Related papers: Bootstrap Percolation on Degenerate Graphs
Graph bootstrap percolation is a discrete-time process capturing the spread of a virus on the edges of $K_n$. Given an initial set $G\subseteq K_n$ of infected edges, the transmission of the virus is governed by a fixed graph $H$: in each…
Majority bootstrap percolation is a monotone cellular automata that can be thought of as a model of infection spreading in networks. Starting with an initially infected set, new vertices become infected once more than half of their…
A bootstrap percolation process on a graph with infection threshold $r\ge 1$ is a dissemination process that evolves in time steps. The process begins with a subset of infected vertices and in each subsequent step every uninfected vertex…
The $r$-edge bootstrap percolation on a graph is an activation process of the edges. The process starts with some initially activated edges and then, in each round, any inactive edge whose one of endpoints is incident to at least $r$ active…
Given a graph $G$ and assuming that some vertices of $G$ are infected, the $r$-neighbor bootstrap percolation rule makes an uninfected vertex $v$ infected if $v$ has at least $r$ infected neighbors. The $r$-percolation number, $m(G,r)$, of…
The $r$-neighbour bootstrap process on a graph $G$ begins with a set of infected vertices; subsequently, healthy vertices become infected once they have at least $r$ infected neighbours. The central extremal problem in bootstrap percolation…
Bootstrap percolation on the random graph $G_{n,p}$ is a process of spread of "activation" on a given realization of the graph with a given number of initially active nodes. At each step those vertices which have not been active but have at…
Bootstrap percolation is a prominent framework for studying the spreading of activity on a graph. We begin with an initial set of active vertices. The process then proceeds in rounds, and further vertices become active as soon as they have…
2-boostrap percolation on a graph is a diffusion process where a vertex gets infected whenever it has at least 2 infected neighbours, and then stays infected forever. It has been much studied on the infinite grid for random Bernoulli…
Given a graph $G$ and assuming that some vertices of $G$ are infected, the $r$-neighbor bootstrap percolation rule makes an uninfected vertex $v$ infected if $v$ has at least $r$ infected neighbors. The $r$-percolation number, $m(G, r)$, of…
In 2-neighborhood bootstrap percolation on a graph G, an infection spreads according to the following deterministic rule: infected vertices of G remain infected forever and in consecutive rounds healthy vertices with at least 2 already…
Bootstrap percolation is a well-known activation process in a graph, in which a node becomes active when it has at least $r$ active neighbors. Such process, originally studied on regular structures, has been recently investigated also in…
Geometric inhomogeneous random graphs (GIRGs) are a model for scale-free networks with underlying geometry. We study bootstrap percolation on these graphs, which is a process modelling the spread of an infection of vertices starting within…
For fixed $r\geq 2$, we consider bootstrap percolation with threshold $r$ on the Erd\H{o}s-R\'enyi graph ${\cal G}_{n,p}$. We identify a threshold for $p$ above which there is with high probability a set of size $r$ which can infect the…
We study a new geometric bootstrap percolation model, line percolation, on the $d$-dimensional integer grid $[n]^d$. In line percolation with infection parameter $r$, infection spreads from a subset $A\subset [n]^d$ of initially infected…
Consider a $p$-random subset $A$ of initially infected vertices in the discrete cube $[L]^d$, and assume that the neighbourhood of each vertex consists of the $a_i$ nearest neighbours in the $\pm e_i$-directions for each $i \in \{1,2,\dots,…
The bootstrap percolation (or threshold model) is a dynamic process modelling the propagation of an epidemic on a graph, where inactive vertices become active if their number of active neighbours reach some threshold. We study an…
Consider a $p$-random subset $A$ of initially infected vertices in the discrete cube $[L]^3$, and assume that the neighbourhood of each vertex consists of the $a_i$ nearest neighbours in the $\pm e_i$-directions for each $i \in \{1,2,3\}$,…
In this paper we study the strict majority bootstrap percolation process on graphs. Vertices may be active or passive. Initially, active vertices are chosen independently with probability p. Each passive vertex becomes active if at least…
Bootstrap percolation is a deterministic cellular automaton in which vertices of a graph~$G$ begin in one of two states, "dormant" or "active". Given a fixed integer $r$, a dormant vertex becomes active if at any stage it has at least $r$…