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Recent advancements in attention mechanisms have replaced recurrent neural networks and its variants for machine translation tasks. Transformer using attention mechanism solely achieved state-of-the-art results in sequence modeling. Neural…

Computation and Language · Computer Science 2020-04-02 Prakhar Thapak , Prodip Hore

This paper describes a system capable of semi-automatically filling an XML template from free texts in the clinical domain (practice guidelines). The XML template includes semantic information not explicitly encoded in the text (pairs of…

Artificial Intelligence · Computer Science 2015-05-13 Amanda Bouffier

Computer games are very challenging to handle for traditional automated testing algorithms. In this paper we will look at intelligent agents as a solution. Agents are suitable for testing games, since they are reactive and able to reason…

We identify a subtle security issue that impacts mechanism design in scenarios in which agents can absolutely commit to strategies. Absolute commitments allow the strategy of an agent to depend on the commitments made by the other agents.…

Computer Science and Game Theory · Computer Science 2024-01-26 Daji Landis , Nikolaj I. Schwartzbach

Modeling long texts has been an essential technique in the field of natural language processing (NLP). With the ever-growing number of long documents, it is important to develop effective modeling methods that can process and analyze such…

Computation and Language · Computer Science 2025-06-11 Zican Dong , Tianyi Tang , Junyi Li , Wayne Xin Zhao

Interactive systems such as chatbots and games are increasingly used to persuade and educate on sustainability-related topics, yet it remains unclear how different delivery formats shape learning and persuasive outcomes when content is held…

Human-Computer Interaction · Computer Science 2026-02-25 Seyed Hossein Alavi , Zining Wang , Shruthi Chockkalingam , Raymond T. Ng , Vered Shwartz

In repeated games, such as auctions, players rely on autonomous learning agents to choose their actions. We study settings in which players have their agents make monetary transfers to other agents during play at their own expense, in order…

Computer Science and Game Theory · Computer Science 2026-02-12 Yoav Kolumbus , Joe Halpern , Éva Tardos

Although many game-theoretic models replicate real interactions that often rely on natural language, explicit study of games where language is central to strategic interaction remains limited. This paper introduces the \emph{conversation…

Artificial Intelligence · Computer Science 2025-01-31 Kaveh Aryan

Transformer-decoder language models are a core innovation in text based generative artificial intelligence. These models are being deployed as general-purpose intelligence systems in many applications. Central to their utility is the…

Artificial Intelligence · Computer Science 2025-05-09 John Hawkins

Naming game simulates the process of naming an objective by a population of agents organized in a certain communication network topology. By pair-wise iterative interactions, the population reaches a consensus state asymptotically. In this…

Social and Information Networks · Computer Science 2014-12-19 Yang Lou , Guanrong Chen

In this paper, we try to understand neural machine translation (NMT) via simplifying NMT architectures and training encoder-free NMT models. In an encoder-free model, the sums of word embeddings and positional embeddings represent the…

Computation and Language · Computer Science 2019-07-19 Gongbo Tang , Rico Sennrich , Joakim Nivre

Functional transductions realized by two-way transducers (equivalently, by streaming transducers and by MSO transductions) are the natural and standard notion of "regular" mappings from words to words. It was shown recently (LICS'13) that…

Formal Languages and Automata Theory · Computer Science 2017-01-11 Félix Baschenis , Olivier Gauwin , Anca Muscholl , Gabriele Puppis

Learning to communicate through interaction, rather than relying on explicit supervision, is often considered a prerequisite for developing a general AI. We study a setting where two agents engage in playing a referential game and, from…

Machine Learning · Computer Science 2017-11-07 Serhii Havrylov , Ivan Titov

This report documents the development, test, and application of Large Language Models (LLMs) for automated text analysis, with a specific focus on gambling-like elements in digital games, such as lootboxes. The project aimed not only to…

General Economics · Economics 2024-12-13 Thomas Krause , Steffen Otterbach , Johannes Singer

How does one measure "ability to understand language"? If it is a person's ability that is being measured, this is a question that almost never poses itself in an unqualified manner: Whatever formal test is applied, it takes place on the…

Computation and Language · Computer Science 2023-04-17 David Schlangen

A communication game consists of distributed parties attempting to jointly complete a task with restricted communication. Such games are useful tools for studying limitations of physical theories. A theory exhibits preparation contextuality…

Quantum Physics · Physics 2017-12-06 Alley Hameedi , Armin Tavakoli , Breno Marques , Mohamed Bourennane

Persuasion games are fundamental in economics and AI research and serve as the basis for important applications. However, work on this setup assumes communication with stylized messages that do not consist of rich human language. In this…

Computation and Language · Computer Science 2022-01-03 Maya Raifer , Guy Rotman , Reut Apel , Moshe Tennenholtz , Roi Reichart

Evaluating the capabilities of Large Language Models (LLMs) has traditionally relied on static benchmark datasets, human assessments, or model-based evaluations - methods that often suffer from overfitting, high costs, and biases.…

Artificial Intelligence · Computer Science 2025-04-18 Haidar Khan , Hisham A. Alyahya , Yazeed Alnumay , M Saiful Bari , Bülent Yener

While Large Language Models (LLMs) have achieved remarkable success in formal learning tasks such as mathematics and code generation, they still struggle with the "practical wisdom" and generalizable intelligence, such as strategic…

Computation and Language · Computer Science 2026-01-12 Nuoyan Lyu , Bingbing Xu , Weihao Meng , Yige Yuan , Yang Zhang , Zhiyong Huang , Tat-Seng Chua , Huawei Shen

The note is devoted to an interactive game theoretic formalization of dialogues as psycholinguistic phenomena and the unraveling of a hidden dialogue structure of 2-person differential interactive games. In the field-theoretic description…

History and Overview · Mathematics 2007-05-23 Denis V. Juriev