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Evolving swarm behaviors with artificial agents is computationally expensive and challenging. Because reward structures are often sparse in swarm problems, only a few simulations among hundreds evolve successful swarm behaviors.…

Neural and Evolutionary Computing · Computer Science 2022-03-30 Aadesh Neupane , Michael A. Goodrich

In this article, we present a new machine learning model by imitation based on the linguistic description of complex phenomena. The idea consists of, first, capturing the behaviour of human players by creating a computational perception…

Machine Learning · Computer Science 2021-01-08 Clemente Rubio-Manzano , Tomas Lermanda , CLaudia Martinez , Alejandra Segura , Christian Vidal

Human decisional processes result from the employment of selected quantities of relevant information, generally synthesized from environmental incoming data and stored memories. Their main goal is the production of an appropriate and…

Artificial Intelligence · Computer Science 2016-09-08 Graziano Barnabei , Franco Bagnoli , Ciro Conversano , Elena Lensi

AI systems that learn through reward feedback about the actions they take are increasingly deployed in domains that have significant impact on our daily life. However, in many cases the online rewards should not be the only guiding…

Artificial Intelligence · Computer Science 2018-09-18 Avinash Balakrishnan , Djallel Bouneffouf , Nicholas Mattei , Francesca Rossi

We study the evolution of behavior under reinforcement learning in a Prisoner's Dilemma where agents interact in a regular network and can learn about whether they play one-shot or repeatedly by incurring a cost of deliberation. With…

Physics and Society · Physics 2024-03-28 Rossana Mastrandrea , Leonardo Boncinelli , Ennio Bilancini

Many autonomous systems, such as robots and self-driving cars, involve real-time decision making in complex environments, and require prediction of future outcomes from limited data. Moreover, their decisions are increasingly required to be…

Robotics · Computer Science 2021-05-26 Erfan Aasi , Cristian Ioan Vasile , Mahroo Bahreinian , Calin Belta

Behavior Trees (BTs) are high-level controllers that are useful in a variety of planning tasks and are gaining traction in robotic mission planning. As they gain popularity in safety-critical domains, it is important to formalize their…

Robotics · Computer Science 2024-11-22 Serena S. Serbinowska , Preston Robinette , Gabor Karsai , Taylor T. Johnson

Boosted decision trees enjoy popularity in a variety of applications; however, for large-scale datasets, the cost of training a decision tree in each round can be prohibitively expensive. Inspired by ideas from the multi-arm bandit…

Machine Learning · Computer Science 2018-05-22 Maryam Aziz , Jesse Anderton , Javed Aslam

Robotic assembly tasks remain an open challenge due to their long horizon nature and complex part relations. Behavior trees (BTs) are increasingly used in robot task planning for their modularity and flexibility, but creating them manually…

Robotics · Computer Science 2025-06-19 Jicong Ao , Fan Wu , Yansong Wu , Abdalla Swikir , Sami Haddadin

The development of the works of the author about adaptive algorithms of teaching the robotic systems with the help of operator is described here. An operator is assumed to be an experience decision-maker and sane carrier of a target which…

Robotics · Computer Science 2015-09-08 Valery Vilisov

While Large Language Models (LLMs) hold promise to become autonomous agents, they often explore suboptimally in sequential decision-making. Recent work has sought to enhance this capability via supervised fine-tuning (SFT) or reinforcement…

Machine Learning · Computer Science 2025-09-30 Sanxing Chen , Xiaoyin Chen , Yukun Huang , Roy Xie , Bhuwan Dhingra

Designers of autonomous agents, whether in physical or virtual environments, need to express nondeterminisim, failure, and parallelism in behaviors, as well as accounting for synchronous coordination between agents. Behavior Trees are a…

Programming Languages · Computer Science 2018-03-28 Chris Martens , Eric Butler , Joseph C. Osborn

Evolutionary Robotics allows robots with limited sensors and processing to tackle complex tasks by means of sensory-motor coordination. In this paper we show the first application of the Behaviour Tree framework to a real robotic platform…

Robotics · Computer Science 2015-08-10 Kirk Y. W. Scheper , Sjoerd Tijmons , Coen C. de Visser , Guido C. H. E. de Croon

The diversity of agent behaviors is an important topic for the quality of video games and virtual environments in general. Offering the most compelling experience for users with different skills is a difficult task, and usually needs…

Artificial Intelligence · Computer Science 2019-09-11 Ciprian Paduraru , Miruna Paduraru

Contextual bandits are a core technology for personalized mobile health interventions, where decision-making requires adapting to complex, non-linear user behaviors. While Thompson Sampling (TS) is a preferred strategy for these problems,…

Machine Learning · Statistics 2026-02-10 Ruizhe Deng , Bibhas Chakraborty , Ran Chen , Yan Shuo Tan

Multi-robot teams offer possibilities of improved performance and fault tolerance, compared to single robot solutions. In this paper, we show how to realize those possibilities when starting from a single robot system controlled by a…

Robotics · Computer Science 2015-02-11 Michele Colledanchise , Alejandro Marzinotto , Dimos V. Dimarogonas , Petter Ögren

Learning models of artificial intelligence can nowadays perform very well on a large variety of tasks. However, in practice different task environments are best handled by different learning models, rather than a single, universal,…

Artificial Intelligence · Computer Science 2016-05-31 Adi Makmal , Alexey A. Melnikov , Vedran Dunjko , Hans J. Briegel

Test-time data augmentation$-$averaging the predictions of a machine learning model across multiple augmented samples of data$-$is a widely used technique that improves the predictive performance. While many advanced learnable data…

Machine Learning · Statistics 2020-06-23 Dmitry Molchanov , Alexander Lyzhov , Yuliya Molchanova , Arsenii Ashukha , Dmitry Vetrov

Often the development of novel functional peptides is not amenable to high throughput or purely computational screening methods. Peptides must be synthesized one at a time in a process that does not generate large amounts of data. One way…

Biomolecules · Quantitative Biology 2020-12-14 Rainier Barrett , Andrew D. White

We study a logistic model-based active learning procedure for binary classification problems, in which we adopt a batch subject selection strategy with a modified sequential experimental design method. Moreover, accompanying the proposed…

Machine Learning · Statistics 2018-02-02 Hsiang-Ling Hsu , Yuan-Chin Ivan Chang , Ray-Bing Chen