Related papers: Reaching Majority Agreement in a Disconnected Netw…
This paper proposes a new approach to analyze and design distributed robust consensus control protocols for general linear leaderless multi-agent systems (MASs) in presence of relative-state constraints or uncertainties. First, we show that…
We define metrics and measures to characterize the ratio of accessible quantum entanglement for complex network failures in the quantum Internet. A complex network failure models a situation in the quantum Internet in which a set of quantum…
We investigate the increasingly prominent task of jointly inferring multiple networks from nodal observations. While most joint inference methods assume that observations are available at all nodes, we consider the realistic and more…
In this article we discuss general strategies and computer algorithms to test the connectivity of unstructured networks which consist of a number of segments connected through randomly distributed nodes.
We consider the problem of approximate consensus in mobile networks containing Byzantine nodes. We assume that each correct node can communicate only with its neighbors and has no knowledge of the global topology. As all nodes have moving…
This paper investigates the problem of securing exponentially fast consensus (exponential consensus for short) for identical agents with finite-dimensional linear system dynamics over dynamic network topology. Our aim is to find the weakest…
We study a simple random process in which vertices of a connected graph reach consensus through pairwise interactions. We compute outcome probabilities, which do not depend on the graph structure, and consider the expected time until a…
In this paper, we study the continuous-time consensus problem in the presence of adversaries. The networked multi-agent system is modeled as a switched system, where the normal agents have integrator dynamics and the switching signal…
A sufficiently connected topology linking the constituent units of a complex system is usually seen as a prerequisite for the emergence of collective phenomena such as synchronization. We present a random network of heterogeneous phase…
This paper addresses the problem of reaching consensus under input saturation and intermittent communication, which can hinder the convergence of the system. We propose a method that translates the consensus into an equivalent stability…
In the dynamic network model, the communication graph is assumed to be connected in every round but is otherwise arbitrary. We consider the related setting of $p$-partitioned dynamic networks, in which the communication graph in each round…
We consider the problem of maximizing the throughput of Byzantine consensus, when communication links have finite capacity. Byzantine consensus is a classical problem in distributed computing. In existing literature, the communication links…
We consider qubit networks where adjacent qubits besides interacting via XY-coupling, also dissipate into the same environment. The steady states are computed exactly for all network sizes and topologies, showing that they are always…
Many real networks exhibit a layered structure in which links in each layer reflect the function of nodes on different environments. These multiple types of links are usually represented by a multiplex network in which each layer has a…
This work investigates the fundamental limits of implementing network oblivious transfer via noisy multiple access channels and broadcast channels between honest-but-curious parties when the parties have access to general tripartite…
The gathering over meeting nodes problem asks the robots to gather at one of the pre-defined meeting nodes. The robots are deployed on the nodes of an anonymous two-dimensional infinite grid which has a subset of nodes marked as meeting…
Consensus is one of the most fundamental problems in distributed computing. This paper studies the consensus problem in a synchronous dynamic directed network, in which communication is controlled by an oblivious message adversary. The…
The paper studies the problem of distributed average consensus in sensor networks with quantized data and random link failures. To achieve consensus, dither (small noise) is added to the sensor states before quantization. When the quantizer…
In this paper, we study the problem of the distributed Nash equilibrium seeking of N-player games over jointly strongly connected switching networks. The action of each player is governed by a class of uncertain nonlinear systems. Our…
The design of sensor networks capable of reaching a consensus on a globally optimal decision test, without the need for a fusion center, is a problem that has received considerable attention in the last years. Many consensus algorithms have…