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Vehicle-to-everything (V2X) communication is a key enabler that connects vehicles to neighboring vehicles, infrastructure and pedestrians. In the past few years, multimedia services have seen an enormous growth and it is expected to…

Networking and Internet Architecture · Computer Science 2020-02-18 Hamza Khan , Sumudu Samarakoon , Mehdi Bennis

Future quantum networks will enable the interconnection of multiple users distributed across vast geographic distances. Due to these large separations and limited physical resources, communication will often rely on multi-path routing…

Quantum Physics · Physics 2025-08-05 Nicolò Lo Piparo , William J. Munro , Kae Nemoto

There is an increasing demand for P2P streaming in particular for layered video. In this category of applications, the stream is composed of hierarchically encoded sub-streams layers namely the base layer and enhancements layers. We…

Networking and Internet Architecture · Computer Science 2014-01-24 Abbas Bradai , Toufik Ahmed

Future advances in deep learning and its impact on the development of artificial intelligence (AI) in all fields depends heavily on data size and computational power. Sacrificing massive computing resources in exchange for better precision…

Machine Learning · Computer Science 2020-07-22 Rui Wang , Min Chen , Nadra Guizani , Yong Li , Hamid Gharavi , Kai Hwang

The surge in popularity of short-form video content, particularly through platforms like TikTok and Instagram, has led to an exponential increase in data traffic, presenting significant challenges in network resource management. Traditional…

Networking and Internet Architecture · Computer Science 2025-08-05 Betty Searcy , Zurh Farus , Bronny Bush , Kevin Muhammad , Zubair Clinton

In this paper, we present an approach for joint rate allocation and quality selection for a novel video streaming scheme called streamloading. Streamloading is a recently developed method for delivering high quality video without violating…

Networking and Internet Architecture · Computer Science 2015-12-02 S. Amir Hosseini , Zheng Lu , Gustavo de Veciana , Shivendra S. Panwar

Streaming rendered content is an attractive way to bring high-quality graphics to billions of mobile devices that do not have sufficient rendering power. Existing solutions render content on a server at a fixed frame rate, typically 30 or…

Image and Video Processing · Electrical Eng. & Systems 2026-05-13 Yaru Liu , Joseph G. March , Rafal K. Mantiuk

In conventional HTTP-based adaptive streaming (HAS), a video source is encoded at multiple levels of constant bitrate representations, and a client makes its representation selections according to the measured network bandwidth. While…

Networking and Internet Architecture · Computer Science 2014-01-22 Zhi Li , Ali C. Begen , Joshua Gahm , Yufeng Shan , Bruce Osler , David Oran

The problem addressed is that of optimally controlling, in a decentralized fashion, the download of mobile video, which is expected to comprise 75 % of total mobile data traffic by 2020. The server can dynamically choose which packets to…

Networking and Internet Architecture · Computer Science 2019-02-21 Rahul Singh , P. R. Kumar

We propose an application-layer forward error correction (AL-FEC) code rate allocation scheme to maximize the quality of experience (QoE) of a video multicast. The allocation dynamically assigns multicast clients to the quality layers of a…

Information Theory · Computer Science 2016-09-27 Ali Bakhshali , Wai-Yip Chan , Steven D. Blosten , Yu Cao

HTTP video streaming is in wide use to deliver video over the Internet. With HTTP adaptive steaming, a video playback dynamically selects a video stream from a pre-encoded representation based on available bandwidth and viewport (screen)…

Multimedia · Computer Science 2017-10-17 Chao Chen , Yao-Chung Lin , Anil Kokaram , Steve Benting

An overview of game-theoretic approaches to energy-efficient resource allocation in wireless networks is presented. Focusing on multiple-access networks, it is demonstrated that game theory can be used as an effective tool to study resource…

Information Theory · Computer Science 2016-11-18 Farhad Meshkati , H. Vincent Poor , Stuart C. Schwartz

The coexistence of parallel applications in shared computing nodes, each one featuring different Quality of Service (QoS) requirements, carries out new challenges to improve resource occupation while keeping acceptable rates in terms of…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-02-08 Luis Costero , Francisco D. Igual , Katzalin Olcoz , Francisco Tirado

With the merit of containing full panoramic content in one camera, Virtual Reality (VR) and 360-degree videos have attracted more and more attention in the field of industrial cloud manufacturing and training. Industrial Internet of Things…

Multimedia · Computer Science 2020-03-24 Wei Quan , Yuxuan Pan , Bin Xiang , Lin Zhang

Although HTTP-based video streaming can easily penetrate firewalls and profit from Web caches, the underlying TCP may introduce large delays in case of a sudden capacity loss. To avoid an interruption of the video stream in such cases we…

Multimedia · Computer Science 2016-05-13 Zakaria Ye , Rachid El-Azouzi , Tania Jimenez , Eitan Altman , Stefan Valentin

The demand for high-quality video streaming has propelled the evolution of adaptive streaming systems. Efficient resource allocation is paramount to ensuring optimal viewer experience, considering dynamic factors such as server load,…

Networking and Internet Architecture · Computer Science 2024-07-03 Koffka Khan

Cloud Gaming (CG) research faces challenges due to the unpredictability of game engines and restricted access to commercial platforms and their logs. This creates major obstacles to conducting fair experimentation and evaluation. CGReplay…

Networking and Internet Architecture · Computer Science 2025-05-20 Alireza Shirmarz , Ariel G. de Castro , Fabio L. Verdi , Christian E. Rothenberg

In this paper, wireless video transmission over full-duplex channels under total bandwidth and minimum required quality constraints is studied. In order to provide the desired performance levels to the end-users in real-time video…

Information Theory · Computer Science 2017-07-27 Chuang Ye , M. Cenk Gursoy , Senem Velipasalar

This paper aims to improve video streaming by leveraging a simple observation: users are more sensitive to low quality in certain parts of a video than in others. For instance, rebuffering during key moments of a sports video (e.g., before…

Networking and Internet Architecture · Computer Science 2020-08-12 Xu Zhang , Yiyang Ou , Siddhartha Sen , Junchen Jiang

Embodied perception refers to the ability of an autonomous agent to perceive its environment so that it can (re)act. The responsiveness of the agent is largely governed by latency of its processing pipeline. While past work has studied the…

Computer Vision and Pattern Recognition · Computer Science 2020-08-26 Mengtian Li , Yu-Xiong Wang , Deva Ramanan