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Sequential quadratic programming (SQP) methods have been remarkably successful in solving a broad range of nonlinear optimization problems. These methods iteratively construct and solve quadratic programming (QP) subproblems to compute…
An important aspect that strongly impacts the experimental feasibility of quantum circuits is the ratio of gate times and typical error time scales. Algorithms with circuit depths that significantly exceed the error time scales will result…
We present the first high performance compiler for very large scale quantum error correction: it translates an arbitrary quantum circuit to surface code operations based on lattice surgery. Our compiler offers an end to end error correction…
Estimating the cross-correlation power spectra of cosmic microwave background (CMB), in particular, the T B and EB spectra, is important for testing parity symmetry in cosmology and diagnosing insidious instruments systematics. The…
Recent advancements in computer vision have successfully extended Open-vocabulary segmentation (OVS) to the 3D domain by leveraging 3D Gaussian Splatting (3D-GS). Despite this progress, efficiently rendering the high-dimensional features…
Quasi-Newton (QN) methods provide an efficient alternative to second-order methods for minimizing smooth unconstrained problems. While QN methods generally compose a Hessian estimate based on one secant interpolation per iteration,…
Most current LiDAR simultaneous localization and mapping (SLAM) systems build maps in point clouds, which are sparse when zoomed in, even though they seem dense to human eyes. Dense maps are essential for robotic applications, such as…
We present a comprehensive and self-contained simplified review of the quantum computing scheme of Phys. Rev. Lett. 98, 190504 (2007), which features a 2-D nearest neighbor coupled lattice of qubits, a threshold error rate approaching 1%,…
Holistic resource estimates are essential for guiding the development of fault-tolerant quantum algorithms and the computers they will run on. This is particularly true when we focus on highly-constrained early fault-tolerant devices. Many…
Kernel approximation via nonlinear random feature maps is widely used in speeding up kernel machines. There are two main challenges for the conventional kernel approximation methods. First, before performing kernel approximation, a good…
Clustering algorithms are at the basis of several technological applications, and are fueling the development of rapidly evolving fields such as machine learning. In the recent past, however, it has become apparent that they face challenges…
3D Gaussian Splatting (3DGS) has emerged as a novel explicit representation for 3D scenes, offering both high-fidelity reconstruction and efficient rendering. However, 3DGS lacks 3D segmentation ability, which limits its applicability in…
High-precision cosmology requires the analysis of large-scale surveys in 3D spherical coordinates, i.e. spherical Fourier-Bessel decomposition. Current methods are insufficient for future data-sets from wide-field cosmology surveys. The aim…
With the growing model size, deep neural networks (DNN) are increasingly trained over massive GPU accelerators, which demands a proper parallelization plan that transforms a DNN model into fine-grained tasks and then schedules them to GPUs…
This paper tackles the challenging problem of constrained hexahedral meshing. An algorithm is introduced to build combinatorial hexahedral meshes whose boundary facets exactly match a given quadrangulation of the topological sphere. This…
Previously proposed quantum algorithms for solving linear systems of equations cannot be implemented in the near term due to the required circuit depth. Here, we propose a hybrid quantum-classical algorithm, called Variational Quantum…
Starting from an exact, steady-state, force-free solution of the magnetohydrodynamic (MHD) equations, we investigate how resistive current layers are induced by perturbing line-tied three-dimensional magnetic equilibria. This is achieved by…
3D Gaussian Splatting (3DGS) has emerged as an advanced technique for real-time novel view synthesis by representing scene geometry and appearance using differentiable Gaussian primitives. However, efficiently computing precise…
Quantum algorithms for solving problems of interesting size often result in circuits with a very large number of qubits and quantum gates. Fortunately, these algorithms also tend to contain a small number of repetitively-used quantum…
We present 3DGS-LM, a new method that accelerates the reconstruction of 3D Gaussian Splatting (3DGS) by replacing its ADAM optimizer with a tailored Levenberg-Marquardt (LM). Existing methods reduce the optimization time by decreasing the…