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Related papers: Feedback and Timing in a Crowdsourcing Game

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Online crowdsourcing provides a scalable and inexpensive means to collect knowledge (e.g. labels) about various types of data items (e.g. text, audio, video). However, it is also known to result in large variance in the quality of recorded…

Human-Computer Interaction · Computer Science 2018-12-10 Yuan Jin , Mark Carman , Ye Zhu , Yong Xiang

Crowdfunding offers inventors and entrepreneurs alternative access to resources with which they can develop and realize their ideas. Besides helping to secure capital, crowdfunding also connects creators with engaged early supporters who…

Social and Information Networks · Computer Science 2021-05-11 Johannes Wachs , Balazs Vedres

Many data mining tasks cannot be completely addressed by auto- mated processes, such as sentiment analysis and image classification. Crowdsourcing is an effective way to harness the human cognitive ability to process these machine-hard…

Databases · Computer Science 2018-10-22 Chengliang Chai , Ju Fan , Guoliang Li , Jiannan Wang , Yudian Zheng

One of the fundamental problems in crowdsourcing is the trade-off between the number of the workers needed for high-accuracy aggregation and the budget to pay. For saving budget, it is important to ensure high quality of the crowd-sourced…

Artificial Intelligence · Computer Science 2020-07-07 Yao-Xiang Ding , Zhi-Hua Zhou

Crowdscience games may hold unique potentials as learning opportunities compared to games made for fun or education. They are part of an actual science problem solving process: By playing, players help scientists, and thereby interact with…

Physics Education · Physics 2015-10-26 Andreas Lieberoth , Mads Kock Pedersen , Jacob Sherson

Linguistic resources can be populated with data through the use of such approaches as crowdsourcing and gamification when motivated people are involved. However, current crowdsourcing genre taxonomies lack the concept of cooperation, which…

Social and Information Networks · Computer Science 2017-04-25 Dmitry Ustalov

Hybrid human/computer systems promise to greatly expand the usefulness of query processing by incorporating the crowd for data gathering and other tasks. Such systems raise many database system implementation questions. Perhaps most…

Databases · Computer Science 2012-02-13 Beth Trushkowsky , Tim Kraska , Michael J. Franklin , Purnamrita Sarkar

We introduce our approach for incremental truth inference over the contributions provided by players of Games with a Purpose: we motivate the need for such a method with the specificity of GWAP vs. traditional crowdsourcing; we explain and…

Human-Computer Interaction · Computer Science 2018-10-26 Irene Celino , Gloria Re Calegari

Micro-task crowdsourcing has become a successful mean to obtain high-quality data from a large crowd of diverse people. In this context, trust between all the involved actors (i.e. requesters, workers, and platform owners) is a critical…

Social and Information Networks · Computer Science 2017-02-14 Jie Yang , Alessandro Bozzon

Crowdsourcing is a mechanism by means of which groups of people are able to execute a task by sharing ideas, efforts and resources. Thanks to the online technologies, crowdsourcing has become in the last decade an even more utilized process…

Physics and Society · Physics 2022-03-16 Daniele Vilone

A clinical study is often necessary for exploring important research questions; however, this approach is sometimes time and money consuming. Another extreme approach, which is to collect and aggregate opinions from crowds, provides a…

Human-Computer Interaction · Computer Science 2022-05-17 Shoko Wakamiya , Toshiki Mera , Eiji Aramaki , Masaki Matsubara , Atsuyuki Morishima

The unprecedented demand for large amount of data has catalyzed the trend of combining human insights with machine learning techniques, which facilitate the use of crowdsourcing to enlist label information both effectively and efficiently.…

Machine Learning · Statistics 2018-06-26 Yao Zhou , Jingrui He

Evaluating workers is a critical aspect of any crowdsourcing system. In this paper, we devise techniques for evaluating workers by finding confidence intervals on their error rates. Unlike prior work, we focus on "conciseness"---that is,…

Databases · Computer Science 2014-11-14 Manas Joglekar , Hector Garcia-Molina , Aditya Parameswaran

Teamwork is vital in many settings, and it is socially beneficial for teams to cooperate in some situations (``good games'') and not in others (``bad games;'' e.g., those that allow for corruption). A team's cooperation in any given game…

Theoretical Economics · Economics 2026-02-17 Jonathan Bendor , Lukas Bolte , Nicole Immorlica , Matthew O. Jackson

Under the assumptions that (i) gamification consists of various types of users that experience game design elements differently; and (ii) gamification is deployed in order to achieve some goal in the broadest sense, we pose the gamification…

Human-Computer Interaction · Computer Science 2014-07-04 Michael Meder , Brijnesh-Johannes Jain

We present CrowdHub, a tool for running systematic evaluations of task designs on top of crowdsourcing platforms. The goal is to support the evaluation process, avoiding potential experimental biases that, according to our empirical…

Human-Computer Interaction · Computer Science 2019-09-11 Jorge Ramírez , Simone Degiacomi , Davide Zanella , Marcos Baez , Fabio Casati , Boualem Benatallah

Crowdsourcing is being increasingly adopted as a platform to run studies with human subjects. Running a crowdsourcing experiment involves several choices and strategies to successfully port an experimental design into an otherwise…

Human-Computer Interaction · Computer Science 2021-09-13 Jorge Ramírez , Burcu Sayin , Marcos Baez , Fabio Casati , Luca Cernuzzi , Boualem Benatallah , Gianluca Demartini

Crowdsourcing information constitutes an important aspect of human-in-the-loop learning for researchers across multiple disciplines such as AI, HCI, and social science. While using crowdsourced data for subjective tasks is not new,…

Human-Computer Interaction · Computer Science 2019-06-19 Ramya Srinivasan , Ajay Chander

Traditionally, the term crowd was used almost exclusively in the context of people who self-organized around a common purpose, emotion or experience. Today, however, firms often refer to crowds in discussions of how collections of…

Computers and Society · Computer Science 2017-02-15 J. Prpic , P. P. Shukla , J. H. Kietzmann , I. P. McCarthy

The growing need for labeled training data has made crowdsourcing an important part of machine learning. The quality of crowdsourced labels is, however, adversely affected by three factors: (1) the workers are not experts; (2) the…

Computer Science and Game Theory · Computer Science 2015-09-08 Nihar B. Shah , Dengyong Zhou , Yuval Peres