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Bluetooth (BT) has revolutionized close-range communication enabling smart capabilities in everyday devices through wireless technology. One of the most important sub-domains of Internet-of-Things (IoT) specializes in the usage of BT…

Networking and Internet Architecture · Computer Science 2022-12-21 Bharath Srinivas Prabakaran , Felix Fasching , Juri Schreib , Andreas Steininger , Muhammad Shafique

In this paper we explore the feasibility and design challenges in supporting co-located and virtual social interactions in residential care by building on the practice of reminiscence. Motivated by the challenges of social interaction in…

Computers and Society · Computer Science 2018-06-07 Francisco Ibarra , Marcos Baez , Francesca Fiore , Fabio Casati

When Bluetooth devices come within the range of another, an electronic conversation takes place to determine whether the devices in range are known or whether one needs to control the other. Most Bluetooth devices do not require any form of…

Cryptography and Security · Computer Science 2010-03-10 Ms. A. Rathika , Ms. R. Saranya , Ms. R. Iswarya

Modern mobile applications rely on hidden interactions--gestures without visual cues like long presses and swipes--to provide functionality without cluttering interfaces. While experienced users may discover these interactions through prior…

Human-Computer Interaction · Computer Science 2026-01-28 Minkyu Kweon , Seokhyeon Park , Soohyun Lee , You Been Lee , Jeongmin Rhee , Jinwook Seo

Wireless sensor networks (WSNs) are effective for locating and tracking people and objects in various industrial environments. Since energy consumption is critical to prolonging the lifespan of WSNs, we propose an energy-efficient…

Information Theory · Computer Science 2016-11-17 Kan Zheng , Hang Li , Lei Lei , Wei Xiang , Jian Qiao , Xuemin , Shen

With most modern smartphones supporting wireless protocols such as Bluetooth Low Energy (BLE) or ANT+, the number of networks are growing rapidly. Therefore, collisions among multiple networks need to be considered for choosing the…

Networking and Internet Architecture · Computer Science 2018-07-05 Philipp H. Kindt , Sangyoung Park , Samarjit Chakraborty

We present an exploratory case study describing the design and realisation of a ''pure mixed reality'' application in a museum setting, where we investigate the potential of using Microsoft's HoloLens for object-centred museum mediation.…

Human-Computer Interaction · Computer Science 2021-06-28 Katrin Glinka , Patrick Tobias Fischer , Claudia Müller-Birn , Silke Krohn

Museums, which are among the most popular science institutions outside schools, are usually used to display and introduce historical culture and cultural relics to tourists. Text and audio explanations are used by traditional museums to…

Computers and Society · Computer Science 2024-10-25 Zhaokang Li , Qian Zhang , Jiayue Xu , Chuntao Li , Xi Yang

Spatial Orchestra demonstrates how easy it is to play musical instruments using basic input like natural locomotion, which is accessible to most. Unlike many musical instruments, our work allows individuals of all skill levels to…

Human-Computer Interaction · Computer Science 2025-10-29 You-Jin Kim , Myungin Lee , Marko Peljhan , JoAnn Kuchera-Morin , Tobias Höllerer

Virtual reality games always provide the player with the most verisimilitude experience. With the advancement of VR hardware, it may become mainstream how people feel and attach to a virtual world. The paper discusses a possible solution to…

Human-Computer Interaction · Computer Science 2024-03-15 Zhongsheng Li , Wuji Li , Yudong He

Fleets of autonomous robots have been deployed for exploration of unknown scenes for features of interest, e.g., subterranean exploration, reconnaissance, search and rescue missions. During exploration, the robots may encounter…

Robotics · Computer Science 2025-09-22 Yuyang Zhang , Zhuoli Tian , Jinsheng Wei , Meng Guo

Exponential growth of the volume of Bluetooth-enabled devices indicates that it has become a popular way of wireless interconnections for exchanging information. The main goal of this paper is to analyze the most critical Bluetooth attacks…

Cryptography and Security · Computer Science 2012-06-08 Robayet Nasim

Of late, mobile technology has introduced new, novel environment that can be capitalized to further enrich the teaching and learning process in classrooms. Taking cognizance of this promising setting, a study was undertaken to investigate…

Computers and Society · Computer Science 2012-04-10 Hafizul Fahri Hanafi , Khairulanuar Samsudin

Most existing assistive navigation tools focus on providing real-time guidance for Blind and Low-Vision (BLV) people, but few support building a holistic spatial understanding of unfamiliar environments before travel. Such cognitive map…

Human-Computer Interaction · Computer Science 2026-04-17 Li Liu , Jiaming Qu , Marc Jowell Bagaoisan , David T. Lee , Leilani H. Gilpin

User-behavior-aware communications will be a key feature of future generation cellular networks, so user experience is enhanced with greater benefit to users. In this paper, a user-behavior-aware Stackelberg (U-BeAS) game for…

Networking and Internet Architecture · Computer Science 2017-11-30 Nicole Sawyer , David Smith

Serious Games (SGs) represent a new approach to improve learning processes more effectively and economically than traditional methods. This paper aims to present a SG approach for the electro-mobility context, in order to encourage the use…

Computers and Society · Computer Science 2020-12-03 Bartolomeo Silvestri , Alessandro Rinaldi , Antonella Berardi , Michele Roccotelli , Simone Acquaviva , Maria Pia Fanti

Zero-shot object-goal navigation (ZSON) is a challenging problem in robotics that requires a comprehensive understanding of both language and visual observations. Contextual cues from rooms and objects are critical, but their relative…

Robotics · Computer Science 2026-05-20 Taeyun Kim , Alvin Jinsung Choi , Dasol Hong , Hyun Myung

In the present era of sustainable innovation, the circular economy paradigm dictates the optimal use and exploitation of existing finite resources. At the same time, the transition to smart infrastructures requires considerable investment…

Machine Learning · Computer Science 2023-10-26 Ioannis Nasios , Konstantinos Vogklis , Avleen Malhi , Anastasia Vayona , Panos Chatziadam , Vasilis Katos

Wireless localization for mobile device has attracted more and more interests by increasing the demand for location based services. Fingerprint-based localization is promising, especially in non-Line-of-Sight (NLoS) or rich scattering…

Signal Processing · Electrical Eng. & Systems 2019-07-02 Heng Zhang , Zhichao Zhang , Shunqing Zhang , Shugong Xu , Shan Cao

As of today, large-scale wireless sensor networks are adopted for smart building applications as they are easy and flexible to deploy. Low-power wireless nodes can achieve multi-year lifetimes with an AA battery using Bluetooth Low Energy…

Networking and Internet Architecture · Computer Science 2019-05-13 Francesco Fraternali , Bharathan Balaji , Yuvraj Agarwal , Luca Benini , Rajesh Gupta