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Cognitive radio non-orthogonal multiple access (CR-NOMA) networks promise improved spectrum utilization and capacity in 5G networks. In this work, we aim to investigate efficient power allocation for the secondary users (SUs) in underlay…
The approximation of mixed Nash equilibria (MNE) for zero-sum games with mean-field interacting players has recently raised much interest in machine learning. In this paper we propose a mean-field gradient descent dynamics for finding the…
In this two-parts paper we propose a decentralized strategy, based on a game-theoretic formulation, to find out the optimal precoding/multiplexing matrices for a multipoint-to-multipoint communication system composed of a set of wideband…
In this paper we propose a novel power adapted network coding (PANC) for a non-orthogonal multiple-access relay channel (MARC), where two sources transmit their information simultaneously to the destination with the help of a relay.…
This paper considers non-cooperative and fully-distributed power-allocation for secondary-users (SUs) in spectrum-sharing environments when normalized-interference to each secondary-user is uncertain. We model each uncertain parameter by…
Communication networks have multiple users, each sending and receiving messages. A multiple access channel (MAC) models multiple senders transmitting to a single receiver, such as the uplink from many mobile phones to a single base station.…
Efficient coordination in multi-agent systems often incurs high communication overhead or slow convergence rates, making scalable welfare optimization difficult. We propose Single-Bit Coordination Dynamics for Pareto-Efficient Outcomes…
Distributed optimization and Nash equilibrium (NE) seeking problems have drawn much attention in the control community recently. This paper studies a class of non-cooperative games, known as N-cluster game, which subsumes both cooperative…
We study the problem of learning a Nash equilibrium (NE) in Markov games which is a cornerstone in multi-agent reinforcement learning (MARL). In particular, we focus on infinite-horizon adversarial team Markov games (ATMGs) in which agents…
This paper studies multi-agent reinforcement learning in Markov games, with the goal of learning Nash equilibria or coarse correlated equilibria (CCE) sample-optimally. All prior results suffer from at least one of the two obstacles: the…
On a single-input-single-out (SISO) interference channel (IC), conventional non-cooperative strategies encourage players selfishly maximizing their transmit data rates, neglecting the deficit of performance caused by and to other players.…
This letter investigates an amplify-and-forward two-way relay network (TWRN) for short-packet communications. We consider a classical three-node TWRN consisting of two sources and one relay. Both two time slots (2TS) scheme and three time…
We consider seeking a Nash equilibrium (NE) of a monotone game, played by dynamic agents which are modeled as a class of lower-triangular nonlinear uncertain dynamics with external disturbances. We establish a general framework that…
The distributed computation of equilibria and optima has seen growing interest in a broad collection of networked problems. We consider the computation of equilibria of convex stochastic Nash games characterized by a possibly nonconvex…
In this two-part paper, we address the problem of finding the optimal precoding/multiplexing scheme for a set of non-cooperative links sharing the same physical resources, e.g., time and bandwidth. We consider two alternative optimization…
In this paper, we consider game problems played by (multi)-integrator agents, subject to external disturbances. We propose Nash equilibrium seeking dynamics based on gradient-play, augmented with a dynamic internal-model based component,…
In this paper, we investigate the seeking of Nash equilibrium (NE) in a non-cooperative quadratic game where all agents exchange their delayed strategy information with their neighbors. To extend best-response algorithms to the delayed…
Distributed Nash equilibrium (NE) seeking problem for multi-coalition games has attracted increasing attention in recent years, but the research mainly focuses on the case without agreement demand within coalitions. This paper considers a…
This paper presents a model of network formation in repeated games where the players adapt their strategies and network ties simultaneously using a simple reinforcement-learning scheme. It is demonstrated that the coevolutionary dynamics of…
Best-response (BR) schemes represent an important avenue for learning equilibria in noncooperative games. However, extant rate guarantees for BR schemes generally necessitate stringent smoothness requirements on player objectives and the…