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Related papers: Adaptive Mesh Booleans

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The hybrid high-order method is a modern numerical framework for the approximation of elliptic PDEs. We present here an extension of the hybrid high-order method to meshes possessing curved edges/faces. Such an extension allows us to…

Numerical Analysis · Mathematics 2023-01-31 Liam Yemm

3D printing of surfaces has become an established method for prototyping and visualisation. However, surfaces often contain certain degenerations, such as self-intersecting faces or non-manifold parts, which pose problems in obtaining a 3D…

Computational Geometry · Computer Science 2024-05-28 Christian Amend , Tom Goertzen

Geometric feature learning for 3D surfaces is critical for many applications in computer graphics and 3D vision. However, deep learning currently lags in hierarchical modeling of 3D surfaces due to the lack of required operations and/or…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Huan Lei , Naveed Akhtar , Mubarak Shah , Ajmal Mian

In computed tomography, the reconstruction is typically obtained on a voxel grid. In this work, however, we propose a mesh-based reconstruction method. For tomographic problems, 3D meshes have mostly been studied to simulate data…

Image and Video Processing · Electrical Eng. & Systems 2021-03-12 Jakeoung Koo , Anders B. Dahl , J. Andreas Bærentzen , Qiongyang Chen , Sara Bals , Vedrana A. Dahl

Current 3D inpainting and object removal methods are largely limited to front-facing scenes, facing substantial challenges when applied to diverse, "unconstrained" scenes where the camera orientation and trajectory are unrestricted. To…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Zhihao Shi , Dong Huo , Yuhongze Zhou , Kejia Yin , Yan Min , Juwei Lu , Xinxin Zuo

This paper proposes an approach to learn generic multi-modal mesh surface representations using a novel scheme for fusing texture and geometric data. Our approach defines an inverse mapping between different geometric descriptors computed…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Bilal Taha , Munawar Hayat , Stefano Berretti , Naoufel Werghi

With the recent advances in hardware and rendering techniques, 3D models have emerged everywhere in our life. Yet creating 3D shapes is arduous and requires significant professional knowledge. Meanwhile, Deep learning has enabled…

Computer Vision and Pattern Recognition · Computer Science 2023-03-07 Zhiqin Chen

We present an exact general remeshing scheme to compute analytic integrals of polynomial functions over the intersections between convex polyhedral cells of old and new meshes. In physics applications this allows one to ensure global mass,…

Computational Physics · Physics 2015-06-03 Devon Powell , Tom Abel

Convolutional neural networks (CNNs) have made great breakthroughs in 2D computer vision. However, their irregular structure makes it hard to harness the potential of CNNs directly on meshes. A subdivision surface provides a hierarchical…

Computer Vision and Pattern Recognition · Computer Science 2022-04-14 Shi-Min Hu , Zheng-Ning Liu , Meng-Hao Guo , Jun-Xiong Cai , Jiahui Huang , Tai-Jiang Mu , Ralph R. Martin

This paper introduces a novel method for the efficient and accurate computation of volume fractions on unstructured polyhedral meshes, where the phase boundary is an orientable hypersurface, implicitly given as the iso-contour of a…

Numerical Analysis · Mathematics 2021-11-19 Johannes Kromer , Dieter Bothe

Textured meshes significantly enhance the realism and detail of objects by mapping intricate texture details onto the geometric structure of 3D models. This advancement is valuable across various applications, including entertainment,…

Graphics · Computer Science 2024-12-12 Kaiwei Zhang , Dandan Zhu , Xiongkuo Min , Guangtao Zhai

Parametric boundary representation models (B-Reps) are the de facto standard in CAD, graphics, and robotics, yet converting them into valid meshes remains fragile. The difficulty originates from the unavoidable approximation of high-order…

Graphics · Computer Science 2026-04-03 YunFan Zhou , Daniel Zint , Nafiseh Izadyar , Michael Tao , Daniele Panozzo , Teseo Schneider

The problem of polycube construction or deformation is an essential problem in computer graphics. In this paper, we present a robust, simple, efficient and automatic algorithm to deform the meshes of arbitrary shapes into their polycube…

Graphics · Computer Science 2018-07-24 Hui Zhao , Na Lei , Xuan Li , Peng Zeng , Ke Xu , Xianfeng Gu

We propose a concise approximate description, and a method for efficiently obtaining this description, via adaptive random sampling of the performance (running time, memory consumption, or any other profileable numerical quantity) of a…

Performance · Computer Science 2009-03-13 Matthias Fischer , Claudius Jähn , Martin Ziegler

Dense reconstructions often contain errors that prior work has so far minimised using high quality sensors and regularising the output. Nevertheless, errors still persist. This paper proposes a machine learning technique to identify errors…

Computer Vision and Pattern Recognition · Computer Science 2018-01-31 Michael Tanner , Stefan Saftescu , Alex Bewley , Paul Newman

Swept volume computation, the determination of regions occupied by moving objects, is essential in graphics, robotics, and manufacturing. Existing approaches either explicitly track surfaces, suffering from robustness issues under complex…

Computational Geometry · Computer Science 2025-09-12 Pengfei Wang , Yuexin Yang , Shuangmin Chen , Shiqing Xin , Changhe Tu , Wenping Wang

One remarkable feature of virtual element methods (VEMs) is their great flexibility and robustness when used on almost arbitrary polytopal meshes. This very feature makes it widely used in both fitted and unfitted mesh methods. Despite…

Numerical Analysis · Mathematics 2025-01-09 Ruchi Guo

Visualization of implicit surfaces is an actively researched topic. While raytracing can produce high quality images, it is not well suited for creating a quick preview of the surface. Indirect algorithms (e.g. Marching Cubes) create an…

Graphics · Computer Science 2022-04-14 Ágostons Sipos , Péter Salvi

Convolutional neural networks (CNNs) have been pivotal in various 2D image analysis tasks, including computer vision, image indexing and retrieval or semantic classification. Extending CNNs to 3D data such as point clouds and 3D meshes…

Computer Vision and Pattern Recognition · Computer Science 2025-01-08 Germain Bregeon , Marius Preda , Radu Ispas , Titus Zaharia

Polylla is a polygonal mesh algorithm that generates meshes with arbitrarily shaped polygons using the concept of terminal-edge regions. Until now, Polylla has been limited to 2D meshes, but in this work, we extend Polylla to 3D volumetric…

Computational Geometry · Computer Science 2025-04-02 Sergio Salinas-Fernández , Nancy Hitschfeld-Kahler
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