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Bluetooth (BT) has revolutionized close-range communication enabling smart capabilities in everyday devices through wireless technology. One of the most important sub-domains of Internet-of-Things (IoT) specializes in the usage of BT…
In this paper we explore the feasibility and design challenges in supporting co-located and virtual social interactions in residential care by building on the practice of reminiscence. Motivated by the challenges of social interaction in…
When Bluetooth devices come within the range of another, an electronic conversation takes place to determine whether the devices in range are known or whether one needs to control the other. Most Bluetooth devices do not require any form of…
Modern mobile applications rely on hidden interactions--gestures without visual cues like long presses and swipes--to provide functionality without cluttering interfaces. While experienced users may discover these interactions through prior…
Wireless sensor networks (WSNs) are effective for locating and tracking people and objects in various industrial environments. Since energy consumption is critical to prolonging the lifespan of WSNs, we propose an energy-efficient…
With most modern smartphones supporting wireless protocols such as Bluetooth Low Energy (BLE) or ANT+, the number of networks are growing rapidly. Therefore, collisions among multiple networks need to be considered for choosing the…
We present an exploratory case study describing the design and realisation of a ''pure mixed reality'' application in a museum setting, where we investigate the potential of using Microsoft's HoloLens for object-centred museum mediation.…
Museums, which are among the most popular science institutions outside schools, are usually used to display and introduce historical culture and cultural relics to tourists. Text and audio explanations are used by traditional museums to…
Spatial Orchestra demonstrates how easy it is to play musical instruments using basic input like natural locomotion, which is accessible to most. Unlike many musical instruments, our work allows individuals of all skill levels to…
Virtual reality games always provide the player with the most verisimilitude experience. With the advancement of VR hardware, it may become mainstream how people feel and attach to a virtual world. The paper discusses a possible solution to…
Fleets of autonomous robots have been deployed for exploration of unknown scenes for features of interest, e.g., subterranean exploration, reconnaissance, search and rescue missions. During exploration, the robots may encounter…
Exponential growth of the volume of Bluetooth-enabled devices indicates that it has become a popular way of wireless interconnections for exchanging information. The main goal of this paper is to analyze the most critical Bluetooth attacks…
Of late, mobile technology has introduced new, novel environment that can be capitalized to further enrich the teaching and learning process in classrooms. Taking cognizance of this promising setting, a study was undertaken to investigate…
Most existing assistive navigation tools focus on providing real-time guidance for Blind and Low-Vision (BLV) people, but few support building a holistic spatial understanding of unfamiliar environments before travel. Such cognitive map…
User-behavior-aware communications will be a key feature of future generation cellular networks, so user experience is enhanced with greater benefit to users. In this paper, a user-behavior-aware Stackelberg (U-BeAS) game for…
Serious Games (SGs) represent a new approach to improve learning processes more effectively and economically than traditional methods. This paper aims to present a SG approach for the electro-mobility context, in order to encourage the use…
Zero-shot object-goal navigation (ZSON) is a challenging problem in robotics that requires a comprehensive understanding of both language and visual observations. Contextual cues from rooms and objects are critical, but their relative…
In the present era of sustainable innovation, the circular economy paradigm dictates the optimal use and exploitation of existing finite resources. At the same time, the transition to smart infrastructures requires considerable investment…
Wireless localization for mobile device has attracted more and more interests by increasing the demand for location based services. Fingerprint-based localization is promising, especially in non-Line-of-Sight (NLoS) or rich scattering…
As of today, large-scale wireless sensor networks are adopted for smart building applications as they are easy and flexible to deploy. Low-power wireless nodes can achieve multi-year lifetimes with an AA battery using Bluetooth Low Energy…