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HapticBots introduces a novel encountered-type haptic approach for Virtual Reality (VR) based on multiple tabletop-size shape-changing robots. These robots move on a tabletop and change their height and orientation to haptically render…

Robotics · Computer Science 2021-08-25 Ryo Suzuki , Eyal Ofek , Mike Sinclair , Daneil Leithinger , Mar Gonzalez-Franco

The established way of interfacing with most computer systems is a mouse and keyboard. Hand gestures are an intuitive and effective touchless way to interact with computer systems. However, hand gesture based systems have seen low adoption…

Human-Computer Interaction · Computer Science 2020-10-27 Sriram Krishna , Nishant Sinha

Window management in virtual reality (VR) remains a challenging task due to the spatial complexity and physical demands of current interaction methods. We introduce Handows, a palm-based interface that enables direct manipulation of spatial…

Human-Computer Interaction · Computer Science 2025-08-14 Jindu Wang , Ke Zhou , Haoyu Ren , Per Ola Kristensson , Xiang Li

In this work, we explore the integration of discontinuous Orientation Selection into steering interfaces intending to preserve the seamless sensation of real-world movement, while mitigating the risk of inducing cybersickness. Our…

Human-Computer Interaction · Computer Science 2024-06-21 Daniel Zielasko , Maximilian Späth , Matthias Wölwer

We developed a novel virtual reality [VR] platform with 3-dimensional sounds to help improve sensory integration and visuomotor processing for postural control and fall prevention in individuals with balance problems related to sensory…

Human-Computer Interaction · Computer Science 2019-02-28 Zhu Wang , Anat Lubetzky , Marta Gospodarek , Makan TaghaviDilamani , Ken Perlin

Recent advancements in eye tracking technology are driving the adoption of gaze-assisted interaction as a rich and accessible human-computer interaction paradigm. Gaze-assisted interaction serves as a contextual, non-invasive, and explicit…

Human-Computer Interaction · Computer Science 2018-03-14 Vijay Rajanna , Tracy Hammond

As augmented reality technology and hardware become more mature and affordable, researchers have been exploring more intuitive and discoverable interaction techniques for immersive environments. In this paper, we investigate multimodal…

Human-Computer Interaction · Computer Science 2022-12-02 Xiaoyan Zhou , Adam S. Williams , Francisco R. Ortega

This is the preprint version of our paper on 2015 International Conference on Virtual Rehabilitation (ICVR2015). In this paper, we described the imagination scenarios of a touch-less interaction technology for hemiplegia, which can support…

Human-Computer Interaction · Computer Science 2015-07-30 Zhihan Lv , Haibo Li

The Metaverse and its promises are fast becoming reality as maturing technologies are empowering the different facets. One of the highlights of the Metaverse is that it offers the possibility for highly immersive and interactive…

Networking and Internet Architecture · Computer Science 2023-03-09 Wenhan Yu , Terence Jie Chua , Jun Zhao

Interaction plays a vital role during visual network exploration as users need to engage with both elements in the view (e.g., nodes, links) and interface controls (e.g., sliders, dropdown menus). Particularly as the size and complexity of…

Human-Computer Interaction · Computer Science 2020-05-01 Ayshwarya Saktheeswaran , Arjun Srinivasan , John Stasko

Virtual reality (VR) is increasingly used across psychology, from research and assessment to counseling, psychological treatment, and psychotherapy, with growing applications for children and adolescents. In these contexts, VR is often…

Human-Computer Interaction · Computer Science 2026-04-20 Grzegorz Pochwatko

Augmented reality (AR) offers immersive interaction but remains inaccessible for users with motor impairments or limited dexterity due to reliance on precise input methods. This study proposes a gesture-based interaction system for AR…

Human-Computer Interaction · Computer Science 2025-06-19 Yikan Wang

With recent advances of Virtual Reality (VR) technology, the deployment of such will dramatically increase in non-entertainment environments, such as professional education and training, manufacturing, service, or low frequency/high risk…

Human-Computer Interaction · Computer Science 2019-12-09 Arian Mehrfard , Javad Fotouhi , Giacomo Taylor , Tess Forster , Nassir Navab , Bernhard Fuerst

Touch contact and pressure are essential for understanding how humans interact with and manipulate objects, insights which can significantly benefit applications in mixed reality and robotics. However, estimating these interactions from an…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Yiming Zhao , Taein Kwon , Paul Streli , Marc Pollefeys , Christian Holz

We present ETHOS (Encountered-Type Haptics for On-demand Social Interaction), a dynamic encountered-type haptic display (ETHD) that enables natural physical contact in virtual reality (VR) during social interactions such as handovers, fist…

Robotics · Computer Science 2026-02-13 Eric Godden , Jacquie Groenewegen , Matthew K. X. J. Pan

Using head-mounted Virtual Reality (VR) displays to simulate driving is critical to studying driving behavior and designing driver assistance systems. But existing VR driving simulators are often limited to tracking only eye movements. The…

Human-Computer Interaction · Computer Science 2025-08-18 Nishanth Chidambaram , Weichen Liu , Manas Satish Bedmutha , Nadir Weibel , Chen Chen

In immersive Virtual Reality (VR), your brain can trick you into believing that your virtual hands are your real hands. Manipulating the representation of the body, namely the avatar, is a potentially powerful tool for the design of…

Human-Computer Interaction · Computer Science 2020-07-28 Tugce Akkoc , Emre Ugur , Inci Ayhan

The tactile sensation of stroking soft fur, known for its comfort and emotional benefits, has numerous applications in virtual reality, animal-assisted therapy, and household products. Previous studies have primarily utilized actual fur to…

Human-Computer Interaction · Computer Science 2024-12-30 Juro Hosoi , Du Jin , Yuki Ban , Shin'ichi Warisawa

As collaborative robots enter industrial shop floors, logistics, and manufacturing, rapid and flexible evaluation of human-machine interaction has become more important. The availability of consumer headsets for virtual and augmented…

Robotics · Computer Science 2022-09-21 Khaled Kassem , Florian Michahelles

In this work, we propose a new head-tracking solution for human-machine real-time interaction with virtual 3D environments. This solution leverages RGBD data to compute virtual camera pose according to the movements of the user's head. The…

Computer Vision and Pattern Recognition · Computer Science 2021-10-28 Abdenour Amamra