicate if they are on the…
Grouping the nodes of a graph into clusters is a standard technique for studying networks. We study a problem where we are given a directed network and are asked to partition the graph into a sequence of coherent groups. We assume that…
We consider the problem of exploring an unknown tree with a team of $k$ initially colocated mobile agents. Each agent has limited energy and cannot, as a result, traverse more than $B$ edges. The goal is to maximize the number of nodes…
Suppose that a cascade (e.g., an epidemic) spreads on an unknown graph, and only the infection times of vertices are observed. What can be learned about the graph from the infection times caused by multiple distinct cascades? Most of the…
We consider the classic problem of Network Reliability. A network is given together with a source vertex, one or more target vertices, and probabilities assigned to each of the edges. Each edge appears in the network with its associated…
We consider the problem where an agent wants to find a hidden object that is randomly located in some vertex of a directed acyclic graph (DAG) according to a fixed but possibly unknown distribution. The agent can only examine vertices whose…
The two-player, complete information game of Cops and Robber is played on undirected finite graphs. A number of cops and one robber are positioned on vertices and take turns in sliding along edges. The cops win if, after a move, a cop and…
We study the complexity of the problem DETECTION PAIR. A detection pair of a graph $G$ is a pair $(W,L)$ of sets of detectors with $W\subseteq V(G)$, the watchers, and $L\subseteq V(G)$, the listeners, such that for every pair $u,v$ of…
We study the nonlinear inverse source problem of detecting, localizing and identifying unknown accidental disturbances on forced and damped transmission networks. A first result is that strategic observation sets are enough to guarantee…
Many graph properties (e.g., connectedness, containing a complete subgraph) are known to be difficult to check. In a decision-tree model, the cost of an algorithm is measured by the number of edges in the graph that it queries. R. Karp…