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Video storytelling is essential for sports performance analysis and fan engagement, enabling sports professionals and fans to effectively communicate and interpret the spatial and temporal dynamics of gameplay. Traditional methods rely on…

Human-Computer Interaction · Computer Science 2025-02-18 Tica Lin , Ruxun Xiang , Gardenia Liu , Divyanshu Tiwari , Meng-Chia Chiang , Chenjiayi Ye , Hanspeter Pfister , Chen Zhu-Tian

Video event extraction aims to detect salient events from a video and identify the arguments for each event as well as their semantic roles. Existing methods focus on capturing the overall visual scene of each frame, ignoring fine-grained…

Computer Vision and Pattern Recognition · Computer Science 2022-11-08 Guang Yang , Manling Li , Jiajie Zhang , Xudong Lin , Shih-Fu Chang , Heng Ji

Recent approaches to real-time long video generation typically employ streaming tuning strategies, attempting to train a long-context student using a short-context (memoryless) teacher. In these frameworks, the student performs long…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Shuo Chen , Cong Wei , Sun Sun , Ping Nie , Kai Zhou , Ge Zhang , Ming-Hsuan Yang , Wenhu Chen

Both humans and machines learn the meaning of unknown words through contextual information in a sentence, but not all contexts are equally helpful for learning. We introduce an effective method for capturing the level of contextual…

Computation and Language · Computer Science 2023-11-10 Sungjin Nam , David Jurgens , Gwen Frishkoff , Kevyn Collins-Thompson

In this paper, we predict the likelihood of a player making a shot in basketball from multiagent trajectories. Previous approaches to similar problems center on hand-crafting features to capture domain specific knowledge. Although…

Machine Learning · Statistics 2021-01-19 Mark Harmon , Abdolghani Ebrahimi , Patrick Lucey , Diego Klabjan

The rising popularity of online User-Generated-Content (UGC) in the form of streamed and shared videos, has hastened the development of perceptual Video Quality Assessment (VQA) models, which can be used to help optimize their delivery.…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Xiangxu Yu , Zhenqiang Ying , Neil Birkbeck , Yilin Wang , Balu Adsumilli , Alan C. Bovik

The widespread use of generative AI has led to multiple applications of AI-generated text and media to potentially enhance learning outcomes. However, there are a limited number of well-designed experimental studies investigating the impact…

Human-Computer Interaction · Computer Science 2024-12-17 Zoe Ruo-Yu Li , Caswell Barry , Mutlu Cukurova

Reasoning about events and tracking their influences is fundamental to understanding processes. In this paper, we present EIGEN - a method to leverage pre-trained language models to generate event influences conditioned on a context, nature…

Computation and Language · Computer Science 2020-10-23 Aman Madaan , Dheeraj Rajagopal , Yiming Yang , Abhilasha Ravichander , Eduard Hovy , Shrimai Prabhumoye

In this paper, we use a large-scale play scripts dataset to propose the novel task of theatrical cue generation from dialogues. Using over one million lines of dialogue and cues, we approach the problem of cue generation as a controlled…

Computation and Language · Computer Science 2021-12-15 Alara Dirik , Hilal Donmez , Pinar Yanardag

When people observe events, they are able to abstract key information and build concise summaries of what is happening. These summaries include contextual and semantic information describing the important high-level details (what, where,…

Computer Vision and Pattern Recognition · Computer Science 2021-05-11 Mathew Monfort , SouYoung Jin , Alexander Liu , David Harwath , Rogerio Feris , James Glass , Aude Oliva

Can a video generation model be repurposed as an interactive world simulator? We explore the affordance perception potential of text-to-video models by teaching them to predict human-environment interaction. Given a scene image and a prompt…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Mengyi Shan , Zecheng He , Haoyu Ma , Felix Juefei-Xu , Peizhao Zhang , Tingbo Hou , Ching-Yao Chuang

In this paper, we present a novel method for automatically generating sports news, which employs a unique algorithm that extracts pivotal moments from live text broadcasts and uses them to create an initial draft of the news. This draft is…

Computation and Language · Computer Science 2024-02-20 Yang Cao , Xinyi Chen , Xin Zhang , Siying Li

Generating video stories from text prompts is a complex task. In addition to having high visual quality, videos need to realistically adhere to a sequence of text prompts whilst being consistent throughout the frames. Creating a benchmark…

People are remarkably capable of generating their own goals, beginning with child's play and continuing into adulthood. Despite considerable empirical and computational work on goals and goal-oriented behavior, models are still far from…

Artificial Intelligence · Computer Science 2025-05-20 Guy Davidson , Graham Todd , Julian Togelius , Todd M. Gureckis , Brenden M. Lake

A new approach in team sports analysis consists in studying positioning and movements of players during the game in relation to team performance. State of the art tracking systems produce spatio-temporal traces of players that have…

Applications · Statistics 2017-07-06 Rodolfo Metulini , Marica Manisera , Paola Zuccolotto

Tracking sports players is a widely challenging scenario, specially in single-feed videos recorded in tight courts, where cluttering and occlusions cannot be avoided. This paper presents an analysis of several geometric and semantic visual…

Computer Vision and Pattern Recognition · Computer Science 2019-07-11 Adrià Arbués-Sangüesa , Coloma Ballester , Gloria Haro

Contextual information plays an important role in many computer vision tasks, such as object detection, video action detection, image classification, etc. Recognizing a single object or action out of context could be sometimes very…

Computer Vision and Pattern Recognition · Computer Science 2023-02-13 Xuan Wang , Zhigang Zhu

Many popular sports involve matches between two teams or players where each team have the possibility of scoring points throughout the match. While the overall match winner and result is interesting, it conveys little information about the…

Applications · Statistics 2020-12-23 Claus Thorn Ekstrøm , Andreas Kryger Jensen

Recent advances in interactive video generation have shown promising results, yet existing approaches struggle with scene-consistent memory capabilities in long video generation due to limited use of historical context. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Jiwen Yu , Jianhong Bai , Yiran Qin , Quande Liu , Xintao Wang , Pengfei Wan , Di Zhang , Xihui Liu

Dense video captioning is an extremely challenging task since accurate and coherent description of events in a video requires holistic understanding of video contents as well as contextual reasoning of individual events. Most existing…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Jonghwan Mun , Linjie Yang , Zhou Ren , Ning Xu , Bohyung Han
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