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Research has shown that trust is an essential aspect of human-computer interaction directly determining the degree to which the person is willing to use the system. An automatic prediction of the level of trust that a user has on a certain…

Audio and Speech Processing · Electrical Eng. & Systems 2020-08-03 Leonardo Pepino , Pablo Riera , Lara Gauder , Agustín Gravano , Luciana Ferrer

Job interviews play a critical role in shaping one's career, yet practicing interview skills can be challenging, especially without access to human coaches or peers for feedback. Recent advancements in large language models (LLMs) present…

Human-Computer Interaction · Computer Science 2024-11-05 Taufiq Daryanto , Xiaohan Ding , Lance T. Wilhelm , Sophia Stil , Kirk McInnis Knutsen , Eugenia H. Rho

Studying mental models has recently received more attention, aiming to understand the cognitive aspects of human-computer interaction. However, there is not enough research on the elicitation of mental models in complex dynamic systems. We…

Human-Computer Interaction · Computer Science 2023-01-31 Omid Mohaddesi , Noah Chicoine , Min Gong , Ozlem Ergun , Jacqueline Griffin , David Kaeli , Stacy Marsella , Casper Harteveld

Public speaking is an essential skill in everyone's professional or academic career. Nevertheless, honing this skill is often tricky because training in front of a mirror does not give feedback or inspire the same anxiety as present-ing in…

Human-Computer Interaction · Computer Science 2020-10-14 Diego Monteiro , Hai-Ning Liang , Hongji Li , Yu Fu , Xian Wang

Agents can achieve effective interaction with previously unknown other agents by maintaining beliefs over a set of hypothetical behaviours, or types, that these agents may have. A current limitation in this method is that it does not…

Multiagent Systems · Computer Science 2019-06-27 Stefano V. Albrecht , Peter Stone

This paper introduces a new model to generate rhythmically relevant non-verbal facial behaviors for virtual agents while they speak. The model demonstrates perceived performance comparable to behaviors directly extracted from the data and…

Computer Vision and Pattern Recognition · Computer Science 2023-11-23 Alice Delbosc , Magalie Ochs , Nicolas Sabouret , Brian Ravenet , Stéphane Ayache

The iterated prisoner's dilemma is a game that produces many counter-intuitive and complex behaviors in a social environment, based on very simple basic rules. It illustrates that cooperation can be a good thing even in a competitive world,…

Computer Science and Game Theory · Computer Science 2020-09-07 Robert Prentner

Successful teaching requires an assumption of how the learner learns - how the learner uses experiences from the world to update their internal states. We investigate what expectations people have about a learner when they teach them in an…

Machine Learning · Computer Science 2023-06-30 Yun-Shiuan Chuang , Xuezhou Zhang , Yuzhe Ma , Mark K. Ho , Joseph L. Austerweil , Xiaojin Zhu

When engaging in conversations, dialogue agents in a virtual simulation environment may exhibit their own emotional states that are unrelated to the immediate conversational context, a phenomenon known as self-emotion. This study explores…

Multiagent Systems · Computer Science 2024-08-06 Qiang Zhang , Jason Naradowsky , Yusuke Miyao

Current works in the generation of personalized dialogue primarily contribute to the agent presenting a consistent personality and driving a more informative response. However, we found that the generated responses from most previous models…

Computation and Language · Computer Science 2022-08-23 Itsugun Cho , Dongyang Wang , Ryota Takahashi , Hiroaki Saito

The ability to interpret the mental state of another agent based on its behavior, also called Theory of Mind (ToM), is crucial for humans in any kind of social interaction. Artificial systems, such as intelligent assistants, would also…

Artificial Intelligence · Computer Science 2019-09-24 Jan Pöppel , Stefan Kopp

Visualization tools for supervised learning have allowed users to interpret, introspect, and gain intuition for the successes and failures of their models. While reinforcement learning practitioners ask many of the same questions, existing…

Machine Learning · Computer Science 2020-07-14 Shuby Deshpande , Jeff Schneider

Modeling subrational agents, such as humans or economic households, is inherently challenging due to the difficulty in calibrating reinforcement learning models or collecting data that involves human subjects. Existing work highlights the…

Artificial Intelligence · Computer Science 2024-02-15 Andrea Coletta , Kshama Dwarakanath , Penghang Liu , Svitlana Vyetrenko , Tucker Balch

Large language models (LLMs) offer emerging opportunities for psychological and behavioral research, but methodological guidance is lacking. This article provides a framework for using LLMs as psychological simulators across two primary…

Computers and Society · Computer Science 2026-04-07 Zhicheng Lin

Virtual humans need to be persuasive in order to promote behaviour change in human users. While several studies have focused on understanding the numerous aspects that influence the degree of persuasion, most of them are limited to dyadic…

Human-Computer Interaction · Computer Science 2019-04-11 Reshmashree B. Kantharaju , Dominic De Franco , Alison Pease , Catherine Pelachaud

Understanding the mental state of other people is an important skill for intelligent agents and robots to operate within social environments. However, the mental processes involved in `mind-reading' are complex. One explanation of such…

Computer Vision and Pattern Recognition · Computer Science 2019-11-05 Jonathan Vitale , Mary-Anne Williams , Benjamin Johnston , Giuseppe Boccignone

We present a novel approach to multilingual audio-visual speech recognition tasks by introducing a single model on a multilingual dataset. Motivated by a human cognitive system where humans can intuitively distinguish different languages…

Multimedia · Computer Science 2023-10-24 Joanna Hong , Se Jin Park , Yong Man Ro

Deception is virtually ubiquitous in warfare, and should be a central consideration for military operations research. However, studies of agent behaviour in simulated operations have typically neglected to include explicit models of…

Multiagent Systems · Computer Science 2021-09-08 Lyndon Benke , Michael Papasimeon , Tim Miller

Virtual Try-On is a promising research area with broad applications in e-commerce and everyday life, enabling users to visualize garments on themselves or others before purchase. Most existing methods depend on predefined or user-specified…

Graphics · Computer Science 2026-04-01 Mengqi Zhang , Qi Li , Mehmet Saygin Seyfioglu , Karim Bouyarmane

The ability to combine linguistic guidance from others with direct experience is central to human development, enabling safe and rapid learning in new environments. How do people integrate these two sources of knowledge, and how might AI…

Artificial Intelligence · Computer Science 2026-02-19 Cédric Colas , Tracey Mills , Ben Prystawski , Michael Henry Tessler , Noah Goodman , Jacob Andreas , Joshua Tenenbaum
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