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Traditional sign language teaching methods face challenges such as limited feedback and diverse learning scenarios. Although 2D resources lack real-time feedback, classroom teaching is constrained by a scarcity of teacher. Methods based on…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Hongli Wen , Yang Xu , Lin Li , Xudong Ru , Xingce Wang , Zhongke Wu

Digital note-taking is gaining popularity, offering a durable, editable, and easily indexable way of storing notes in a vectorized form, known as digital ink. However, a substantial gap remains between this way of note-taking and…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Blagoj Mitrevski , Arina Rak , Julian Schnitzler , Chengkun Li , Andrii Maksai , Jesse Berent , Claudiu Musat

Sketching is a uniquely human tool for expressing ideas and creativity. The animation of sketches infuses life into these static drawings, opening a new dimension for designers. Animating sketches is a time-consuming process that demands…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Ruolin Yang , Da Li , Honggang Zhang , Yi-Zhe Song

For people who ardently love painting but unfortunately have visual impairments, holding a paintbrush to create a work is a very difficult task. People in this special group are eager to pick up the paintbrush, like Leonardo da Vinci, to…

Multimedia · Computer Science 2021-07-28 Hang Liu , Menghan Hu , Yuzhen Chen , Qingli Li , Guangtao Zhai , Simon X. Yang , Xiao-Ping Zhang , Xiaokang Yang

Aerial manipulation has gained interest in completing high-altitude tasks that are challenging for human workers, such as contact inspection and defect detection, etc. Previous research has focused on maintaining static contact points or…

Robotics · Computer Science 2025-04-16 Xiaofeng Guo , Guanqi He , Jiahe Xu , Mohammadreza Mousaei , Junyi Geng , Sebastian Scherer , Guanya Shi

Recent methods in text-to-3D leverage powerful pretrained diffusion models to optimize NeRF. Notably, these methods are able to produce high-quality 3D scenes without training on 3D data. Due to the open-ended nature of the task, most…

Computer Vision and Pattern Recognition · Computer Science 2024-04-18 Yuze He , Yushi Bai , Matthieu Lin , Wang Zhao , Yubin Hu , Jenny Sheng , Ran Yi , Juanzi Li , Yong-Jin Liu

This work is part of an innovative e-learning project allowing the development of an advanced digital educational tool that provides feedback during the process of learning handwriting for young school children (three to eight years old).…

Human-Computer Interaction · Computer Science 2020-10-15 Yahia Hamdi , Hanen Akouaydi , Houcine Boubaker , Adel M. Alimi

Designing effective camera trajectories in virtual 3D environments is a challenging task even for experienced animators. Despite an elaborate film grammar, forged through years of experience, that enables the specification of camera motions…

Graphics · Computer Science 2024-02-27 Hongda Jiang , Xi Wang , Marc Christie , Libin Liu , Baoquan Chen

We propose a novel image-to-pencil translation method that could not only generate high-quality pencil sketches but also offer the drawing process. Existing pencil sketch algorithms are based on texture rendering rather than the direct…

Computer Vision and Pattern Recognition · Computer Science 2020-12-17 Zhengyan Tong , Xuanhong Chen , Bingbing Ni , Xiaohang Wang

The proliferation of video content demands efficient and flexible neural network based approaches for generating new video content. In this paper, we propose a novel approach that combines zero-shot text-to-video generation with ControlNet…

Computer Vision and Pattern Recognition · Computer Science 2023-05-11 Rohan Dhesikan , Vignesh Rajmohan

We propose CLIP-Actor, a text-driven motion recommendation and neural mesh stylization system for human mesh animation. CLIP-Actor animates a 3D human mesh to conform to a text prompt by recommending a motion sequence and optimizing mesh…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Kim Youwang , Kim Ji-Yeon , Tae-Hyun Oh

There are many difficulties facing a handwritten Arabic recognition system such as unlimited variation in human handwriting, similarities of distinct character shapes, interconnections of neighbouring characters and their position in the…

Computer Vision and Pattern Recognition · Computer Science 2014-02-27 Ahmed Sahlol , Cheng Suen

Text-to-motion models that generate sequences of human poses from textual descriptions are garnering significant attention. However, due to data scarcity, the range of motions these models can produce is still limited. For instance, current…

Machine Learning · Computer Science 2024-10-14 Clayton Leite , Yu Xiao

Empirical evidence shows that typing on touchscreen devices is prone to errors and that correcting them poses a major detriment to users' performance. Design of text entry systems that better serve users, across their broad capability…

Human-Computer Interaction · Computer Science 2025-02-07 Danqing Shi , Yujun Zhu , Francisco Erivaldo Fernandes Junior , Shumin Zhai , Antti Oulasvirta

To use assistive robots in everyday life, a remote control system with common devices, such as 2D devices, is helpful to control the robots anytime and anywhere as intended. Hand-drawn sketches are one of the intuitive ways to control…

Recent advancements in video generation have achieved impressive motion realism, yet they often overlook character-driven storytelling, a crucial task for automated film, animation generation. We introduce Talking Characters, a more…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Cong Wei , Bo Sun , Haoyu Ma , Ji Hou , Felix Juefei-Xu , Zecheng He , Xiaoliang Dai , Luxin Zhang , Kunpeng Li , Tingbo Hou , Animesh Sinha , Peter Vajda , Wenhu Chen

We propose a simple and novel method for generating 3D human motion from complex natural language sentences, which describe different velocity, direction and composition of all kinds of actions. Different from existing methods that use…

Computer Vision and Pattern Recognition · Computer Science 2023-04-17 Zhiyuan Ren , Zhihong Pan , Xin Zhou , Le Kang

This paper presents a comprehensive pipeline for recognizing objects targeted by human pointing gestures using RGB images. As human-robot interaction moves toward more intuitive interfaces, the ability to identify targets of non-verbal…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Lukáš Hajdúch , Viktor Kocur

We propose to integrate text objects in man-made scenes tightly into the visual SLAM pipeline. The key idea of our novel text-based visual SLAM is to treat each detected text as a planar feature which is rich of textures and semantic…

Computer Vision and Pattern Recognition · Computer Science 2020-05-18 Boying Li , Danping Zou , Daniele Sartori , Ling Pei , Wenxian Yu

Sign languages are dynamic visual languages that involve hand gestures, in combination with non manual elements such as facial expressions. While video recordings of sign language are commonly used for education and documentation, the…

Computer Vision and Pattern Recognition · Computer Science 2025-04-16 Janna Bruner , Amit Moryossef , Lior Wolf
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