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The $d$-bounded-degree vertex deletion problem, to delete at most $k$ vertices in a given graph to make the maximum degree of the remaining graph at most $d$, finds applications in computational biology, social network analysis and some…

Data Structures and Algorithms · Computer Science 2016-08-23 Mingyu Xiao

A graph is $k$-degenerate if any induced subgraph has a vertex of degree at most $k$. In this paper we prove new algorithms for cliques and similar structures for these graphs. We design linear time Fixed-Parameter Tractable algorithms for…

Discrete Mathematics · Computer Science 2017-09-21 George Manoussakis

We contribute to the theoretical understanding of randomized search heuristics for dynamic problems. We consider the classical vertex coloring problem on graphs and investigate the dynamic setting where edges are added to the current graph.…

Neural and Evolutionary Computing · Computer Science 2021-05-27 Jakob Bossek , Frank Neumann , Pan Peng , Dirk Sudholt

In the classic online graph balancing problem, edges arrive sequentially and must be oriented immediately upon arrival, to minimize the maximum in-degree. For adversarial arrivals, the natural greedy algorithm is $O(\log n)$-competitive,…

Data Structures and Algorithms · Computer Science 2026-04-07 Nikhil Bansal , Milind Prabhu , Sahil Singla , Siddharth M. Sundaram

In graph sparsification, the goal has almost always been of {global} nature: compress a graph into a smaller subgraph ({sparsifier}) that maintains certain features of the original graph. Algorithms can then run on the sparsifier, which in…

Data Structures and Algorithms · Computer Science 2021-05-06 Shay Solomon

Finding dense subgraphs of a large graph is a standard problem in graph mining that has been studied extensively both for its theoretical richness and its many practical applications. In this paper we introduce a new family of dense…

Data Structures and Algorithms · Computer Science 2021-06-07 Nate Veldt , Austin R. Benson , Jon Kleinberg

We propose a novel non-randomized anytime orienteering algorithm for finding k-optimal goals that maximize reward on a specialized graph with budget constraints. This specialized graph represents a real-world scenario which is analogous to…

Artificial Intelligence · Computer Science 2020-11-03 Abhinav Sharma , Advait Deshpande , Yanming Wang , Xinyi Xu , Prashan Madumal , Anbin Hou

Given a graph $G = (V, E)$ with $n$ vertices and $m$ edges, the DominatingSet problem asks for a set $D \subseteq V$ of minimal cardinality such that every vertex either is in $D$ or adjacent to a member of $D$. Although there is little…

Data Structures and Algorithms · Computer Science 2025-12-03 Lukas Geis , Alexander Leonhardt , Johannes Meintrup , Ulrich Meyer , Manuel Penschuck , Lukas Retschmeier

We develop a new framework for generalizing approximation algorithms from the structural graph algorithm literature so that they apply to graphs somewhat close to that class (a scenario we expect is common when working with real-world…

A model of computation that is widely used in the formal analysis of reactive systems is symbolic algorithms. In this model the access to the input graph is restricted to consist of symbolic operations, which are expensive in comparison to…

Data Structures and Algorithms · Computer Science 2017-11-28 Krishnendu Chatterjee , Wolfgang Dvořák , Monika Henzinger , Veronika Loitzenbauer

An approximation algorithm for a constraint satisfaction problem is called robust if it outputs an assignment satisfying a $(1 - f(\epsilon))$-fraction of the constraints on any $(1-\epsilon)$-satisfiable instance, where the loss function…

Data Structures and Algorithms · Computer Science 2022-11-09 Antoine Méot , Arnaud de Mesmay , Moritz Mühlenthaler , Alantha Newman

It is known that a better than $2$-approximation algorithm for the girth in dense directed unweighted graphs needs $n^{3-o(1)}$ time unless one uses fast matrix multiplication. Meanwhile, the best known approximation factor for a…

Data Structures and Algorithms · Computer Science 2020-04-28 Mina Dalirrooyfard , Virginia Vassilevska Williams

We consider the (exact, minimum) $k$-cut problem: given a graph and an integer $k$, delete a minimum-weight set of edges so that the remaining graph has at least $k$ connected components. This problem is a natural generalization of the…

Data Structures and Algorithms · Computer Science 2019-10-08 Jason Li

Stochastic games combine controllable and adversarial non-determinism with stochastic behavior and are a common tool in control, verification and synthesis of reactive systems facing uncertainty. Multi-objective stochastic games are natural…

Computer Science and Game Theory · Computer Science 2021-09-20 Tobias Winkler , Maximilian Weininger

Consider a generalization of the classical binary search problem in linearly sorted data to the graph-theoretic setting. The goal is to design an adaptive query algorithm, called a strategy, that identifies an initially unknown target…

Data Structures and Algorithms · Computer Science 2020-05-04 Dariusz Dereniowski , Aleksander Łukasiewicz , Przemysław Uznański

We design a deterministic algorithm that, given $n$ points in a \emph{typical} constant degree regular~graph, queries $O(n)$ distances to output a constant factor approximation to the average distance among those points, thus answering a…

Data Structures and Algorithms · Computer Science 2025-10-22 Alexandros Eskenazis , Manor Mendel , Assaf Naor

Despite the improved accuracy of deep neural networks, the discovery of adversarial examples has raised serious safety concerns. In this paper, we study two variants of pointwise robustness, the maximum safe radius problem, which for a…

Machine Learning · Computer Science 2020-04-07 Min Wu , Matthew Wicker , Wenjie Ruan , Xiaowei Huang , Marta Kwiatkowska

The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…

Combinatorics · Mathematics 2022-02-21 Pu Gao , Calum MacRury , Pawel Pralat

We propose a fast approximate algorithm for large graph matching. A new projected fixed-point method is defined and a new doubly stochastic projection is adopted to derive the algorithm. Previous graph matching algorithms suffer from high…

Computer Vision and Pattern Recognition · Computer Science 2012-08-13 Yao Lu , Kaizhu Huang , Cheng-Lin Liu

This paper discusses the problem of efficiently solving parity games where player Odd has to obey an additional 'strong transition fairness constraint' on its vertices -- given that a player Odd vertex $v$ is visited infinitely often, a…

Computer Science and Game Theory · Computer Science 2023-10-24 Irmak Sağlam , Anne-Kathrin Schmuck