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Related papers: Examining Student Participation in Two-Phase Colla…

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Collaboration with peers both inside and outside the classroom can be an invaluable tool for helping students learn physics. We investigated the impact of peer collaboration on learning physics by examining the characteristics of women and…

Physics Education · Physics 2025-10-17 Apekshya Ghimire , Chandralekha Singh

To investigate the detection of students' behavioral engagement (On-Task vs. Off-Task), we propose a two-phase approach in this study. In Phase 1, contextual logs (URLs) are utilized to assess active usage of the content platform. If there…

Computers and Society · Computer Science 2019-01-21 Eda Okur , Nese Alyuz , Sinem Aslan , Utku Genc , Cagri Tanriover , Asli Arslan Esme

AI-assisted cheating has emerged as a significant threat in the context of online exams. Advanced browser extensions now enable large language models (LLMs) to answer questions presented in online exams within seconds, thereby compromising…

Human-Computer Interaction · Computer Science 2025-10-23 Gökhan Akçapınar

This paper describes a system developed to help University students get more from their online lectures, tutorials, laboratory and other live sessions. We do this by logging their attention levels on their laptops during live Zoom sessions…

Multimedia · Computer Science 2021-01-19 Hyowon Lee , Mingming Liu , Hamza Riaz , Navaneethan Rajasekaren , Michael Scriney , Alan F. Smeaton

The aim of this study was to see whether student participation increased when mobile devices were used in the classroom. We measured the amount of student participative actions when the Socrative tool was used and when it was not used. Our…

Computers and Society · Computer Science 2024-07-08 Carlos Guerrero , Antoni Jaume-i-Capó , Carlos Juiz , Isaac Lera

The use of automatic grading tools has become nearly ubiquitous in large undergraduate programming courses, and recent work has focused on improving the quality of automatically generated feedback. However, there is a relative lack of data…

Human-Computer Interaction · Computer Science 2020-11-24 Abe Leite , Saúl A. Blanco

The COVID-19 pandemic significantly altered how post-secondary students receive their education. Namely, the transition from an in-person to an online class format changed how students interact with their instructors and their classmates.…

Computers and Society · Computer Science 2024-06-19 Madison Brigham , Joël Porquet-Lupine

Supporting learners during Collaborative Problem Solving (CPS) is a necessity. Existing studies have compared scaffolds with maximal and minimal instructional support by studying their effects on learning and behaviour. However, our…

Social and Information Networks · Computer Science 2025-12-10 Kester Wong , Feng Shihui , Sahan Bulathwela , Mutlu Cukurova

As online courses become the norm in the higher-education landscape, investigations into student performance between students who take online vs on-campus versions of classes become necessary. While attention has been given to looking at…

Computers and Society · Computer Science 2024-08-31 Thomas Trask , Nicholas Lytle , Michael Boyle , David Joyner , Ahmed Mubarak

Student engagement plays a vital role in academic success with high engagement often linked to positive educational outcomes. Traditionally, student engagement is measured through self-reports, which are both labour-intensive and not…

Human-Computer Interaction · Computer Science 2024-07-22 Soundariya Ananthan , Nan Gao , Flora D. Salim

Developing students' ability to troubleshoot is an important learning outcome for many undergraduate physics lab courses, especially electronics courses. In other work, metacognition has been identified as an important feature of…

An important open problem in Human Behaviour is to understand how coordination emerges in human ensembles. This problem has been seldom studied quantitatively in the existing literature, in contrast to situations involving dual interaction.…

Dynamical Systems · Mathematics 2017-06-16 Francesco Alderisio , Gianfranco Fiore , Robin N Salesse , Benoit G Bardy , Mario di Bernardo

In-person instruction for professional development or other types of workplace training provides a social environment and immediate feedback mechanisms that typically ensure all participants are successful. Online, self-paced instruction…

Computers and Society · Computer Science 2020-09-01 Beth Porter , Burcin Bozkaya

Not only correctness but also self-confidence play an important role in improving the quality of knowledge. Undesirable situations such as confident incorrect and unconfident correct knowledge prevent learners from revising their knowledge…

Human-Computer Interaction · Computer Science 2021-02-16 Shoya Ishimaru , Takanori Maruichi , Andreas Dengel , Koichi Kise

Recent studies provide evidence that social constructivist pedagogical methods such as active learning, interactive engagement, and inquiry-based learning, while pedagogically more effective, can enable inequities in the classroom. By…

Physics Education · Physics 2024-01-12 Matthew Dew , Emma Hunt , Viranga Perera , Jonathan Perry , Gregorio Ponti , Andrew Loveridge

We investigate the dynamics of student behaviors (posture, gesture, vocal register, visual focus) and the substance of their reasoning during collaborative work on inquiry-based physics tutorials. Scherr has characterized student activity…

Physics Education · Physics 2008-03-05 Luke D. Conlin , Ayush Gupta , Rachel E. Scherr , David Hammer

During the COVID-19 crisis, educational institutions worldwide shifted from face-to-face instruction to emergency remote teaching (ERT) modalities. In this forced and sudden transition, teachers and students did not have the opportunity to…

Physics Education · Physics 2022-03-14 Cristian Candia , Alejandra Maldonado-Trapp , Karla Lobos , Fernando Peña , Carola Bruna

Understanding students' emerging roles in computer-supported collaborative learning (CSCL) is critical for promoting regulated learning processes and supporting learning at both individual and group levels. However, it has been challenging…

Social and Information Networks · Computer Science 2025-02-27 Shihui Feng , David Gibson , Dragan Gasevic

Each time a learner in a self-paced online course seeks to answer an assessment question, it takes some time for the student to read the question and arrive at an answer to submit. If multiple attempts are allowed, and the first answer is…

Human-Computer Interaction · Computer Science 2020-02-06 Ilia Rushkin , Isaac Chuang , Dustin Tingley

We analyze the following group learning problem in the context of opinion diffusion: Consider a network with $M$ users, each facing $N$ options. In a discrete time setting, at each time step, each user chooses $K$ out of the $N$ options,…

Machine Learning · Computer Science 2013-09-17 Yang Liu , Mingyan Liu