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We consider the problem of reliable communication over non-binary insertion/deletion channels where symbols are randomly deleted from or inserted in the transmitted sequence and all symbols are corrupted by additive white Gaussian noise. To…

Information Theory · Computer Science 2012-04-17 Raman Yazdani , Masoud Ardakani

While many games were designed for steganography and robust watermarking, few focused on reversible watermarking. We present a two-encoder game related to the rate-distortion optimization of content-adaptive reversible watermarking. In the…

Multimedia · Computer Science 2021-10-08 Hanzhou Wu , Xinpeng Zhang

The growing popularity of 3D Gaussian Splatting (3DGS) has intensified the need for effective copyright protection. Current 3DGS watermarking methods rely on computationally expensive fine-tuning procedures for each predefined message. We…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Xiufeng Huang , Ziyuan Luo , Qi Song , Ruofei Wang , Renjie Wan

In this work a four terminal Gaussian network composed of a source, a destination, an eavesdropper and a jammer relay is studied. The jammer relay does not hear the source transmission. It assists the eavesdropper and aims to decrease the…

Information Theory · Computer Science 2009-11-03 Melda Yuksel , Xi Liu , Elza Erkip

This paper considers the problem of designing physical watermark signals in order to optimally detect possible replay attack in a linear time-invariant system, under the assumption that the system parameters are unknown and need to be…

Systems and Control · Electrical Eng. & Systems 2019-11-06 Hanxiao Liu , Yilin Mo , Jiaqi Yan , Lihua Xie , Karl H. Johansson

We consider communications through a Gaussian noise channel between an encoder and a decoder which have subjective probabilistic models on the source distribution. Although they consider the same cost function, the induced expected costs…

Information Theory · Computer Science 2021-11-23 Ertan Kazıklı , Serkan Sarıtaş , Sinan Gezici , Serdar Yüksel

In this paper, we propose and analyze an attack detection scheme for securing the physical layer of a networked control system against attacks where the adversary replaces the true observations with stationary false data. An independent and…

Optimization and Control · Mathematics 2021-01-06 Arunava Naha , Andre Teixeira , Anders Ahlen , Subhrakanti Dey

We define a class of zero-sum games with combinatorial structure, where the best response problem of one player is to maximize a submodular function. For example, this class includes security games played on networks, as well as the problem…

Computer Science and Game Theory · Computer Science 2017-12-04 Bryan Wilder

In the Generative AI era, safeguarding 3D models has become increasingly urgent. While invisible watermarking is well-established for 2D images with encoder-decoder frameworks, generalizable and robust solutions for 3D remain elusive. The…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Lijiang Li , Jinglu Wang , Xiang Ming , Yan Lu

Dynamic zero-sum games are an important class of problems with applications ranging from evasion-pursuit and heads-up poker to certain adversarial versions of control problems such as multi-armed bandit and multiclass queuing problems.…

Computer Science and Game Theory · Computer Science 2015-06-12 Martin Haugh , Chun Wang

We consider a secure communication scenario through the two-user Gaussian interference channel: each transmitter (user) has a confidential message to send reliably to its intended receiver while keeping it secret from the other receiver.…

Information Theory · Computer Science 2016-04-26 Parisa Babaheidarian , Somayeh Salimi , Panos Papadimitratos

Recent advances in digital watermarking make use of deep neural networks for message embedding and extraction. They typically follow the ``encoder-noise layer-decoder''-based architecture. By deliberately establishing a differentiable noise…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Guobiao Li , Lei Tan , Yuliang Xue , Gaozhi Liu , Zhenxing Qian , Sheng Li , Xinpeng Zhang

The frequent exchange of multimedia information in the present era projects an increasing demand for copyright protection. In this work, we propose a novel audio zero-watermarking technology based on graph Fourier transform for enhancing…

Multimedia · Computer Science 2021-09-17 Longting Xu , Daiyu Huang , Syed Faham Ali Zaidi , Abdul Rauf , Rohan Kumar Das

We study the problem of learning classifiers robust to universal adversarial perturbations. While prior work approaches this problem via robust optimization, adversarial training, or input transformation, we instead phrase it as a…

Machine Learning · Computer Science 2018-09-27 Julien Perolat , Mateusz Malinowski , Bilal Piot , Olivier Pietquin

This paper proposes a game-theoretic approach to address the problem of optimal sensor placement for detecting cyber-attacks in networked control systems. The problem is formulated as a zero-sum game with two players, namely a malicious…

Optimization and Control · Mathematics 2022-05-30 Anh Tung Nguyen , André M. H. Teixeira , Alexander Medvedev

We investigate whether uncoded schemes are optimal for Gaussian sources on multiuser Gaussian channels. Particularly, we consider two problems: the first is to send correlated Gaussian sources on a Gaussian broadcast channel where each…

Information Theory · Computer Science 2017-03-02 Chao Tian , Jun Chen , Suhas Diggavi , Shlomo Shamai

We study multi-bit watermarking for data generated by stochastic processes, where a hidden message is embedded during sampling and must be decodable by an authorized detector that possesses side information unavailable to unauthorized…

Information Theory · Computer Science 2026-05-12 Haiyun He , Yepeng Liu , Zhuoer Shen , Ziqiao Wang , Yongyi Mao , Yuheng Bu

Signaling game problems investigate communication scenarios where encoder(s) and decoder(s) have misaligned objectives due to the fact that they either employ different cost functions or have inconsistent priors. This problem has been…

Information Theory · Computer Science 2023-05-09 Ertan Kazıklı , Sinan Gezici , Serdar Yüksel

We study the value of a two-player zero-sum game on a random matrix $M\in \mathbb{R}^{n\times m}$, defined by $v(M) = \min_{x\in\Delta_n}\max_{y\in \Delta_m}x^T M y$. In the setting where $n=m$ and $M$ has i.i.d. standard Gaussian entries,…

Probability · Mathematics 2026-01-13 Romain Cosson , Laurent Massoulié

Internet is one of the most valuable resources for information communication and retrievals. Most multimedia signals today are in digital formats. The digital data can be duplicated and edited with great ease which has led to a need for…

Multimedia · Computer Science 2013-05-01 Rupa Patel , Urmila Shrawankar , V. M Thakare