Related papers: Public Wi-Fi Monetization via Advertising
In this paper, we present an information propagation game on a network where the information is originated from a sponsor who is willing to pay a fixed total budget to the players who propagate the information. Our solution can be applied…
Advertisements are unavoidable in modern society. Times Square is notorious for its incessant display of advertisements. Its popularity is worldwide and smaller cities possess miniature versions of the display, such as Pittsburgh and its…
Cellular networks are facing severe traffic overloads due to the proliferation of smart handheld devices and traffic-hungry applications. A cost-effective and practical solution is to offload cellular data through WiFi. Recent theoretical…
The increasing competition in digital advertising induced a proliferation of media agencies playing the role of intermediaries between advertisers and platforms selling ad slots. When a group of competing advertisers is managed by a common…
This paper presents a tutorial for network multiple-input and multiple-output (netMIMO) in wireless local area networks (WLAN). Wireless traffic demand is growing exponentially. NetMIMO allows access points (APs) in a WLAN to cooperate in…
The idea of social advertising (or social promotion) is to select a group of influential individuals (a.k.a \emph{seeds}) to help promote some products or ideas through an online social networks. There are two major players in the social…
Deployment Video on Demand (VoD) over the next generation (WiMAX) has become one of the intense interest subjects in the research these days, and is expected to be the main revenue generators in the near future. In this paper, the…
This study models a Mobility-as-a-Service (MaaS) system as a multi-leader-multi-follower game that captures the complex interactions among the MaaS platform, service operators, and travelers. We consider a coopetitive setting where the MaaS…
In this work, we consider the economics of the interaction between Mobile Virtual Network Operators (MVNOs) and Mobile Network Operators (MNOs). We investigate the incentives of an MNO for offering some of her resources to an MVNO instead…
Consumer electronic (CE) devices increasingly rely on wireless local area networks (WLANs). Next generation WLANs will continue to exploit multiple antenna systems to satisfy the growing need for WLAN system capacity. Multiple-input…
For a self-sustaining wireless communication system in Internet-of-Things (IoT) networks, energy harvesting (EH) can be implemented at each user node as a constant renewable power supply source. Hence, an investigation into the use of…
As the communication network is in transition towards a commercial one controlled by service providers (SP), the present paper considers a pricing game in a communication market covered by several wireless access points sharing the same…
We consider the economics of the interaction between Mobile Virtual Network Operators (MVNOs) and Mobile Network Operators (MNOs). We investigate the incentives of an MNO for offering some of her resources to an MVNO instead of using the…
The proliferation of portable devices (PDAs, smartphones, digital multimedia players, and so forth) allows mobile users to carry around a pool of computing, storage and communication resources. Sharing these resources with other users…
The Metaverse play-to-earn games have been gaining popularity as they enable players to earn in-game tokens which can be translated to real-world profits. With the advancements in augmented reality (AR) technologies, users can play AR games…
Federated Learning (FL) is a distributed learning framework that can deal with the distributed issue in machine learning and still guarantee high learning performance. However, it is impractical that all users will sacrifice their resources…
We consider the problem of streaming live content to a cluster of co-located wireless devices that have both an expensive unicast base-station-to-device (B2D) interface, as well as an inexpensive broadcast device-to-device (D2D) interface,…
We consider a double-auction mechanism, which was recently proposed in the context of rate allocation in mobile data-offloading markets. Network operators (users) derive benefit from offloading their traffic to third party WiFi or femtocell…
Predictions for wireless and mobile Internet access suggest exponential traffic increase particularly in inbuilding environments. Non-traditional actors such as facility owners have a growing interest in deploying and operating their own…
Fog computing is becoming a vital component for Internet of things (IoT) applications, acting as its computational engine. Mission-critical IoT applications are highly sensitive to latency, which depends on the physical location of the…