Related papers: LCrowdV: Generating Labeled Videos for Simulation-…
Navigation is an essential capability for mobile robots. In this paper, we propose a generalized yet effective 3M (i.e., multi-robot, multi-scenario, and multi-stage) training framework. We optimize a mapless navigation policy with a robust…
Video Individual Counting (VIC) has received increasing attention for its importance in intelligent video surveillance. Existing works are limited in two aspects, i.e., dataset and method. Previous datasets are captured with fixed or rarely…
In this paper, we propose an accurate and real-time anomaly detection and localization in crowded scenes, and two descriptors for representing anomalous behavior in video are proposed. We consider a video as being a set of cubic patches.…
The emergence of large language models (LLMs) has sparked much interest in creating LLM-based digital populations that can be applied to many applications such as social simulation, crowdsourcing, marketing, and recommendation systems. A…
Contemporary urban environments are in prompt need of means for intelligent decision-making, where a crucial role belongs to smart video surveillance systems. While existing deployments of stationary monitoring cameras already deliver…
Crowdworking is a cost-efficient solution for acquiring class labels. Since these labels are subject to noise, various approaches to learning from crowds have been proposed. Typically, these approaches are evaluated with default…
Representation learning has been proven to play an important role in the unprecedented success of machine learning models in numerous tasks, such as machine translation, face recognition and recommendation. The majority of existing…
Visual localization is the problem of estimating the position and orientation from which a given image (or a sequence of images) is taken in a known scene. It is an important part of a wide range of computer vision and robotics…
We present DenseCAvoid, a novel navigation algorithm for navigating a robot through dense crowds and avoiding collisions by anticipating pedestrian behaviors. Our formulation uses visual sensors and a pedestrian trajectory prediction…
Crowd density estimation is an important task for crowd monitoring. Many efforts have been done to automate the process of estimating crowd density from images and videos. Despite series of efforts, it remains a challenging task. In this…
Drones shooting can be applied in dynamic traffic monitoring, object detecting and tracking, and other vision tasks. The variability of the shooting location adds some intractable challenges to these missions, such as varying scale,…
Studies on microscopic pedestrian requires large amounts of trajectory data from real-world pedestrian crowds. Such data collection, if done manually, needs tremendous effort and is very time consuming. Though many studies have asserted the…
In this work, we propose a novel crowd counting network that progressively generates crowd density maps via residual error estimation. The proposed method uses VGG16 as the backbone network and employs density map generated by the final…
Recently, pedestrian behavior research has shifted towards machine learning based methods and converged on the topic of modeling pedestrian interactions. For this, a large-scale dataset that contains rich information is needed. We propose a…
The field of generative models has recently witnessed significant progress, with diffusion models showing remarkable performance in image generation. In light of this success, there is a growing interest in exploring the application of…
Controllable generative models for images and videos have seen significant success, yet 3D scene generation, especially in unbounded scenarios like autonomous driving, remains underdeveloped. Existing methods lack flexible controllability…
Controllable synthetic data generation can substantially lower the annotation cost of training data. Prior works use diffusion models to generate driving images conditioned on the 3D object layout. However, those models are trained on…
Generative models that can model and predict sequences of future events can, in principle, learn to capture complex real-world phenomena, such as physical interactions. However, a central challenge in video prediction is that the future is…
Animating and simulating crowds using an agent-based approach is a well-established area where every agent in the crowd is individually controlled such that global human-like behaviour emerges. We observe that human navigation and movement…
We present a multiple-person tracking algorithm, based on combining particle filters and RVO, an agent-based crowd model that infers collision-free velocities so as to predict pedestrian's motion. In addition to position and velocity, our…