Related papers: Self-testing high dimensional states using the gen…
The partial states of a multipartite quantum state may carry a lot of information: in some cases, they determine the global state uniquely. This result is known for tomographic information, that is for fully characterized measurements. We…
We construct a correspondence between quantum states and the observable input-output correlations they are compatible with. The problem is framed as a game involving an experimenter, claiming to be able to prepare some family of states, and…
Quantum entanglement is the ability of joint quantum systems to possess global properties (correlation among systems) even when subsystems have no definite individual property. Whilst the 2-dimensional (qubit) case is well-understood,…
We analyse two party non-local games whose predicate requires Alice and Bob to generate matching bits, and their three party extensions where a third player receives all inputs and is required to output a bit that matches that of the…
Efficient verification of quantum states and gates is crucial to the development of quantum technologies. Although the sample complexities of quantum state verification and quantum gate verification have been studied by many researchers,…
We analyse the role of degree of entanglement for Vaidman's game in a setting where the players share a set of partially entangled three-qubit states. Our results show that the entangled states combined with quantum strategies may not be…
Quantum game theory is a multidisciplinary field which combines quantum mechanics with game theory by introducing non-classical resources such as entanglement, quantum operations and quantum measurement. By transferring two-player-two…
The Mermin-Peres magic square game is a cooperative two-player nonlocal game in which shared quantum entanglement allows the players to win with certainty, while players limited to classical operations cannot do so, a phenomenon dubbed…
Self-testing is a procedure for characterizing quantum resources with the minimal level of trust. Up to now it has been used as a device-independent certification tool for particular quantum measurements, channels, and pure entangled…
We give an operator-algebraic formulation of robust self-testing in terms of states on C*-algebras. We show that a quantum correlation p is a robust self-test only if among all (abstract) states, there is a unique one achieving p. We show…
The two-players $N$ strategies games quantized according to the Eisert-Lewenstein-Wilkens scheme (Phys. Rev. Lett. 83 (1999), 3077) are considered. Group theoretical methods are applied to the problem of finding a general form of gate…
Robust self-testing in non-local games allows a classical referee to certify that two untrustworthy players are able to perform a specific quantum strategy up to high precision. Proving robust self-testing results becomes significantly…
The semi-device-independent framework allows one to draw conclusions about properties of an unknown quantum system under weak assumptions. Here we present a semi-device-independent scheme for the characterisation of multipartite…
We conjecture analytic expressions for the non-local magic of bipartite pure qudit states of prime local dimension. Our construction relies on the Schmidt-aligned state attaining the minimum over local unitaries, a hypothesis that we…
We propose a test for certifying the dimension of a quantum system: store in it a random $n$-bit string, in either the computational or the Hadamard basis, and later check that the string can be mostly recovered. The protocol tolerates…
Bipartite quantum states with higher Schmidt numbers have been shown to outperform those with lower Schmidt numbers in various quantum information processing tasks, highlighting the operational advantage of entanglement dimensionality.…
Quantum entanglement is known to provide a strong advantage in many two-party distributed tasks. We investigate the question of how much entanglement is needed to reach optimal performance. For the first time we show that there exists a…
We show that given an explicit description of a multiplayer game, with a classical verifier and a constant number of players, it is QMA-hard, under randomized reductions, to distinguish between the cases when the players have a strategy…
It has been demonstrated both theoretically and experimentally that genuine multipartite entanglement between qubits can exist even in the absence of multipartite correlations. Here we provide first examples of this effect in higher…
We provide a complete structural characterization of perfect quantum strategies for arbitrary quantum magic rectangle games. We derive necessary and sufficient conditions that jointly constrain the shared state and measurement operators,…