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Large language models (LLMs) have recently experienced tremendous popularity and are widely used from casual conversations to AI-driven programming. However, despite their considerable success, LLMs are not entirely reliable and can give…

Artificial Intelligence · Computer Science 2024-06-28 Jiahao Yu , Xingwei Lin , Zheng Yu , Xinyu Xing

Due to their importance in practice, dominating set problems in graphs have been greatly studied in past and different formulations of these problems are presented in literature. This paper's focus is on two problems: weakly convex…

Optimization and Control · Mathematics 2019-04-05 Jozef Kratica , Vladimir Filipovic , Dragan Matic , Aleksandar Kartelj

This book introduces special classes of Fuzzy and Neutrosophic matrices. These special classes of matrices are used in the construction of multi-expert special fuzzy models using FCM, FRM and FRE and their Neutorosophic analogues…

General Mathematics · Mathematics 2007-08-01 W. B. Vasantha Kandasamy , Florentin Smarandache , K. Ilanthenral

Learning from repeated play in a fixed two-player zero-sum game is a classic problem in game theory and online learning. We consider a variant of this problem where the game payoff matrix changes over time, possibly in an adversarial…

Machine Learning · Computer Science 2022-02-01 Mengxiao Zhang , Peng Zhao , Haipeng Luo , Zhi-Hua Zhou

Combinatorial Game Theory(CGT)is a branch of Game Theory that has developed largely independently of Economic Game Theory (EGT), and is concerned with deep mathematical properties of two-player zero-sum games recursively defined over…

Computer Science and Game Theory · Computer Science 2025-12-09 Urban Larsson , Reshef Meir , Yair Zick

In this paper, we introduce a two-player zero-sum framework between a trainable \emph{Solver} and a \emph{Data Generator} to improve the generalization ability of deep learning-based solvers for Traveling Salesman Problem (TSP). Grounded in…

Machine Learning · Computer Science 2022-05-05 Chenguang Wang , Yaodong Yang , Oliver Slumbers , Congying Han , Tiande Guo , Haifeng Zhang , Jun Wang

Powerful results from the theory of integer programming have recently led to substantial advances in parameterized complexity. However, our perception is that, except for Lenstra's algorithm for solving integer linear programming in fixed…

Data Structures and Algorithms · Computer Science 2018-10-26 Tomáš Gavenčiak , Dušan Knop , Martin Koutecký

This paper studies a large class of two-player perfect-information turn-based parity games on infinite graphs, namely those generated by collapsible pushdown automata. The main motivation for studying these games comes from the connections…

Formal Languages and Automata Theory · Computer Science 2020-10-14 Christopher H. Broadbent , Arnaud Carayol , Matthew Hague , Andrzej S. Murawski , C. -H. Luke Ong , Olivier Serre

Matching problems with linearly transferable utility (LTU) generalize the well-studied transferable utility (TU) case by relaxing the assumption that utility is transferred one-for-one within matched pairs. We show that LTU matching…

Theoretical Economics · Economics 2025-12-02 Alfred Galichon , Antoine Jacquet

We release FoolMeTwice (FM2 for short), a large dataset of challenging entailment pairs collected through a fun multi-player game. Gamification encourages adversarial examples, drastically lowering the number of examples that can be solved…

Computation and Language · Computer Science 2021-04-13 Julian Martin Eisenschlos , Bhuwan Dhingra , Jannis Bulian , Benjamin Börschinger , Jordan Boyd-Graber

In this paper, zero-sum mean-field type games (ZSMFTG) with linear dynamics and quadratic cost are studied under infinite-horizon discounted utility function. ZSMFTG are a class of games in which two decision makers whose utilities sum to…

Optimization and Control · Mathematics 2020-09-02 René Carmona , Kenza Hamidouche , Mathieu Laurière , Zongjun Tan

We show that an N-person non-cooperative semi-Markov game under limiting ratio average pay-off has a pure semi-stationary Nash equilibrium. In an earlier paper, the zero-sum two person case has been dealt with. The proof follows by reducing…

Computer Science and Game Theory · Computer Science 2024-02-27 K. G. Bakshi , S. Sinha

Fuzzy numbers are commonly represented with fuzzy sets. Their objective is to better represent imprecise data. However, operations on fuzzy numbers are not as straightforward as maths on crisp numbers. Commonly, the Zadeh's extension rule…

Artificial Intelligence · Computer Science 2025-10-27 Krzysztof Siminski

Simple stochastic games are turn-based 2.5-player zero-sum graph games with a reachability objective. The problem is to compute the winning probability as well as the optimal strategies of both players. In this paper, we compare the three…

Computer Science and Game Theory · Computer Science 2022-07-21 Jan Kretinsky , Emanuel Ramneantu , Alexander Slivinskiy , Maximilian Weininger

We analyze the convergence properties of the two-timescale fictitious play combining the classical fictitious play with the Q-learning for two-player zero-sum stochastic games with player-dependent learning rates. We show its almost sure…

Optimization and Control · Mathematics 2022-04-05 Muhammed O. Sayin , K. Alperen Cetiner

This paper studies partially observable two-person zero-sum semi-Markov games under a probability criterion, in which the system state may not be completely observed. It focuses on the probability that the accumulated rewards of player 1…

Optimization and Control · Mathematics 2025-08-26 Xin Wen , Li Xia , Zhihui Yu

Direct reciprocity is a mechanism for sustaining mutual cooperation in repeated social dilemma games, where a player would keep cooperation to avoid being retaliated by a co-player in the future. So-called zero-determinant (ZD) strategies…

Populations and Evolution · Quantitative Biology 2017-11-27 Genki Ichinose , Naoki Masuda

A formula is presented for designing zero-determinant(ZD) strategies of general finite games, which have $n$ players and players can have different numbers of strategies. To this end, using semi-tensor product (STP) of matrices, the profile…

Computer Science and Game Theory · Computer Science 2021-07-08 Daizhan Cheng

In this paper we introduce a new two-player zero-sum game whose value function approximates the level set formulation for the geometric evolution by mean curvature of a hypersurface. In our approach the game is played with symmetric rules…

Analysis of PDEs · Mathematics 2026-03-11 Irene Gonzalvez , Alfredo Miranda , Julio D. Rossi , Jorge Ruiz-Cases

This paper introduces Bounded Fuzzy Possibilistic Method (BFPM) by addressing several issues that previous clustering/classification methods have not considered. In fuzzy clustering, object's membership values should sum to 1. Hence, any…

Machine Learning · Computer Science 2019-02-11 Hossein Yazdani