Related papers: Boundary conditions for Shape from Shading
Polytopes are the basic finite data structures for convex sets: they appear as feasible regions in linear optimization, as geometric summaries in algorithms, and as random objects in stochastic geometry. A natural geometric question is…
This paper introduces the geodesics of triangulated image object shapes. Both rectilinear and curvilinear triangulations of shapes are considered. The triangulation of image object shapes leads to collections of what are known as nerve…
Neural radiance field (NeRF) enables the synthesis of cutting-edge realistic novel view images of a 3D scene. It includes density and color fields to model the shape and radiance of a scene, respectively. Supervised by the photometric loss…
Accurately predicting the 3D shape of any arbitrary object in any pose from a single image is a key goal of computer vision research. This is challenging as it requires a model to learn a representation that can infer both the visible and…
From a single image, humans are able to perceive the full 3D shape of an object by exploiting learned shape priors from everyday life. Contemporary single-image 3D reconstruction algorithms aim to solve this task in a similar fashion, but…
Humans are able to recognize objects based on both local texture cues and the configuration of object parts, yet contemporary vision models primarily harvest local texture cues, yielding brittle, non-compositional features. Work on…
Monocular 3D face reconstruction is a wide-spread topic, and existing approaches tackle the problem either through fast neural network inference or offline iterative reconstruction of face geometry. In either case carefully-designed energy…
An end-to-end trainable ConvNet architecture, that learns to harness the power of shape representation for matching disparate image pairs, is proposed. Disparate image pairs are deemed those that exhibit strong affine variations in scale,…
In this paper, we focus on recognizing 3D shapes from arbitrary views, i.e., arbitrary numbers and positions of viewpoints. It is a challenging and realistic setting for view-based 3D shape recognition. We propose a canonical view…
We present an approach to infer the 3D shape, texture, and camera pose for an object from a single RGB image, using only category-level image collections with foreground masks as supervision. We represent the shape as an image-conditioned…
The surface reconstruction problem from sets of planar parallel slices representing cross sections through 3D objects is presented. The final result of surface reconstruction is always based on the correct estimation of the structure of the…
Refractive Index Tomography is the inverse problem of reconstructing the continuously-varying 3D refractive index in a scene using 2D projected image measurements. Although a purely refractive field is not directly visible, it bends light…
Implicit surface representations, such as signed-distance functions, combined with deep learning have led to impressive models which can represent detailed shapes of objects with arbitrary topology. Since a continuous function is learned,…
We show that generative models can be used to capture visual geometry constraints statistically. We use this fact to infer the 3D shape of object categories from raw single-view images. Differently from prior work, we use no external…
The objective of this work is to infer the 3D shape of an object from a single image. We use sculptures as our training and test bed, as these have great variety in shape and appearance. To achieve this we build on the success of multiple…
In this work we address the challenging problem of multiview 3D surface reconstruction. We introduce a neural network architecture that simultaneously learns the unknown geometry, camera parameters, and a neural renderer that approximates…
We address Nash problem for surface singularities using wedges. We give a refinement of the characterisation of A. Reguera of the image of the Nash map in terms of wedges. Our improvement consists in a characterisation of the bijectivity of…
Reconstructing the 3D shape of an object from a single RGB image is a long-standing and highly challenging problem in computer vision. In this paper, we propose a novel method for single-image 3D reconstruction which generates a sparse…
Single-image 3D shape reconstruction is an important and long-standing problem in computer vision. A plethora of existing works is constantly pushing the state-of-the-art performance in the deep learning era. However, there remains a much…
Visual events in computer vision are studied from the perspective of algebraic geometry. Given a sufficiently general curve or surface in 3-space, we consider the image or contour curve that arises by projecting from a viewpoint.…