Related papers: Deterministic Graph Exploration with Advice
We study the problem of online graph exploration on undirected graphs, where a searcher has to visit every vertex and return to the origin. Once a new vertex is visited, the searcher learns of all neighboring vertices and the connecting…
We show a deterministic algorithm for computing edge connectivity of a simple graph with $m$ edges in $m^{1+o(1)}$ time. Although the fastest deterministic algorithm by Henzinger, Rao, and Wang [SODA'17] has a faster running time of…
We consider exact distance oracles for directed weighted planar graphs in the presence of failing vertices. Given a source vertex $u$, a target vertex $v$ and a set $X$ of $k$ failed vertices, such an oracle returns the length of a shortest…
The directed graph reachability problem takes as input an $n$-vertex directed graph $G=(V,E)$, and two distinguished vertices $s$ and $t$. The problem is to determine whether there exists a path from $s$ to $t$ in $G$. This is a canonical…
We analyze the query complexity of finding a local minimum in $t$ rounds on general graphs. More precisely, given a graph $G = (V,E)$ and oracle access to an unknown function $f : V \to \mathbb{R}$, the goal is to find a local minimum--a…
The Explorer-Director game, first introduced by Nedev and Muthukrishnan, can be described as a game where two players -- Explorer and Director -- determine the movement of a token on the vertices of a graph. At each time step, the Explorer…
This paper describes a problem arising in sea exploration, where the aim is to schedule the expedition of a ship for collecting information about the resources on the seafloor. The aim is to collect data by probing on a set of carefully…
We investigate the problem of finding a static treasure in anonymous graphs using oblivious agents and introduce a novel approach that leverages quantum information. In anonymous graphs, vertices are unlabelled, indistinguishable, and edges…
We study a graph bandit setting where the objective of the learner is to detect the most influential node of a graph by requesting as little information from the graph as possible. One of the relevant applications for this setting is…
A distance oracle is a compact representation of the shortest distance matrix of a graph. It can be queried to approximate shortest paths between any pair of vertices. Any distance oracle that returns paths of worst-case stretch (2k-1) must…
Let $P \subset \mathbb{R}^d$ be a set of $n$ points in $d$ dimensions such that each point $p \in P$ has an associated radius $r_p > 0$. The transmission graph $G$ for $P$ is the directed graph with vertex set $P$ such that there is an edge…
The aim of rendezvous in a graph is meeting of two mobile agents at some node of an unknown anonymous connected graph. In this paper, we focus on rendezvous in trees, and, analogously to the efforts that have been made for solving the…
We consider ordinal approximation algorithms for a broad class of utility maximization problems for multi-agent systems. In these problems, agents have utilities for connecting to each other, and the goal is to compute a maximum-utility…
Connectivity of temporal graphs has been widely studied both as graph theory and as gossip theory. In particular, it is well known that in order to connect every vertex to every other, a temporal graph needs to have at least $2n-4$ edges…
An identifying code of a graph G is a dominating set C such that every vertex x of G is distinguished from all other vertices by the set of vertices in C that are at distance at most 1 from x. The problem of finding an identifying code of…
A graph with n vertices is 1-planar if it can be drawn in the plane such that each edge is crossed at most once, and is optimal if it has the maximum of 4n-8 edges. We show that optimal 1-planar graphs can be recognized in linear time. Our…
In the Connected Vertex Cover problem we are given an undirected graph G together with an integer k and we are to find a subset of vertices X of size at most k, such that X contains at least one end-point of each edge and moreover X induces…
We study a family of reachability problems under waiting-time restrictions in temporal and vertex-colored temporal graphs. Given a temporal graph and a set of source vertices, we find the set of vertices that are reachable from a source via…
Vizing's theorem states that any graph of maximum degree $\Delta$ can be properly edge colored with at most $\Delta+1$ colors. In the online setting, it has been a matter of interest to find an algorithm that can properly edge color any…
We design the first efficient sensitivity oracles and dynamic algorithms for a variety of parameterized problems. Our main approach is to modify the algebraic coding technique from static parameterized algorithm design, which had not…