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Competitive balance is an important concept for professional sports and one of the key issues that European football has to address in order to ensure its long-term prosperity. However, the quantification of competitive balance is not an…

Applications · Statistics 2021-05-20 Vasileios Manasis , Ioannis Ntzoufras , James Reade

AI safety via debate uses two competing models to help a human judge verify complex computational tasks. Previous work has established what problems debate can solve in principle, but has not analysed the practical cost of human oversight:…

Artificial Intelligence · Computer Science 2026-02-10 Jonah Brown-Cohen , Geoffrey Irving , Simon C. Marshall , Ilan Newman , Georgios Piliouras , Mario Szegedy

Control and manipulation are two of the most studied types of attacks on elections. In this paper, we study the complexity of control attacks on elections in which there are manipulators. We study both the case where the "chair" who is…

Computer Science and Game Theory · Computer Science 2017-06-09 Zack Fitzsimmons , Edith Hemaspaandra , Lane A. Hemaspaandra

Predicting the results of sport matches and competitions is an arising research field, benefiting from the growing amount of available data and the novel data analytics techniques. Excellent forecasts can be achieved by advanced machine…

Applications · Statistics 2015-11-20 Giuseppe Jurman

In this paper, we present betting strategy of a football game using probability theory. We know all betting houses offer slightly unfair odds towards the player. Here we discuss a simple way to figure out which betting house is offering…

Applications · Statistics 2017-06-07 Kanika Saha , Ananya Lahiri

Voting theory has become increasingly integrated with computational social choice and multiagent systems. Computational complexity has been extensively used as a shield against manipulation of voting systems, however for several voting…

Computer Science and Game Theory · Computer Science 2011-08-24 Curtis Menton , Preetjot Singh

We establish the first hardness results for the problem of computing the value of one-round games played by a verifier and a team of provers who can share quantum entanglement. In particular, we show that it is NP-hard to approximate within…

Quantum Physics · Physics 2007-11-21 Julia Kempe , Hirotada Kobayashi , Keiji Matsumoto , Ben Toner , Thomas Vidick

We study a model where two opposing provers debate over the membership status of a given string in a language, trying to convince a weak verifier whose coins are visible to all. We show that the incorporation of just two qubits to an…

Computational Complexity · Computer Science 2015-07-13 Abuzer Yakaryilmaz , A. C. Cem Say , H. Gökalp Demirci

We revisit the complexity of deciding, given a {\it bimatrix game,} whether it has a {\it Nash equilibrium} with certain natural properties; such decision problems were early known to be ${\mathcal{NP}}$-hard~\cite{GZ89}. We show that…

Computational Complexity · Computer Science 2019-07-25 Vittorio Bilò , Marios Mavronicolas

Hedonic diversity games are a variant of the classical Hedonic games designed to better model a variety of questions concerning diversity and fairness. Previous works mainly targeted the case with two diversity classes (represented as…

Computer Science and Game Theory · Computer Science 2024-03-05 Robert Ganian , Thekla Hamm , Dušan Knop , Šimon Schierreich , Ondřej Suchý

The bipartite traveling tournament problem (BTTP) addresses inter-league sports scheduling, which aims to design a feasible bipartite tournament between two $n$-team leagues under some constraints such that the total traveling distance of…

Data Structures and Algorithms · Computer Science 2025-05-13 Jingyang Zhao , Mingyu Xiao

The group draw of a sports tournament requires assigning teams to groups of (almost) the same size. The most important criteria for a draw procedure are balance, randomness, and transparency, which could not be satisfied simultaneously if…

Physics and Society · Physics 2026-05-25 László Csató

In this paper we study the computational complexity of computing an evolutionary stable strategy (ESS) in multi-player symmetric games. For two-player games, deciding existence of an ESS is complete for {\Sigma} 2 , the second level of the…

Computational Complexity · Computer Science 2022-03-16 Manon Blanc , Kristoffer Arnsfelt Hansen

We show that deciding whether an argument a is stronger than an argument b with respect to the discussion-based semantics of Amgoud and Ben-Naim is decidable in polynomial time. At its core, this problem is about deciding whether, for two…

Artificial Intelligence · Computer Science 2026-04-21 Lydia Blümel , Kai Sauerwald , Kenneth Skiba , Matthias Thimm

The paper investigates the qualification for the UEFA Champions League, the most prestigious club competition in European football with respect to the theoretical property of strategy-proofness. We find that in three seasons (2015-16,…

Physics and Society · Physics 2019-09-04 László Csató

In many professional sports leagues, teams from opposing leagues/conferences compete against one another, playing inter-league games. This is an example of a bipartite tournament. In this paper, we consider the problem of reducing the total…

Artificial Intelligence · Computer Science 2014-01-17 Richard Hoshino , Ken-ichi Kawarabayashi

A recently introduced restricted variant of the multidimensional stable roommate problem is the roommate diversity problem: each agent belongs to one of two types (e.g., red and blue), and the agents' preferences over the coalitions solely…

Computer Science and Game Theory · Computer Science 2023-01-06 Steven Ge , Toshiya Itoh

We build a general theory for characterizing the computational complexity of motion planning of robot(s) through a graph of "gadgets", where each gadget has its own state defining a set of allowed traversals which in turn modify the…

Computational Complexity · Computer Science 2020-01-15 Erik D. Demaine , Dylan H. Hendrickson , Jayson Lynch

The \textsc{Tournament Fixing Problem} (TFP) asks whether a knockout tournament can be scheduled to guarantee that a given player $v^*$ wins. Although TFP is NP-hard in general, it is known to be \emph{fixed-parameter tractable} (FPT) when…

Computer Science and Game Theory · Computer Science 2026-02-17 Yuxi Liu , Junqiang Peng , Mingyu Xiao

We analyze the computational complexity of the problem of deciding whether, for a given simple game, there exists the possibility of rearranging the participants in a set of $j$ given losing coalitions into a set of $j$ winning coalitions.…

Computer Science and Game Theory · Computer Science 2015-03-25 X. Molinero , M. Olsen , M. Serna
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