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The ability to know what is hidden around a corner or behind a wall provides a crucial advantage when physically going around the obstacle is impossible or dangerous. Previous solutions to this challenge were constrained e.g. by their…

In this article, we consider the Euclidean dispersion problems. Let $P=\{p_{1}, p_{2}, \ldots, p_{n}\}$ be a set of $n$ points in $\mathbb{R}^2$. For each point $p \in P$ and $S \subseteq P$, we define $cost_{\gamma}(p,S)$ as the sum of…

Computational Geometry · Computer Science 2021-05-20 Pawan K. Mishra , Gautam K. Das

We study two simple modifications of self-avoiding polygons. Osculating polygons are a super-set in which we allow the perimeter of the polygon to touch at a vertex. Neighbour-avoiding polygons are only allowed to have nearest neighbour…

Statistical Mechanics · Physics 2009-11-07 Iwan Jensen

Visibility plays an important role for decision making in cluttered, uncertain environments. This paper considers the problem of identifying optimal hiding spots for an agent against line-of-sight detection by an adversary whose location is…

Optimization and Control · Mathematics 2026-02-02 Neilabh Banzal , Jorge Cortés , Sonia Martínez

Given a polygon $H$ in the plane, the art gallery problem calls for fining the smallest set of points in $H$ from which every other point in $H$ is seen. We give a deterministic algorithm that, given any polygon $H$ with $h$ holes, $n$…

Computational Geometry · Computer Science 2026-04-16 Khaled Elbassioni

A path from s to t on a polyhedral terrain is descending if the height of a point p never increases while we move p along the path from s to t. No efficient algorithm is known to find a shortest descending path (SDP) from s to t in a…

Computational Geometry · Computer Science 2008-05-12 Mustaq Ahmed , Sandip Das , Sachin Lodha , Anna Lubiw , Anil Maheshwari , Sasanka Roy

A polygonal art gallery can be observed by guards placed at one third of its corners. However, the strategy of placing guards at every third corner does not work for all art galleries. In this note, we provide an example of a nine-sided art…

Combinatorics · Mathematics 2019-08-06 Ralph Morrison

Given a polygon $P$, for two points $s$ and $t$ contained in the polygon, their \emph{geodesic distance} is the length of the shortest $st$-path within $P$. A \emph{geodesic disk} of radius $r$ centered at a point $v \in P$ is the set of…

Computational Geometry · Computer Science 2013-11-26 Ivo Vigan

We introduce a visual motion segmentation method employing spherical geometry for fisheye cameras and automoated driving. Three commonly used geometric constraints in pin-hole imagery (the positive height, positive depth and epipolar…

Computer Vision and Pattern Recognition · Computer Science 2022-08-10 Letizia Mariotti , Ciaran Eising

We revisit a standard polygon containment problem: given a convex $k$-gon $P$ and a convex $n$-gon $Q$ in the plane, find a placement of $P$ inside $Q$ under translation and rotation (if it exists), or more generally, find the largest copy…

Computational Geometry · Computer Science 2024-03-21 Timothy M. Chan , Isaac M. Hair

Let T be a triangulation of a simple polygon. A flip in T is the operation of removing one diagonal of T and adding a different one such that the resulting graph is again a triangulation. The flip distance between two triangulations is the…

Computational Geometry · Computer Science 2017-11-21 Oswin Aichholzer , Wolfgang Mulzer , Alexander Pilz

We study pursuit-evasion in a polygonal environment with polygonal obstacles. In this turn based game, an evader $e$ is chased by pursuers $p_1, p_2, ..., p_{\ell}$. The players have full information about the environment and the location…

Computational Geometry · Computer Science 2014-10-21 Brendan Ames , Andrew Beveridge , Rosalie Carlson , Claire Djang , Volkan Isler , Stephen Ragain , Maxray Savage

We explore the following problem: given a collection of creases on a piece of paper, each assigned a folding direction of mountain or valley, is there a flat folding by a sequence of simple folds? There are several models of simple folds;…

We completely classify all minimal problems for Structure-from-Motion (SfM) where arrangements of points and lines are fully observed by multiple uncalibrated pinhole cameras. We find 291 minimal problems, 73 of which have unique solutions…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Kim Kiehn , Albin Ahlbäck , Kathlén Kohn

The convex rope problem is to find a counterclockwise or clockwise convex rope starting at the vertex a and ending at the vertex b of a simple polygon P, where a is a vertex of the convex hull of P and b is visible from infinity. The convex…

Optimization and Control · Mathematics 2023-05-22 Le Hong Trang , Nguyen Thi Le , Phan Thanh An

Let $P$ be a polygonal curve in $\mathbb{R}^D$ of length $n$, and $S$ be a point set of size $k$. The Curve/Point Set Matching problem consists of finding a polygonal curve $Q$ on $S$ such that its Fr\'echet distance from $P$ is less than a…

Computational Geometry · Computer Science 2014-05-06 Paul Accisano , Alper Üngör

The two-watchman route problem is that of computing a pair of closed tours in an environment so that the two tours together see the whole environment and some length measure on the two tours is minimized. Two standard measures are: the…

Computational Geometry · Computer Science 2023-09-26 Bengt J. Nilsson , Eli Packer

Stereo relative pose problem lies at the core of stereo visual odometry systems that are used in many applications. In this work, we present two minimal solvers for the stereo relative pose. We specifically consider the case when a minimal…

Computer Vision and Pattern Recognition · Computer Science 2019-07-02 Alexander Vakhitov , Victor Lempitsky , Yinqiang Zheng

An ortho-polygon visibility representation of an $n$-vertex embedded graph $G$ (OPVR of $G$) is an embedding-preserving drawing of $G$ that maps every vertex to a distinct orthogonal polygon and each edge to a vertical or horizontal…

Computational Geometry · Computer Science 2017-05-17 Emilio Di Giacomo , Walter Didimo , William S. Evans , Giuseppe Liotta , Henk Meijer , Fabrizio Montecchiani , Stephen K. Wismath

We present a new framework for multi-view geometry in computer vision. A camera is a mapping between $\mathbb{P}^3$ and a line congruence. This model, which ignores image planes and measurements, is a natural abstraction of traditional…

Algebraic Geometry · Mathematics 2016-12-28 Jean Ponce , Bernd Sturmfels , Matthew Trager