Related papers: Badge System Analysis and Design
The past few years has witnessed the great success of recommender systems, which can significantly help users find relevant and interesting items for them in the information era. However, a vast class of researches in this area mainly focus…
We consider the situation where multiple transportation service providers cooperate to offer an integrated multi-modal platform to enhance the convenience to the passengers through ease in multi-modal journey planning, payment, and first…
Interconnected autonomous systems often share security risks. However, an autonomous system lacks the incentive to make (sufficient) security investments if the cost exceeds its own benefit even though doing that would be socially…
Gamification is the use of game elements such as points, leaderboards, and badges in a non-game context to encourage a desired behavior from individuals interacting with an environment. Recently, gamification has found its way into software…
Peer-to-peer (p2p) networks are not independent of their peers, and the network efficiency depends on peers contributing resources. Because shared resources are not free, this contribution must be rewarded. Peers across the network may…
This work proposes a novel proof-of-work blockchain incentive scheme such that, barring exogenous motivations, following the protocol is guaranteed to be the optimal strategy for miners. Our blockchain takes the form of a directed acyclic…
Online social networks (e.g. Facebook, Twitter, Youtube) provide a popular, cost-effective and scalable framework for sharing user-generated contents. This paper addresses the intrinsic incentive problems residing in social networks using a…
This paper considers incentives to provide goods that are partially shareable along social links. We introduce a model in which each individual in a social network not only decides how much of a shareable good to provide, but also decides…
User engagement in social networks depends critically on the number of online actions their users take in the network. Can we design an algorithm that finds when to incentivize users to take actions to maximize the overall activity in a…
To ensure that social networks (e.g. opinion consensus, cooperative estimation, distributed learning and adaptation etc.) proliferate and efficiently operate, the participating agents need to collaborate with each other by repeatedly…
Reinforcement-learning agents seek to maximize a reward signal through environmental interactions. As humans, our job in the learning process is to design reward functions to express desired behavior and enable the agent to learn such…
Online social as an extension of traditional life plays an important role in our daily lives. Users often seek out new friends that have significant similarities such as interests and habits, motivating us to exploit such online information…
Data generation and labeling are usually an expensive part of learning for robotics. While active learning methods are commonly used to tackle the former problem, preference-based learning is a concept that attempts to solve the latter by…
Most scientists are aware that, in addition to the traditional and subscription-based publication model, there is also the possibility of publishing their research in open access. Various surveys show that scientists are in favour of this…
In 5G and Beyond networks, Artificial Intelligence applications are expected to be increasingly ubiquitous. This necessitates a paradigm shift from the current cloud-centric model training approach to the Edge Computing based collaborative…
To maintain fairness, in the terms of resources shared by an individual peer, a proper incentive policy is required in a peer to peer network. This letter proposes, a simpler mechanism to rank the peers based on their resource contributions…
We propose an incentive mechanism for the sponsored content provider market in which the communication of users can be represented by a graph and the private information of the users is assumed to have a continuous distribution function.…
Given the parallels between game theory and consensus, it makes sense to intelligently design blockchain or DAG protocols with an incentive-compatible-first mentality. To that end, we propose a new blockchain or DAG protocol enhancement…
In this work we present an in-depth analysis of the user behaviors on different Social Sharing systems. We consider three popular platforms, Flickr, Delicious and StumbleUpon, and, by combining techniques from social network analysis with…
User-generated content is shaping the dynamics of the World Wide Web. Indeed, an increasingly large number of systems provide mechanisms to support the growing demand for content creation, sharing, and management. Tagging systems are a…