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Students disengaging from their tasks can have serious long-term consequences, including academic drop-out. This is particularly relevant for students in distance education. One way to measure the level of disengagement in distance…

Artificial Intelligence · Computer Science 2025-07-08 Behnam Parsaeifard , Christof Imhof , Tansu Pancar , Ioan-Sorin Comsa , Martin Hlosta , Nicole Bergamin , Per Bergamin

As more and more face-to-face classes move to online environments, it becomes increasingly important to explore any emerging barriers to students' learning. This work focuses on characterizing student barriers to active learning in…

Human-Computer Interaction · Computer Science 2021-04-13 Reza Hadi Mogavi , Yankun Zhao , Ehsan Ul Haq , Pan Hui , Xiaojuan Ma

As part of large-scale assessment project at Texas Tech University, we studied the effect of problem format on students responses to quiz questions. The same problem was written in multiple formats and administered as a quiz in the large…

Physics Education · Physics 2013-12-23 Beth Thacker , Ganesh Chapagain , David Pattillo , Keith West

We analyze learning data of an e-assessment platform for an introductory mathematical statistics course, more specifically the time of the day when students learn. We propose statistical models to predict students' success and to describe…

Computers and Society · Computer Science 2021-03-26 Till Massing , Natalie Reckmann , Alexander Blasberg , Benjamin Otto , Christoph Hanck , Michael Goedicke

Due to the COVID-19 as a pandemic, the government has forced the nationwide shutdown of several activities, including educational activities. It has resulted in gigantic migration of universities with education over the internet serving as…

Computers and Society · Computer Science 2022-02-14 Thaweesak Trongtirakul , Kamonnit Pusorn , Umpaporn Peerawanichkul

We ran a study on engagement and achievement for a first year undergraduate programming module which used an online learning environment containing tasks which generate automated feedback. Students could also access human feedback from…

Computers and Society · Computer Science 2022-01-05 Beate Grawemeyer , John Halloran , Matthew England , David Croft

The prot\'eg\'e effect suggests that individuals learn a subject more effectively when they teach it to others. Can we therefore assume that when individuals with a problematic behaviour teach others about it and how to manage it, they…

Human-Computer Interaction · Computer Science 2026-03-10 Sameha Alshakhsi , Ala Yankouskaya , Dena Al-Thani , Raian Ali

Multi-agent AI systems, which simulate diverse instructional roles such as teachers and peers, offer new possibilities for personalized and interactive learning. Yet, student-AI interaction patterns and their pedagogical implications remain…

Human-Computer Interaction · Computer Science 2026-03-24 Zhanxin Hao , Jie Cao , Ruimiao Li , Jifan Yu , Zhiyuan Liu , Yu Zhang

As AI tools become increasingly embedded in cognitively demanding tasks such as note-taking, questions remain about whether they enhance or undermine cognitive engagement. This paper examines the "AI Assistance Dilemma" in note-taking,…

Human-Computer Interaction · Computer Science 2025-09-04 Xinyue Chen , Kunlin Ruan , Kexin Phyllis Ju , Nathan Yap , Xu Wang

Image scoring sustains cooperation in the repeated two-player prisoner's dilemma through indirect reciprocity, even though defection is the uniquely dominant selfish behaviour in the one-shot game. Many real-world dilemma situations,…

Populations and Evolution · Quantitative Biology 2015-07-03 Heinrich H. Nax , Matjaz Perc , Attila Szolnoki , Dirk Helbing

Tandem telecollaboration is a pedagogy used in second language learning where mixed groups of students meet online in videoconferencing sessions to practice their conversational skills in their target language. We have built and deployed a…

Human-Computer Interaction · Computer Science 2022-06-14 Aparajita Dey-Plissonneau , Hyowon Lee , Mingming Liu , Vyoma Patel , Michael Scriney , Alan F. Smeaton

The state-of-the art solutions for human activity understanding from a video stream formulate the task as a spatio-temporal problem which requires joint localization of all individuals in the scene and classification of their actions or…

Computer Vision and Pattern Recognition · Computer Science 2020-07-29 Mahsa Ehsanpour , Alireza Abedin , Fatemeh Saleh , Javen Shi , Ian Reid , Hamid Rezatofighi

A teaching experiment was carried out in a university-level thermodynamics course using adaptive and interactive e-learning material, created in the new Moodle question type Stateful extending the original e-learning platform STACK. The…

Physics Education · Physics 2024-03-08 Matti Harjula , Ville Havu , Inkeri Kontro , Kimmo Kulmala , Jarmo Malinen , Petri Salo

Drawing appropriate diagrams is a useful problem solving heuristic that can transform a problem into a representation that is easier to exploit for solving the problem. A major focus while helping introductory physics students learn problem…

Physics Education · Physics 2016-01-19 Alexandru Maries , Chandralekha Singh

Generative AI systems have rapidly advanced, with multimodal input capabilities enabling reasoning beyond text-based tasks. In education, these advancements could influence assessment design and question answering, presenting both…

Computers and Society · Computer Science 2025-07-08 Aymeric de Chillaz , Anna Sotnikova , Patrick Jermann , Antoine Bosselut

We collected a new dataset that includes approximately eight hours of audiovisual recordings of a group of students and their self-evaluation scores for classroom engagement. The dataset and data analysis scripts are available on our…

Human-Computer Interaction · Computer Science 2023-04-19 Alpay Sabuncuoglu , T. Metin Sezgin

In online education, innovative tools are crucial for enhancing learning outcomes. SAM (Study with AI Mentor) is an advanced platform that integrates educational videos with a context-aware chat interface powered by large language models.…

Artificial Intelligence · Computer Science 2025-02-25 Anna Bodonhelyi , Enkeleda Thaqi , Süleyman Özdel , Efe Bozkir , Enkelejda Kasneci

We analyze the effectiveness of working in pairs on the Conceptual Survey of Electricity and Magnetism test in a calculus-based introductory physics course. Students who collaborated with a peer showed significantly larger normalized gain…

Physics Education · Physics 2016-02-25 Chandralekha Singh

In a mobile learning environment, students can learn via mobile devices without being limited by time and space. Therefore, it is vital to develop tools to assist students to learn and assess their knowledge in such environments. This paper…

Computers and Society · Computer Science 2021-06-22 Fotis Lazarinis , Dimitris Kanellopoulos

Prior to the COVID-19 pandemic, the adoption of live polling and real-time feedback tools gained traction in higher education to enhance student engagement and learning outcomes. Integrating live polling activities has been shown to boost…

Computers and Society · Computer Science 2025-04-15 Xingyu Zhao
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