Related papers: On Leader Green Election
To make a joint decision, agents (or voters) are often required to provide their preferences as linear orders. To determine a winner, the given linear orders can be aggregated according to a voting protocol. However, in realistic settings,…
We study the election control problem with multi-votes, where each voter can present a single vote according different views (or layers, we use "layer" to represent "view"). For example, according to the attributes of candidates, such as:…
The random utility model (RUM, McFadden and Richter, 1990) has been the standard tool to describe the behavior of a population of decision makers. RUM assumes that decision makers behave as if they maximize a rational preference over a…
The major finding, of this article, is an ensemble method, but more exactly, a novel, better ranked voting system (and other variations of it), that aims to solve the problem of finding the best candidate to represent the voters. We have…
The problem of electing a leader from among $n$ contenders is one of the fundamental questions in distributed computing. In its simplest formulation, the task is as follows: given $n$ processors, all participants must eventually return a…
We study the message complexity of leader election in synchronous networks of diameter two. Our main contribution is a refined analysis of the randomized algorithm proposed by Chatterjee et al. [DC, 2020]. In their work, the authors…
We study an urn process containing red and blue balls and two different strategies to reinforce the urn. Namely, a generalized P\'olya-type strategy versus an i.i.d. one. At each step, one of the two reinforcement strategies is chosen by…
Electing leader is a vital issue not only in distributed computing but also in communication network [1, 2, 3, 4, 5], centralized mutual exclusion algorithm [6, 7], centralized control IPC, etc. A leader is required to make synchronization…
This paper proposes an optimization algorithm based on how human fight and learn from each duelist. Since this algorithm is based on population, the proposed algorithm starts with an initial set of duelists. The duel is to determine the…
We consider a two-round election model involving $m$ voters and $n$ candidates. Each voter is endowed with a strict preference list ranking the candidates. In the first round, the candidates are partitioned into two subsets, $A$ and $B$,…
Maximum likelihood estimation furnishes powerful insights into voting theory, and the design of voting rules. However the MLE can usually be badly corrupted by a single outlying sample. This means that a single voter or a group of colluding…
Predicting the winner of an election is a favorite problem both for news media pundits and computational social choice theorists. Since it is often infeasible to elicit the preferences of all the voters in a typical prediction scenario, a…
Consider an urn filled with balls, each labeled with one of several possible collective decisions. Now, let a random voter draw two balls from the urn and pick her more preferred as the collective decision. Relabel the losing ball with the…
We study a game theoretic model where a coalition of processors might collude to bias the outcome of the protocol, where we assume that the processors always prefer any legitimate outcome over a non-legitimate one. We show that the problems…
The generalized P\`olya urn (GPU) models and their variants have been investigated in several disciplines. However, typical assumptions made with respect to the GPU do not include urn models with diagonal replacement matrix, which arise in…
We give an overview of the diverse electoral systems used in local, national, or super-national elections around the world. We discuss existing methods for selecting single and multiple winners and give real-world examples for some more…
We consider the time and energy complexities of randomized leader election in a multiple-access channel, where the number of devices $n\geq 2$ is unknown. It is well-known that for polynomial-time randomized leader election algorithms with…
We introduces a general linear framework that unifies the study of multi-winner voting rules and proportionality axioms, demonstrating that many prominent multi-winner voting rules-including Thiele methods, their sequential variants, and…
We propose a protocol to solve Leader Election within weak communication models such as the beeping model or the stone-age model. Unlike most previous work, our algorithm operates on only six states, does not require unique identifiers, and…
We present tournament results and several powerful strategies for the Iterated Prisoner's Dilemma created using reinforcement learning techniques (evolutionary and particle swarm algorithms). These strategies are trained to perform well…