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The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism design is the art of designing the rules of the game so that…

Computer Science and Game Theory · Computer Science 2014-08-08 Vincent Conitzer , Tuomas Sandholm

In this work, we study spectrum auction problem where each request from secondary users has spatial, temporal, and spectral features. With the requests of secondary users and the reserve price of the primary user, our goal is to design…

Networking and Internet Architecture · Computer Science 2013-05-29 Yu-e Sun , He Huang , Xiang-Yang Li , Zhili Chen , Wei Yang , Hongli Xu , Liusheng Huang

The stochastic multi-armed bandit (MAB) problem is a common model for sequential decision problems. In the standard setup, a decision maker has to choose at every instant between several competing arms, each of them provides a scalar random…

Machine Learning · Statistics 2021-10-27 Asaf Cassel , Shie Mannor , Assaf Zeevi

We study the problem of mechanism design for allocating a set of indivisible items among agents with private preferences on items. We are interested in such a mechanism that is strategyproof (where agents' best strategy is to report their…

Computer Science and Game Theory · Computer Science 2024-08-05 Ankang Sun , Bo Chen

The theory of algorithmic fair allocation is within the center of multi-agent systems and economics in the last decade due to its industrial and social importance. At a high level, the problem is to assign a set of items that are either…

Computer Science and Game Theory · Computer Science 2022-02-18 Haris Aziz , Bo Li , Herve Moulin , Xiaowei Wu

The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism design is the art of designing the rules of the game so that…

Computer Science and Game Theory · Computer Science 2007-05-23 Vincent Conitzer , Tuomas Sandholm

We study the Min-Weighted Sum Bin Packing problem, a variant of the classical Bin Packing problem in which items have a weight, and each item induces a cost equal to its weight multiplied by the index of the bin in which it is packed. This…

Data Structures and Algorithms · Computer Science 2023-04-06 Guillaume Sagnol

We study auction design in the celebrated interdependence model introduced by Milgrom and Weber [1982], where a mechanism designer allocates a good, maximizing the value of the agent who receives it, while inducing truthfulness using…

Computer Science and Game Theory · Computer Science 2026-03-20 Patrick Loiseau , Simon Mauras , Minrui Xu

We study online multidimensional variants of the generalized assignment problem which are used to model prominent real-world applications, such as the assignment of virtual machines with multiple resource requirements to physical…

Data Structures and Algorithms · Computer Science 2019-07-02 David Naori , Danny Raz

The class of assignment problems is a fundamental and well-studied class in the intersection of Social Choice, Computational Economics and Discrete Allocation. In a general assignment problem, a group of agents expresses preferences over a…

Data Structures and Algorithms · Computer Science 2021-05-25 Barak Steindl , Meirav Zehavi

Motivated by the increasing interest in the explicit representation and handling of various "preference" structures arising in modern digital economy, this work introduces a new class of "one-to-many stable-matching" problems where a set of…

Multiagent Systems · Computer Science 2025-03-19 Spyros Reveliotis , Eva Robillard

We study no-money mechanisms for allocating indivisible items to strategic agents with additive preferences under a stochastic model. In this model, items' values are drawn from an underlying distribution and mechanisms are evaluated with…

Computer Science and Game Theory · Computer Science 2026-02-16 Daniel Halpern , Alexandros Psomas , Shirley Zhang

We revisit the problem of designing strategyproof mechanisms for allocating divisible items among two agents who have linear utilities, where payments are disallowed and there is no prior information on the agents' preferences. The…

Computer Science and Game Theory · Computer Science 2017-04-13 Yun Kuen Cheung

Bin packing is an algorithmic problem that arises in diverse applications such as remnant inventory systems, shipping logistics, and appointment scheduling. In its simplest variant, a sequence of $T$ items (e.g., orders for raw material,…

Data Structures and Algorithms · Computer Science 2022-03-15 Varun Gupta , Ana Radovanovic

We consider a variant of the knapsack problem, where items are available with different possible weights. Using a separate budget for these item improvements, the question is: Which items should be improved to which degree such that the…

Optimization and Control · Mathematics 2016-07-29 Marc Goerigk , Yogish Sabharwal , Anita Schöbel , Sandeep Sen

We present a new generalization of the bin covering problem that is known to be a strongly NP-hard problem. In our generalization there is a positive constant $\Delta$, and we are given a set of items each of which has a positive size. We…

Data Structures and Algorithms · Computer Science 2022-02-23 Asaf Levin

We consider the problem of how to design large decentralized multi-agent systems (MAS's) in an automated fashion, with little or no hand-tuning. Our approach has each agent run a reinforcement learning algorithm. This converts the problem…

Multiagent Systems · Computer Science 2007-05-23 David H. Wolpert , Kevin R. Wheeler , Kagan Tumer

The generalized quadratic assignment problem (GQAP) is one of the hardest problems to solve in the operations research area. The GQAP addressed in this work is defined as the task of minimizing the assignment and transportation costs of…

Neural and Evolutionary Computing · Computer Science 2023-10-11 Mojtaba A. Farahani , Alan McKendall

We study the uniform $2$-dimensional vector multiple knapsack (2VMK) problem, a natural variant of multiple knapsack arising in real-world applications such as virtual machine placement. The input for 2VMK is a set of items, each associated…

Data Structures and Algorithms · Computer Science 2023-07-06 Tomer Cohen , Ariel Kulik , Hadas Shachnai

We study the facility location games with candidate locations from a mechanism design perspective. Suppose there are n agents located in a metric space whose locations are their private information, and a group of candidate locations for…

Computer Science and Game Theory · Computer Science 2020-11-02 Zhongzheng Tang , Chenhao Wang , Mengqi Zhang , Yingchao Zhao
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