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The Grid and Cloud User Support Environment (gUSE) enables users convenient and easy access to grid and cloud infrastructures by providing a general purpose, workflow-oriented graphical user interface to create and run workflows on various…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-08-07 Gary A. McGilvary , Malcolm Atkinson , Sandra Gesing , Alvaro Aguilera , Richard Grunzke , Eva Sciacca

Enhancing sampling and analyzing simulations are central issues in molecular simulation. Recently, we introduced PLUMED, an open-source plug-in that provides some of the most popular molecular dynamics (MD) codes with implementations of a…

Computational Physics · Physics 2014-10-07 Gareth A. Tribello , Massimiliano Bonomi , Davide Branduardi , Carlo Camilloni , Giovanni Bussi

Incorporating computer programming exercises into introductory physics is a delicate task that involves a number of choices that may have an effect on student learning. We present a "hybrid" approach that speaks to a number of common…

Physics Education · Physics 2018-11-14 Chris Orban , Richelle M. Teeling-Smith , Joseph R. H. Smith , Chris D. Porter

With the versatile manipulation capability, programmable metasurfaces are rapidly advancing in their intelligence, integration, and commercialization levels. However, as the programmable metasurfaces scale up, their control configuration…

A finite-difference Micromagnetic simulation code written in MATLAB is presented with Graphics Processing Unit (GPU) acceleration. The high performance of Graphics Processing Unit (GPU) is demonstrated compared to a typical Central…

Computational Engineering, Finance, and Science · Computer Science 2015-01-30 Ru Zhu

Simulating stylized human-scene interactions (HSI) in physical environments is a challenging yet fascinating task. Prior works emphasize long-term execution but fall short in achieving both diverse style and physical plausibility. To tackle…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Wenjia Wang , Liang Pan , Zhiyang Dou , Jidong Mei , Zhouyingcheng Liao , Yuke Lou , Yifan Wu , Lei Yang , Jingbo Wang , Taku Komura

As DNNs are widely adopted in various application domains while demanding increasingly higher compute and memory requirements, designing efficient and performant NPUs (Neural Processing Units) is becoming more important. However, existing…

Hardware Architecture · Computer Science 2024-06-13 Hyungkyu Ham , Wonhyuk Yang , Yunseon Shin , Okkyun Woo , Guseul Heo , Sangyeop Lee , Jongse Park , Gwangsun Kim

Traditionally, writing code is a non-graphical, abstract, and linear process. Not everyone is comfortable with this way of thinking at all times. Can programming be transformed into a graphical, concrete, non-linear activity? While…

Programming Languages · Computer Science 2022-07-01 Brian Hempel , Ravi Chugh

Simulating quantum mechanics is known to be a difficult computational problem, especially when dealing with large systems. However, this difficulty may be overcome by using some controllable quantum system to study another less controllable…

Quantum Physics · Physics 2014-03-14 I. M. Georgescu , S. Ashhab , Franco Nori

Solvent plays an essential role in a variety of chemical, physical, and biological processes that occur in the solution phase. The reference interaction site model (RISM) and its three-dimensional extension (3D-RISM) serve as powerful…

Chemical Physics · Physics 2024-03-05 Yutaka Maruyama , Nori Yoshida

Numerical simulations are commonly used to understand the parameter dependence of given spatio-temporal phenomena. Sampling a multi-dimensional parameter space and running the respective simulations leads to an ensemble of a large number of…

Human-Computer Interaction · Computer Science 2022-05-04 Marina Evers , Lars Linsen

We introduce Augmented Physics, a machine learning-integrated authoring tool designed for creating embedded interactive physics simulations from static textbook diagrams. Leveraging recent advancements in computer vision, such as Segment…

Human-Computer Interaction · Computer Science 2024-08-13 Aditya Gunturu , Yi Wen , Nandi Zhang , Jarin Thundathil , Rubaiat Habib Kazi , Ryo Suzuki

FROG is a generic framework dedicated to visualisation of events in high energy experiment. It is suitable to any particular physics experiment or detector design. The code is light (<3 MB) and fast (browsing time ~20 events per second for…

High Energy Physics - Experiment · Physics 2015-05-13 Loic Quertenmont , Vincent Roberfroid

We present a composable design scheme for the development of hybrid quantum/classical algorithms and workflows for applications of quantum simulation. Our object-oriented approach is based on constructing an expressive set of common data…

We present Synthesizer, a fast, flexible, modular and extensible platform for modelling synthetic astrophysical observables. Synthesizer can be used for a number of applications, but is predominantly designed for generating mock observables…

Instrumentation and Methods for Astrophysics · Physics 2025-10-14 Christopher C. Lovell , William J. Roper , Aswin P. Vijayan , Stephen M. Wilkins , Sophie Newman , Louise Seeyave

Physics simulations are widely used to improve the learning process in science and engineering education. Deployment of a computational physics simulation/model is extremely complex given the fact that both knowledge and skills for the…

Physics Education · Physics 2017-08-03 Félix J. García Clemente , Francisco Esquembre , Loo Kang Wee

Block-based environments are visual programming environments, which are becoming more and more popular because of their ease of use. The ease of use comes thanks to their intuitive graphical representation and structural metaphors…

Software Engineering · Computer Science 2021-10-08 Mauricio Verano Merino , Jurgen Vinju , Mark van den Brand

Recent years have seen a dramatic increase in the microarchitectural complexity of processors. This increase in complexity presents a twofold challenge for the field of computer architecture. First, no individual architect can fully…

Hardware Architecture · Computer Science 2022-10-27 Nathan Gober , Gino Chacon , Lei Wang , Paul V. Gratz , Daniel A. Jimenez , Elvira Teran , Seth Pugsley , Jinchun Kim

Existing visual assistive technologies are built for simple and common use cases, and have few avenues for blind people to customize their functionalities. Drawing from prior work on DIY assistive technology, this paper investigates…

Human-Computer Interaction · Computer Science 2024-08-21 Jaylin Herskovitz , Andi Xu , Rahaf Alharbi , Anhong Guo

Volumetric video enables immersive experiences by capturing dynamic 3D scenes, enabling diverse applications for virtual reality, education, and telepresence. However, traditional methods struggle with fixed lighting conditions, while…

Graphics · Computer Science 2025-09-10 Yu Hong , Yize Wu , Zhehao Shen , Chengcheng Guo , Yuheng Jiang , Yingliang Zhang , Jingyi Yu , Lan Xu
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