Related papers: Geometric Median in Nearly Linear Time
We improve the running times of $O(1)$-approximation algorithms for the set cover problem in geometric settings, specifically, covering points by disks in the plane, or covering points by halfspaces in three dimensions. In the unweighted…
Let $P$ be a path graph of $n$ vertices embedded in a metric space. We consider the problem of adding a new edge to $P$ such that the diameter of the resulting graph is minimized. Previously (in ICALP 2015) the problem was solved in…
We give an algorithm that takes a directed graph $G$ undergoing $m$ edge insertions with lengths in $[1, W]$, and maintains $(1+\epsilon)$-approximate shortest path distances from a fixed source $s$ to all other vertices. The algorithm is…
Many geometric optimization problems can be reduced to finding points in space (centers) minimizing an objective function which continuously depends on the distances from the centers to given input points. Examples are $k$-Means, Geometric…
A $(1+\epsilon)$-approximate distance oracle of an edge-weighted graph is a data structure that returns an approximate shortest path distance between any two query vertices up to a $(1+\epsilon)$ factor. Thorup (FOCS 2001, JACM 2004) and…
We construct an algorithm, running in time $\tilde{\mathcal O}(N d + uK d)$, which is robust to outliers and heavy-tailed data and which achieves the subgaussian rate from [Lugosi, Mendelson] \begin{equation}\label{eq:intro_subgaus_rate}…
We give an algorithm that computes a $(1+\epsilon)$-approximate Steiner forest in near-linear time $n \cdot 2^{(1/\epsilon)^{O(ddim^2)} (\log \log n)^2}$. This is a dramatic improvement upon the best previous result due to Chan et al., who…
Point location problems for $n$ points in $d$-dimensional Euclidean space (and $\ell_p$ spaces more generally) have typically had two kinds of running-time solutions: * (Nearly-Linear) less than $d^{poly(d)} \cdot n \log^{O(d)} n$ time, or…
In the $k$-cut problem, we are given an edge-weighted graph $G$ and an integer $k$, and have to remove a set of edges with minimum total weight so that $G$ has at least $k$ connected components. The current best algorithms are an…
Given two points in a simple polygon $P$ of $n$ vertices, its geodesic distance is the length of the shortest path that connects them among all paths that stay within $P$. The geodesic center of $P$ is the unique point in $P$ that minimizes…
We study the k nearest neighbors problem in the plane for general, convex, pairwise disjoint sites of constant description complexity such as line segments, disks, and quadrilaterals and with respect to a general family of distance…
The geometric transportation problem takes as input a set of points $P$ in $d$-dimensional Euclidean space and a supply function $\mu : P \to \mathbb{R}$. The goal is to find a transportation map, a non-negative assignment $\tau : P \times…
We present a classical algorithm that, for any 3D geometrically-local, polylogarithmic-depth quantum circuit $C$ acting on $n$ qubits, and any bit string $x\in\{0,1\}^n$, can compute the quantity $|< x |C|0^{\otimes n}>|^2$ to within any…
We present a $(1+\epsilon)$-approximation algorithm running in $O(f(\epsilon)\cdot n \log^4 n)$ time for finding the diameter of an undirected planar graph with non-negative edge lengths.
Knapsack is one of the most fundamental problems in theoretical computer science. In the $(1 - \epsilon)$-approximation setting, although there is a fine-grained lower bound of $(n + 1 / \epsilon) ^ {2 - o(1)}$ based on the $(\min,…
We study the problem of $k$-means clustering in the space of straight-line segments in $\mathbb{R}^{2}$ under the Hausdorff distance. For this problem, we give a $(1+\epsilon)$-approximation algorithm that, for an input of $n$ segments, for…
We consider the $(1+\epsilon)$-approximate nearest neighbor search problem: given a set $X$ of $n$ points in a $d$-dimensional space, build a data structure that, given any query point $y$, finds a point $x \in X$ whose distance to $y$ is…
We present algorithms for the $(1+\epsilon)$-approximate version of the closest vector problem for certain norms. The currently fastest algorithm (Dadush and Kun 2016) for general norms has running time of $2^{O(n)} (1/\epsilon)^n$. We…
Given a set of $n$ points in $d$ dimensions, the Euclidean $k$-means problem (resp. the Euclidean $k$-median problem) consists of finding $k$ centers such that the sum of squared distances (resp. sum of distances) from every point to its…
Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Euclidean shortest path between two points is a classical problem in computational geometry and has been studied extensively. Previously,…