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An $\alpha$-thin tree $T$ of a graph $G$ is a spanning tree such that every cut of $G$ has at most an $\alpha$ proportion of its edges in $T$. The Thin Tree Conjecture proposes that there exists a function $f$ such that for any $\alpha >…
A graph G is called well-indumatched if all of its maximal induced matchings have the same size. In this paper we characterize all well-indumatched trees. We provide a linear time algorithm to decide if a tree is well-indumatched or not.…
We consider the problem of finding a subgraph of a given graph which minimizes the sum of given functions at vertices evaluated at their subgraph degrees. While the problem is NP-hard already when all functions are the same, we show that it…
Many real world networks are considered temporal networks, in which the chronological ordering of the edges has importance to the meaning of the data. Performing temporal subgraph matching on such graphs requires the edges in the subgraphs…
Fast exact algorithms are known for Hamiltonian paths in undirected and directed bipartite graphs through elegant though involved algorithms that are quite different from each other. We devise algorithms that are simple and similar to each…
In this article, we construct explicit examples of pairs of non-isomorphic trees with the same restricted $U$-polynomial for every $k$; by this we mean that the polynomials agree on terms with degree at most $k+1$. The main tool for this…
We present an algorithm that enumerates all the minimal triangulations of a graph in incremental polynomial time. Consequently, we get an algorithm for enumerating all the proper tree decompositions, in incremental polynomial time, where…
We investigate the problem of simultaneously dominating all spanning trees of a given graph. We prove that on 2-connected graphs, a subset of the vertices dominates all spanning trees of the graph if and only if it is a vertex cover. Using…
In this paper, we present a Branch and Bound algorithm called QuickBB for computing the treewidth of an undirected graph. This algorithm performs a search in the space of perfect elimination ordering of vertices of the graph. The algorithm…
In this paper, we investigate the problem of generating the spanning trees of a graph $G$ up to the automorphisms or "symmetries" of $G$. After introducing and surveying this problem for general input graphs, we present algorithms that…
Graph isomorphism is a problem for which there is no known polynomial-time solution. Nevertheless, assessing (dis)similarity between two or more networks is a key task in many areas, such as image recognition, biology, chemistry, computer…
We present a simple $O(n^4)$-time algorithm for computing optimal search trees with two-way comparisons. The only previous solution to this problem, by Anderson et al., has the same running time, but is significantly more complicated and is…
Many combinatorial optimization problems can be formulated as the search for a subgraph that satisfies certain properties and minimizes the total weight. We assume here that the vertices correspond to points in a metric space and can take…
We investigate classical and quantum physics-based algorithms for solving the graph isomorphism problem. Our work integrates and extends previous work by Gudkov et al. (cond-mat/0209112) and by Rudolph (quant-ph/0206068). Gudkov et al.…
The definition of $1$-planar graphs naturally extends graph planarity, namely a graph is $1$-planar if it can be drawn in the plane with at most one crossing per edge. Unfortunately, while testing graph planarity is solvable in linear time,…
Color refinement is a classical technique used to show that two given graphs G and H are non-isomorphic; it is very efficient, although it does not succeed on all graphs. We call a graph G amenable to color refinement if it succeeds in…
The Aho, Hopcroft and Ullman (AHU) algorithm has been the state of the art since the 1970s for determining in linear time whether two unordered rooted trees are isomorphic or not. However, it has been criticized (by Campbell and Radford)…
We solve the subgraph isomorphism problem in planar graphs in linear time, for any pattern of constant size. Our results are based on a technique of partitioning the planar graph into pieces of small tree-width, and applying dynamic…
Reachability is the problem of deciding whether there is a path from one vertex to the other in the graph. Standard graph traversal algorithms such as DFS and BFS take linear time to decide reachability however their space complexity is…
A block graph is a graph in which every block is a complete graph. Let $G$ be a block graph and let $A(G)$ be its (0,1)-adjacency matrix. Graph $G$ is called nonsingular (singular) if $A(G)$ is nonsingular (singular). Characterizing…