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We study a simple problem of allocating common-value goods. The designer seeks to allocate the goods to as many unit-demand agents as possible without monetary transfers, while agents, who possess partial private information about the…

Theoretical Economics · Economics 2026-04-22 Hiroto Sato , Ryo Shirakawa

Most people struggle with prioritizing work. While inexact heuristics have been developed over time, there is still no tractable principled algorithm for deciding which of the many possible tasks one should tackle in any given day, month,…

Artificial Intelligence · Computer Science 2021-09-16 Saksham Consul , Jugoslav Stojcheski , Valkyrie Felso , Falk Lieder

For professional basketball, finding valuable and suitable players is the key to building a winning team. To deal with such challenges, basketball managers, scouts and coaches are increasingly turning to analytics. Objective evaluation of…

Applications · Statistics 2016-07-26 Lu Xin , Mu Zhu , Hugh Chipman

Temporal data, obtained in the setting where it is only possible to observe one time point per experiment, is widely used in different research fields, yet remains insufficiently addressed from the statistical point of view. Such data often…

Methodology · Statistics 2025-03-10 Polina Arsenteva , Mohamed Amine Benadjaoud , Hervé Cardot

Inspired by the principle of self-regulating cooperation in collective institutions, we propose the Group Relative Policy Optimization with Global Cooperation Constraint (GRPO-GCC) framework. This work is the first to introduce GRPO into…

Multiagent Systems · Computer Science 2025-10-13 Zhaoqilin Yang , Chanchan Li , Tianqi Liu , Hongxin Zhao , Youliang Tian

Understanding player strategies is a key question when analyzing player behavior both for academic researchers and industry practitioners. For game designers and game user researchers, it is important to gauge the distance between intended…

Human-Computer Interaction · Computer Science 2021-06-28 Truong-Huy Dinh Nguyen , Magy Seif El-Nasr , Alessandro Canossa

Uniform punishment policies can sustain cooperation in social dilemmas but impose severe costs on enforcers, creating a second-order free-rider problem that undermines the very mechanism designed to prevent exploitation. We show that the…

Physics and Society · Physics 2025-07-16 Hsuan-Wei Lee , Colin Cleveland , Attila Szolnoki

What should I work on first? What can wait until later? Which projects should I prioritize and which tasks are not worth my time? These are challenging questions that many people face every day. People's intuitive strategy is to prioritize…

Artificial Intelligence · Computer Science 2021-08-05 Jugoslav Stojcheski , Valkyrie Felso , Falk Lieder

We show that natural classes of regularized learning algorithms with a form of recency bias achieve faster convergence rates to approximate efficiency and to coarse correlated equilibria in multiplayer normal form games. When each player in…

Computer Science and Game Theory · Computer Science 2015-12-14 Vasilis Syrgkanis , Alekh Agarwal , Haipeng Luo , Robert E. Schapire

Spatio-temporal action localization is an important problem in computer vision that involves detecting where and when activities occur, and therefore requires modeling of both spatial and temporal features. This problem is typically…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Nakul Agarwal , Yi-Ting Chen , Behzad Dariush , Ming-Hsuan Yang

We have studied the evolution of strategies in spatial public goods games where both individual (peer) and institutional (pool) punishments are present beside unconditional defector and cooperator strategies. The evolution of strategy…

Physics and Society · Physics 2011-10-18 Attila Szolnoki , Gyorgy Szabo , Lilla Czako

As a step towards studying human-agent collectives we conduct an online game with human participants cooperating on a network. The game is presented in the context of achieving group formation through local coordination. The players set…

Physics and Society · Physics 2019-07-11 Kunal Bhattacharya , Tuomas Takko , Daniel Monsivais , Kimmo Kaski

We study the fundamental mistake bound and sample complexity in the strategic classification, where agents can strategically manipulate their feature vector up to an extent in order to be predicted as positive. For example, given a…

Machine Learning · Computer Science 2024-01-17 Han Shao , Avrim Blum , Omar Montasser

Classical optimization theory largely focuses on fixed objective functions, whereas many modern learning systems operate in dynamic environments where data arrive sequentially and decisions must be updated continuously. In this work, we…

Signal Processing · Electrical Eng. & Systems 2026-05-11 Muhammad Faraz Ul Abrar , Nicolò Michelusi , Erik G. Larsson

Energy game-theoretic frameworks have emerged to be a successful strategy to encourage energy efficient behavior in large scale by leveraging human-in-the-loop strategy. A number of such frameworks have been introduced over the years which…

We present a solution to the problem of understanding a system that produces a sequence of temporally ordered observations. Our solution is based on generating and interpreting a set of temporal decision rules. A temporal decision rule is a…

Machine Learning · Computer Science 2010-04-21 Kamran Karimi , Howard J. Hamilton

In this paper, we employ a game-theoretic model to analyze the interaction between an adversary and a classifier. There are two classes (i.e., positive and negative classes) to which data points can belong. The adversary is interested in…

Cryptography and Security · Computer Science 2019-06-25 Farhad Farokhi

Game theory serves as a powerful tool for distributed optimization in multi-agent systems in different applications. In this paper we consider multi-agent systems that can be modeled by means of potential games whose potential function…

Optimization and Control · Mathematics 2018-04-13 Tatiana Tatarenko

Investigation of machine learning algorithms robust to changes between the training and test distributions is an active area of research. In this paper we explore a special type of dataset shift which we call class-dependent domain shift.…

Machine Learning · Computer Science 2020-07-13 Tigran Galstyan , Hrant Khachatrian , Greg Ver Steeg , Aram Galstyan

Robot control policies for temporally extended and sequenced tasks are often characterized by discontinuous switches between different local dynamics. These change-points are often exploited in hierarchical motion planning to build…

Robotics · Computer Science 2020-02-18 Daniel Angelov , Yordan Hristov , Michael Burke , Subramanian Ramamoorthy