English

Adaptive Mesh Approach for Predicting Algorithm Behavior with Application to Visibility Culling in Computer Graphics

Performance 2009-03-13 v1 Graphics

Abstract

We propose a concise approximate description, and a method for efficiently obtaining this description, via adaptive random sampling of the performance (running time, memory consumption, or any other profileable numerical quantity) of a given algorithm on some low-dimensional rectangular grid of inputs. The formal correctness is proven under reasonable assumptions on the algorithm under consideration; and the approach's practical benefit is demonstrated by predicting for which observer positions and viewing directions an occlusion culling algorithm yields a net performance benefit or loss compared to a simple brute force renderer.

Keywords

Cite

@article{arxiv.0903.2119,
  title  = {Adaptive Mesh Approach for Predicting Algorithm Behavior with Application to Visibility Culling in Computer Graphics},
  author = {Matthias Fischer and Claudius Jähn and Martin Ziegler},
  journal= {arXiv preprint arXiv:0903.2119},
  year   = {2009}
}
R2 v1 2026-06-21T12:39:44.769Z