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Last mile link is often a bottleneck for end user. However, users typically have multiple ways of accessing the Internet (cellular, ADSL, public Wifi). This observation led to creation of protocols like mTCP or R-MTP. Current bandwidth…

Networking and Internet Architecture · Computer Science 2015-09-29 Michał Zieliński

As video camera deployments continue to grow, the need to process large volumes of real-time data strains wide area network infrastructure. When per-camera bandwidth is limited, it is infeasible for applications such as traffic monitoring…

Computer Vision and Pattern Recognition · Computer Science 2019-06-03 Christopher Canel , Thomas Kim , Giulio Zhou , Conglong Li , Hyeontaek Lim , David G. Andersen , Michael Kaminsky , Subramanya R. Dulloor

Video streaming, in various forms of video on demand (VOD), live, and 360 degree streaming, has grown dramatically during the past few years. In comparison to traditional cable broadcasters whose contents can only be watched on TVs, video…

Multimedia · Computer Science 2020-12-01 Xiangbo Li , Mahmoud Darwich , Magdy Bayoumi , Mohsen Amini Salehi

Crowdsourced mobile video streaming enables nearby mobile video users to aggregate network resources to improve their video streaming performances. However, users are often selfish and may not be willing to cooperate without proper…

Networking and Internet Architecture · Computer Science 2018-07-10 Ming Tang , Haitian Pang , Shou Wang , Lin Gao , Jianwei Huang , Lifeng Sun

Live video streaming is increasingly popular on social media platforms. With the growth of live streaming comes an increased need for robust content moderation to remove dangerous, illegal, or otherwise objectionable content. Whereas video…

Multimedia · Computer Science 2025-05-15 Andrew C. Freeman

The predominant use of wireless access networks is for media streaming applications, which are only gaining popularity as ever more devices become available for this purpose. However, current access networks treat all packets identically,…

While edge video caching has great potential to decrease the core network traffic as well as the users' experienced latency, it is often challenging to exploit the caches in current client-driven video streaming solutions due to two key…

Networking and Internet Architecture · Computer Science 2020-02-06 Suzan Bayhan , Setareh Maghsudi , Anatolij Zubow

The widespread deployment of various networking technologies, coupled with the exponential increase in end- user data demand, have led to the proliferation of multi-homed, or multi-interface enabled, devices. These trends drove researchers…

Networking and Internet Architecture · Computer Science 2015-11-26 Karim Habak , Khaled A. Harras , Moustafa Youssef

Multimedia streaming protocols are becoming increasingly popular in Crowdsensing due to their ability to deliver high-quality video content over the internet in real-time. Streaming multimedia content, as in the context of live video…

Networking and Internet Architecture · Computer Science 2024-11-26 Andrea Vaiuso

This paper presents a novel algorithm for peer-to-peer (P2P) live streaming that addresses the limitations of single-layer systems through a multi-layered approach. The proposed solution adapts to diverse user capabilities and bandwidth…

Networking and Internet Architecture · Computer Science 2024-12-02 Rashmi Kushwaha , Rahul Bhattacharyya , Yatindra Nath Singh

Data streaming relies on continuous queries to process unbounded streams of data in a real-time fashion. It is commonly demanding in computation capacity, given that the relevant applications involve very large volumes of data. Data…

Data Structures and Algorithms · Computer Science 2016-06-16 Vincenzo Gulisano , Yiannis Nikolakopoulos , Daniel Cederman , Marina Papatriantafilou , Philippas Tsigas

With the advancement in personal smart devices and pervasive network connectivity, users are no longer passive content consumers, but also contributors in producing new contents. This expansion in live services requires a detailed analysis…

Multimedia · Computer Science 2020-03-25 Emna Baccour , Aiman Erbad , Kashif Bilal , Amr Mohamed , Mohsen Guizani , Mounir Hamdi

In this paper, we present a framework for the dynamic selection of the wireless channels used to deliver information-rich data streams to edge servers. The approach we propose is data-driven, where a predictor, whose output informs the…

Networking and Internet Architecture · Computer Science 2020-04-06 Sabur Baidya , Peyman Tehrani , Marco Levorato

We present a system for streaming live entertainment content over the Internet originating from a single source to a scalable number of consumers without resorting to centralised or provider- provisioned resources. The system creates a…

Networking and Internet Architecture · Computer Science 2013-03-28 Eleni Mykoniati , Raul Landa , Spiros Spirou , Richard G. Clegg , Lawrence Latif , David Griffin , Miguel Rio

We introduce StreamDiffusion, a real-time diffusion pipeline designed for interactive image generation. Existing diffusion models are adept at creating images from text or image prompts, yet they often fall short in real-time interaction.…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Akio Kodaira , Chenfeng Xu , Toshiki Hazama , Takanori Yoshimoto , Kohei Ohno , Shogo Mitsuhori , Soichi Sugano , Hanying Cho , Zhijian Liu , Masayoshi Tomizuka , Kurt Keutzer

Peer-to-Peer streaming technology has become one of the major Internet applications as it offers the opportunity of broadcasting high quality video content to a large number of peers with low costs. It is widely accepted that with the…

Networking and Internet Architecture · Computer Science 2015-10-12 Bahaa Aldeen Alghazawy , Satoshi Fujita

Peer-to-Peer Live streaming and Video on Demand is the most popular media applications over the Internet in recent years. These systems reduce the load on the server and provide a scalable content distribution. A new paradigm of P2P network…

Networking and Internet Architecture · Computer Science 2011-11-30 Hareesh. K , Manjaiah D. H

The ever-increasing growth in the number of connected smart devices and various Internet of Things (IoT) verticals is leading to a crucial challenge of handling massive amount of raw data generated from distributed IoT systems and providing…

Networking and Internet Architecture · Computer Science 2019-08-01 Ali Alnoman , Shree Krishna Sharma , Waleed Ejaz , Alagan Anpalagan

In recent years, research efforts tried to exploit peer-to-peer (P2P) systems in order to provide Live Streaming (LS) and Video-on-Demand (VoD) services. Most of these research efforts focus on the development of distributed P2P block…

Networking and Internet Architecture · Computer Science 2015-10-13 Nikolaos Efthymiopoulos , Athanasios Christakidis , Maria Efthymiopoulou , Loris Corazza , Spyros Denazis

After upgrading to 5G, a network operator still faces congestion when providing the ubiquitous wireless service to the crowd. To meet users' ever-increasing demand, some other operators (e.g., Fon) have been developing another crowdsourced…

Networking and Internet Architecture · Computer Science 2022-06-17 Shugang Hao , Lingjie Duan