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Related papers: Incentives for Truthful Evaluations

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We study a data marketplace where a broker intermediates between buyers, who seek to estimate the mean \(\mu\) of an unknown normal distribution \(\Ncal(\mu, \sigma^2)\), and contributors, who can collect data from this distribution at a…

Computer Science and Game Theory · Computer Science 2026-04-03 Keran Chen , Alex Clinton , Kirthevasan Kandasamy

Hierarchies of concepts are useful in many applications from navigation to organization of objects. Usually, a hierarchy is created in a centralized manner by employing a group of domain experts, a time-consuming and expensive process. The…

Artificial Intelligence · Computer Science 2015-08-04 Yuyin Sun , Adish Singla , Dieter Fox , Andreas Krause

Information sharing among organizations has been gaining attention as a method for improving cybersecurity. However, the associated disclosure costs act as deterrents for firms' voluntary cooperation. In this work, we take a game-theoretic…

Computer Science and Game Theory · Computer Science 2020-01-20 Parinaz Naghizadeh , Mingyan Liu

Blockchains offer a decentralized and secure execution environment strong enough to host cryptocurrencies, but the state-replication model makes on-chain computation expensive. To avoid heavy on-chain workloads, systems like Truebit and…

Computer Science and Game Theory · Computer Science 2026-02-06 Suhyeon Lee , Dieu-Huyen Nguyen , Donghwan Lee

As algorithmic tools increasingly aid experts in making consequential decisions, the need to understand the precise factors that mediate their influence has grown commensurately. In this paper, we present a crowdsourcing vignette study…

Human-Computer Interaction · Computer Science 2022-05-20 Riccardo Fogliato , Sina Fazelpour , Shantanu Gupta , Zachary Lipton , David Danks

When we use the wisdom of the crowds, we usually rank the answers according to their popularity, especially when we cannot verify the answers. However, this can be very dangerous when the majority make systematic mistakes. A fundamental…

Computer Science and Game Theory · Computer Science 2024-06-10 Yuqing Kong , Yunqi Li , Yubo Zhang , Zhihuan Huang , Jinzhao Wu

Peer prediction mechanisms incentivize agents to truthfully report their signals even in the absence of verification by comparing agents' reports with those of their peers. In the detail-free multi-task setting, agents respond to multiple…

Computer Science and Game Theory · Computer Science 2021-08-27 Grant Schoenebeck , Fang-Yi Yu

Crowdsourcing systems aggregate decisions of many people to help users quickly identify high-quality options, such as the best answers to questions or interesting news stories. A long-standing issue in crowdsourcing is how option quality…

Social and Information Networks · Computer Science 2020-10-28 Keith Burghardt , Tad Hogg , Raissa M. D'Souza , Kristina Lerman , Marton Posfai

In many societal resource allocation domains, machine learning methods are increasingly used to either score or rank agents in order to decide which ones should receive either resources (e.g., homeless services) or scrutiny (e.g., child…

Multiagent Systems · Computer Science 2020-12-17 Andrew Estornell , Sanmay Das , Yevgeniy Vorobeychik

Crowdsourcing has evolved as an organizational approach to distributed problem solving and innovation. As contests are embedded in online communities and evaluation rights are assigned to the crowd, community members face a tension: they…

General Economics · Economics 2024-04-23 Christoph Riedl , Tom Grad , Christopher Lettl

We present CrowdHub, a tool for running systematic evaluations of task designs on top of crowdsourcing platforms. The goal is to support the evaluation process, avoiding potential experimental biases that, according to our empirical…

Human-Computer Interaction · Computer Science 2019-09-11 Jorge Ramírez , Simone Degiacomi , Davide Zanella , Marcos Baez , Fabio Casati , Boualem Benatallah

Chain-of-thought explanations are widely used to inspect the decision process of large language models (LLMs) and to evaluate the trustworthiness of model outputs, making them important for effective collaboration between LLMs and humans.…

Computation and Language · Computer Science 2025-07-16 Pedro Ferreira , Wilker Aziz , Ivan Titov

Obtaining large annotated datasets is critical for training successful machine learning models and it is often a bottleneck in practice. Weak supervision offers a promising alternative for producing labeled datasets without ground truth…

Machine Learning · Computer Science 2021-01-27 Benedikt Boecking , Willie Neiswanger , Eric Xing , Artur Dubrawski

Low-quality results have been a long-standing problem on microtask crowdsourcing platforms, driving away requesters and justifying low wages for workers. To date, workers have been blamed for low-quality results: they are said to make as…

We study a setup in which a system operator hires a sensor to exert costly effort to collect accurate measurements of a value of interest over time. At each time, the sensor is asked to report his observation to the operator, and is…

Optimization and Control · Mathematics 2017-02-22 Donya G. Dobakhshari , Parinaz Naghizadeh , Mingyan Liu , Vijay Gupta

In this work we investigate the inefficiency of the electricity system with strategic agents. Specifically, we prove that without a proper control the total demand of an inefficient system is at most twice the total demand of the optimal…

Computer Science and Game Theory · Computer Science 2015-09-10 Carlos Barreto , Eduardo Mojica-Nava , Nicanor Quijano

We consider the problem of a principal who needs to elicit the true worth of an object she owns from an agent who has a unique ability to compute this information. The correctness of the information cannot be verified by the principal, so…

Computer Science and Game Theory · Computer Science 2020-09-15 Shani Alkobi , David Sarne , Erel Segal-Halevi , Tomer Sharbaf

Crowdsourcing has emerged as a paradigm for leveraging human intelligence and activity to solve a wide range of tasks. However, strategic workers will find enticement in their self-interest to free-ride and attack in a crowdsourcing contest…

Computer Science and Game Theory · Computer Science 2018-01-01 Jianfeng Lu , Yun Xin , Zhao Zhang , Shaojie Tang , Songyuan Yan , Changbing Tang

We study the causal effects of financial incentives on the quality of crowdwork. We focus on performance-based payments (PBPs), bonus payments awarded to workers for producing high quality work. We design and run randomized behavioral…

Computer Science and Game Theory · Computer Science 2015-03-20 Chien-Ju Ho , Aleksandrs Slivkins , Siddharth Suri , Jennifer Wortman Vaughan
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