Related papers: A Search Algorithm for Simplicial Complexes
Compact and I/O-efficient data representations play an important role in efficient algorithm design, as memory bandwidth and latency can present a significant performance bottleneck, slowing the computation by orders of magnitude. While…
A partial orientation $\vec{H}$ of a graph $G$ is a weak $r$-guidance system if for any two vertices at distance at most $r$ in $G$, there exists a shortest path $P$ between them such that $\vec{H}$ directs all but one edge in $P$ towards…
Geodesic paths and distances are among the most popular intrinsic properties of 3D surfaces. Traditionally, geodesic paths on discrete polygon surfaces were computed using shortest path algorithms, such as Dijkstra. However, such algorithms…
The single-source shortest path problem is a classical problem in the research field of graph algorithm. In this paper, a new single-source shortest path algorithm for nonnegative weight graph is proposed. The algorithm can compress…
We present a new pipelined approach to compute all pairs shortest paths (APSP) in a directed graph with nonnegative integer edge weights (including zero weights) in the CONGEST model in the distributed setting. Our deterministic distributed…
In the cut-query model, the algorithm can access the input graph $G=(V,E)$ only via cut queries that report, given a set $S\subseteq V$, the total weight of edges crossing the cut between $S$ and $V\setminus S$. This model was introduced by…
Path planning in robotics often requires finding high-quality solutions to continuously valued and/or high-dimensional problems. These problems are challenging and most planning algorithms instead solve simplified approximations. Popular…
The approximate single-source shortest-path problem is as follows: given a graph with nonnegative edge weights and a designated source vertex $s$, return estimates of the distances from~$s$ to each other vertex such that the estimate falls…
Continuous 2-dimensional space is often discretized by considering a mesh of weighted cells. In this work we study how well a weighted mesh approximates the space, with respect to shortest paths. We consider a shortest path $…
Simplicial partitions are a fundamental structure in computational geometry, as they form the basis of optimal data structures for range searching and several related problems. Current algorithms are built on very specific spatial…
We initiate the study of approximation algorithms and computational barriers for constructing sparse $\alpha$-navigable graphs [IX23, DGM+24], a core primitive underlying recent advances in graph-based nearest neighbor search. Given an…
This paper initiates the study of I/O algorithms (minimizing cache misses) from the perspective of fine-grained complexity (conditional polynomial lower bounds). Specifically, we aim to answer why sparse graph problems are so hard, and why…
In this paper, I present an algorithm called Raffica algorithm for Single-Source Shortest Path(SSSP). On random graph, this algorithm has linear time complexity(in expect). More precisely, the random graph uses configuration model, and the…
The dual of a planar graph $G$ is a planar graph $G^*$ that has a vertex for each face of $G$ and an edge for each pair of adjacent faces of $G$. The profound relationship between a planar graph and its dual has been the algorithmic basis…
Many robotics applications benefit from being able to compute multiple locally optimal paths in a given configuration space. Examples include path planning for of tethered robots with cable-length constraints, systems involving cables,…
The composition problem for shortest paths asks the following: given shortest paths on weighted graphs M and N which share a common boundary, find the shortest paths on their union. This problem is a crucial step in any algorithm which uses…
The purpose of this work is to introduce and characterize the Bounded Acceleration Shortest Path (BASP) problem, a generalization of the Shortest Path (SP) problem. This problem is associated to a graph: the nodes represent positions of a…
The shortest path problem in graphs is a cornerstone of AI theory and applications. Existing algorithms generally ignore edge weight computation time. We present a generalized framework for weighted directed graphs, where edge weight can be…
We investigate the problem of computing the top-$k$ simple shortest paths in weighted digraphs. While the single-pair variant -- finding the top-$k$ simple shortest paths between two specified vertices -- has been extensively studied over…
Bayesian optimization (BO) is a powerful framework for optimizing expensive black-box objectives, yet extending it to graph-structured domains remains challenging due to the discrete and combinatorial nature of graphs. Existing approaches…