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Information flows by routes inside the network via mechanisms implemented in the model. These routes can be represented as graphs where nodes correspond to token representations and edges to operations inside the network. We automatically…

Computation and Language · Computer Science 2024-04-18 Javier Ferrando , Elena Voita

We present a novel approach to graph drawing based on reinforcement learning for minimizing the global and the local crossing number, that is, the total number of edge crossings and the maximum number of crossings on any edge, respectively.…

Computational Geometry · Computer Science 2025-09-09 Timo Brand , Henry Förster , Stephen Kobourov , Robin Schukrafft , Markus Wallinger , Johannes Zink

Biological neurons exhibit remarkable intelligence: they maintain internal states, communicate selectively with other neurons, and self-organize into complex graphs rather than rigid hierarchical layers. What if artificial intelligence…

Machine Learning · Computer Science 2025-12-01 Antoine Salomon

In this work we propose a computational scheme inspired by the workings of human cognition. We embed some fundamental aspects of the human cognitive system into this scheme in order to obtain a minimization of computational resources and…

Physics and Society · Physics 2015-03-20 Daniel Borkmann , Andrea Guazzini , Emanuele Massaro , Stefan Rudolph

Non-stationarity can arise in Reinforcement Learning (RL) even in stationary environments. For example, most RL algorithms collect new data throughout training, using a non-stationary behaviour policy. Due to the transience of this…

Machine Learning · Computer Science 2021-09-23 Maximilian Igl , Gregory Farquhar , Jelena Luketina , Wendelin Boehmer , Shimon Whiteson

Path planning of Robot is one of the challenging fields in the area of Robotics research. In this paper, we proposed a novel algorithm to find path between starting and ending position for an intelligent system. An intelligent system is…

Robotics · Computer Science 2013-06-21 Tirtharaj Dash , Goutam Mishra , Tanistha Nayak

Place recognition is one of the most challenging problems in computer vision, and has become a key part in mobile robotics and autonomous driving applications for performing loop closure in visual SLAM systems. Moreover, the difficulty of…

Computer Vision and Pattern Recognition · Computer Science 2015-05-28 Ruben Gomez-Ojeda , Manuel Lopez-Antequera , Nicolai Petkov , Javier Gonzalez-Jimenez

While operating communication networks adaptively may improve utilization and performance, frequent adjustments also introduce an algorithmic challenge: the re-optimization of traffic engineering solutions is time-consuming and may limit…

Networking and Internet Architecture · Computer Science 2023-12-19 Monika Henzinger , Ami Paz , Stefan Schmid

Task graphs provide a simple way to describe scientific workflows (sets of tasks with dependencies) that can be executed on both HPC clusters and in the cloud. An important aspect of executing such graphs is the used scheduling algorithm.…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-04-18 Jakub Beránek , Stanislav Böhm , Vojtěch Cima

Reinforcement learning (RL) agents optimize only the features specified in a reward function and are indifferent to anything left out inadvertently. This means that we must not only specify what to do, but also the much larger space of what…

Machine Learning · Computer Science 2019-04-22 Rohin Shah , Dmitrii Krasheninnikov , Jordan Alexander , Pieter Abbeel , Anca Dragan

We consider a setting where individuals interact in a network, each choosing actions which optimize utility as a function of neighbors' actions. A central authority aiming to maximize social welfare at equilibrium can intervene by paying…

Social and Information Networks · Computer Science 2020-07-14 William Brown , Utkarsh Patange

We propose a general framework to extract microscopic interactions from raw configurations with deep neural networks. The approach replaces the modeling Hamiltonian by the neural networks, in which the interaction is encoded. It can be…

Computational Physics · Physics 2020-08-19 Lingxiao Wang , Yin Jiang , Kai Zhou

We present Ringo, a system for analysis of large graphs. Graphs provide a way to represent and analyze systems of interacting objects (people, proteins, webpages) with edges between the objects denoting interactions (friendships, physical…

Network or graph structures are ubiquitous in the study of complex systems. Often, we are interested in complexity trends of these system as it evolves under some dynamic. An example might be looking at the complexity of a food web as…

Information Theory · Computer Science 2007-07-16 Russell K. Standish

Learning to execute algorithms is a fundamental problem that has been widely studied. Prior work~\cite{veli19neural} has shown that to enable systematic generalisation on graph algorithms it is critical to have access to the intermediate…

Machine Learning · Computer Science 2021-10-28 Louis-Pascal A. C. Xhonneux , Andreea Deac , Petar Velickovic , Jian Tang

Robotic pick and place tasks are symmetric under translations and rotations of both the object to be picked and the desired place pose. For example, if the pick object is rotated or translated, then the optimal pick action should also…

Robotics · Computer Science 2023-12-27 Haojie Huang , Dian Wang , Arsh Tangri , Robin Walters , Robert Platt

We consider the problem of selecting a minimum size subset of nodes in a network, that allows to activate all the nodes of the network. We present a fast and simple algorithm that, in real-life networks, produces solutions that outperform…

Data Structures and Algorithms · Computer Science 2016-10-18 Gennaro Cordasco , Luisa Gargano , Adele Anna Rescigno

With the widespread adoption of deep learning, reinforcement learning (RL) has experienced a dramatic increase in popularity, scaling to previously intractable problems, such as playing complex games from pixel observations, sustaining…

Machine Learning · Computer Science 2023-04-20 Rafael Figueiredo Prudencio , Marcos R. O. A. Maximo , Esther Luna Colombini

Hypergraphs are structures that can be decomposed or described; in other words they are recursively countable. Here, we get exact and asymptotic enumeration results on hypergraphs by means of exponential generating functions. The number of…

Discrete Mathematics · Computer Science 2008-06-20 Tsiriniaina Andriamampianina

We revisit a concept that has been central in some early stages of computer science, that of structured programming: a set of rules that an algorithm must follow in order to acquire a structure that is desirable in many aspects. While much…

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