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Wireless connectivity for the Internet of Things (IoT) requires combining low latency and high reliability with power and cost constraints. On top of that, diverse applications and end-to-end services with very different performance…
Deep learning has started to revolutionize several different industries, and the applications of these methods in medicine are now becoming more commonplace. This study focuses on investigating the feasibility of tracking patients and…
The preservation of cultural heritage faces increasing threats from climate change effects and environmental hazards, demanding innovative solutions that can promote awareness and resilience. This paper presents ARise, an Augmented Reality…
The Arcade Learning Environment (ALE) is an evaluation platform that poses the challenge of building AI agents with general competency across dozens of Atari 2600 games. It supports a variety of different problem settings and it has been…
We study the problem of operating a quantum switch with memory constraints. In particular, the switch has to allocate quantum memories to clients to generate link-level entanglements (LLEs), and then use these to serve end-to-end…
In daily life, mobile and wearable devices with high computing power, together with anchors deployed in indoor environments, form a common solution for the increasing demands for indoor location-based services. Within the technologies and…
In this paper, the problem of secure sensor activation is studied for an Internet of Battlefield Things (IoBT) system in which an attacker compromises a set of the IoBT sensors for the purpose of eavesdropping and acquiring information…
In order to achieve the full potential of the Internet-of-Things, connectivity between devices should be ubiquitous and efficient. Wireless mesh networks are a critical component to achieve this ubiquitous connectivity for a wide range of…
In this paper, we propose a novel social network aware approach for user association in wireless small cell networks. The proposed approach exploits social relationships between user equipments (UEs) and their physical proximity to optimize…
The interconnectedness of all things is continuously expanding which has allowed every individual to increase their level of interaction with their surroundings. Internet of Things (IoT) devices are used in a plethora of context-aware…
Over the past couple of years, the extent of the services provided on the mobile devices has increased rapidly. A special class of service among them is the Location Based Service(LBS) which depends on the geographical position of the user…
Most Internet-of-Things (IoT) devices and smart sensors are connected via the Internet using IP communication driectly accessed by a server that collect sensor information periodically or event-based. Although, Internet access is widely…
In the scope of this paper, the precise positioning of objects with the help of Ultra Wide Band technology is evaluated. To achieve this, a prototype module for the use with the Decawave transceiver DW1000 was implemented and added to…
Robotic telepresence enables users to navigate and experience remote environments. However, effective navigation and situational awareness depend on users' prior knowledge of the environment, limiting the usefulness of these systems for…
Bluetooth backscatter systems, as a crucial technology for low-power communication in the Internet of Things (IoT), have witnessed remarkable development in recent years. This article comprehensively analyzes multiple related papers,…
Transformers have revolutionized the machine learning landscape, gradually making their way into everyday tasks and equipping our computers with "sparks of intelligence". However, their runtime requirements have prevented them from being…
Educational games are being increasingly used to support self-paced learning. However, educators and system designers often face challenges in monitoring student affect and cognitive load. Existing assessments in game-based learning…
We present a dual-radio hierarchical mesh architecture for infrastructure-free emergency communication that exploits the complementary strengths of Bluetooth Low Energy (BLE) and LoRa. Nodes equipped with both an nRF52840 (BLE 5.0 Coded…
We introduce Spooky Spirits, an AR game that makes novel use of everyday smart home devices to support co-located play. Recent exploration of co-located AR experiences consists mainly of digital visual augmentations on mobile or…
Quantum pseudo-telepathy is an intriguing phenomenon which results from the application of quantum information theory to communication complexity. To demonstrate this phenomenon researchers in the field of quantum communication complexity…