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This paper studies the problem of serving multiple live video streams to several different clients from a single access point over unreliable wireless links, which is expected to be major a consumer of future wireless capacity. This problem…

Networking and Internet Architecture · Computer Science 2013-06-12 I-Hong Hou , Rahul Singh

The evaluation of Quality of Experience (QoE) fairness depends not only on its current state but, more critically, on its sensitivity to changes in Service Level Agreement (SLA) parameters. However, the academic community has long lacked a…

Information Theory · Computer Science 2026-02-10 Xinke Jian , Zhiyuan Ren , Wenchi Cheng

In mobile wireless networks, livestreaming in high user density areas presents two typical challenges: the wireless bandwidth is depleted and the number of users is limited. In this study, a media distribution model utilizing peer to peer…

Networking and Internet Architecture · Computer Science 2026-04-06 Andrei Negulescu , Weijia Shang

Being an integral part of the network traffic, nowadays it's vital to design robust mechanisms to provide QoS for multimedia applications. The main goal of this paper is to provide an efficient solution to support content-aware video…

Multimedia · Computer Science 2015-03-19 Mohammad Hassan Hajiesmaili , Ali Sehati , Ahmad Khonsari , Mohammad Sadegh Talebi

Emerging applications such as Augmented Reality, the Internet of Vehicles and Remote Surgery require both computing and networking functions working in harmony. The End-to-end (E2E) quality of experience (QoE) for these applications depends…

Networking and Internet Architecture · Computer Science 2022-01-17 Dibbendu Roy , Aravinda S. Rao , Tansu Alpcan , Goutam Das , Marimuthu Palaniswami

As computation shifts from the cloud to the edge to reduce processing latency and network traffic, the resulting Computing Continuum (CC) creates a dynamic environment where meeting strict Quality of Service (QoS) requirements and avoiding…

Networking and Internet Architecture · Computer Science 2026-01-08 Ivan Čilić , Ivana Podnar Žarko , Pantelis Frangoudis , Schahram Dustdar

This paper is concerned with the issue of improving video subscribers' quality of experience (QoE) by deploying a multi-unmanned aerial vehicle (UAV) network. Different from existing works, we characterize subscribers' QoE by video…

Networking and Internet Architecture · Computer Science 2023-07-25 Kesong Wu , Xianbin Cao , Peng Yang , Zongyang Yu , Dapeng Oliver Wu , Tony Q. S. Quek

We consider the problem of optimizing video delivery for a network supporting video clients streaming stored video. Specifically, we consider the problem of jointly optimizing network resource allocation and video quality adaptation. Our…

Networking and Internet Architecture · Computer Science 2013-09-27 Vinay Joseph , Gustavo de Veciana

Transmission of video over a limited bandwidth network is challenging due to the natural variability of video, and link characteristics. Video smoothing techniques can be used to facilitate more effective transmission and to preserve better…

Networking and Internet Architecture · Computer Science 2011-05-30 Khaled Shuaib , Farag Sallabi , Liren Zhang

The area of networking games has had a growing impact on wireless networks. This reflects the recognition in the important scaling advantages that the service providers can benefit from by increasing the autonomy of mobiles in decision…

Computer Science and Game Theory · Computer Science 2016-11-15 Salah Eddine Elayoubi , Eitan Altman , Majed Haddad , Zwi Altman

Adaptive Bit Rate (ABR) decision plays a crucial role for ensuring satisfactory Quality of Experience (QoE) in video streaming applications, in which past network statistics are mainly leveraged for future network bandwidth prediction.…

Multimedia · Computer Science 2021-05-06 Jiaoyang Yin , Yiling Xu , Hao Chen , Yunfei Zhang , Steve Appleby , Zhan Ma

We consider the optimal design of a scheduling policy for adaptive video streaming in a wireless network formed by several users and helpers. A feature of such networks is that any user is typically in the range of multiple helpers. Hence,…

Networking and Internet Architecture · Computer Science 2016-11-17 Dilip Bethanabhotla , Giuseppe Caire , Michael J. Neely

In this paper, we consider queue-aware beamforming control for video streaming applications in multi-antenna interference network. Using heavy traffic approximation technique, we first derive the diffusion limit for the discrete time…

Information Theory · Computer Science 2013-09-24 Fan Zhang , Vincent K. N. Lau

Internet providers often offer data plans that, for each user's monthly billing cycle, guarantee a fixed amount of data at high rates until a byte threshold is reached, at which point the user's data rate is throttled to a lower rate for…

Computer Science and Game Theory · Computer Science 2022-04-28 Niloofar Bayat , Vishal Misra , Dan Rubenstein

Massive multiple-input and multiple-output (MIMO) enables ultra-high throughput and low latency for tile-based adaptive virtual reality (VR) 360 video transmission in wireless network. In this paper, we consider a massive MIMO system where…

Information Theory · Computer Science 2021-06-16 Long Teng , Guangtao Zhai , Yongpeng Wu , Xiongkuo Min , Wenjun Zhang , Zhi Ding , Chengshang Xiao

For the current 5G era, the deployment of small cells in residential and commercial areas plays an imperious preamble in improving network coverage and the quality of service (QoS). Major technical problems associated with the mass…

Networking and Internet Architecture · Computer Science 2018-10-08 A. S. M. Zadid Shifat , Mostafa Zaman Chowdhury , Yeong Min Jang

Immersive virtual reality (VR) applications require ultra-high data rate and low-latency for smooth operation. Hence in this paper, aiming to improve VR experience in multi-user VR wireless video streaming, a deep-learning aided scheme for…

Information Theory · Computer Science 2020-01-13 Cristina Perfecto , Mohammed S. Elbamby , Javier Del Ser , Mehdi Bennis

The ability to process large numbers of continuous data streams in a near-real-time fashion has become a crucial prerequisite for many scientific and industrial use cases in recent years. While the individual data streams are usually…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-08-06 Björn Lohrmann , Daniel Warneke , Odej Kao

The Quality of Experience (QoE) is the users satisfaction while streaming a video session over an over-the-top (OTT) platform like YouTube. QoE of YouTube reflects the smooth streaming session without any buffering and quality shift events.…

Multimedia · Computer Science 2025-08-26 Raza Ul Mustafa , Sesha Dassanayake , Noman Ashraf

User dissatisfaction due to buffering pauses during streaming is a significant cost to the system, which we model as a non-decreasing function of the frequency of buffering pause. Minimization of total user dissatisfaction in a…

Networking and Internet Architecture · Computer Science 2022-01-20 Akhil Bhimaraju , Atul A. Zacharias , Avhishek Chatterjee